bool IOHIKeyboardMapper::serialize(OSSerialize *s) const
{
	OSData * data;
	bool ok;

	if (s->previouslySerialized(this)) return true;

	data = OSData::withBytesNoCopy( (void *) _parsedMapping.mapping, _parsedMapping.mappingLen );
	if (data) {
	ok = data->serialize(s);
	data->release();
	} else
	ok = false;

	return( ok );
}