bool IOHIKeyboardMapper::serialize(OSSerialize *s) const { OSData * data; bool ok; if (s->previouslySerialized(this)) return true; data = OSData::withBytesNoCopy( (void *) _parsedMapping.mapping, _parsedMapping.mappingLen ); if (data) { ok = data->serialize(s); data->release(); } else ok = false; return( ok ); }