Exemple #1
0
TEST_F(ObjectPoolTest, MovableObjectPool) {
  ObjectPool<int> to;

  // Verify a move works correctly when an object has been checked out:
  {
    ObjectPool<int> from;
    auto original = from.Wait();
    to = std::move(from);
  }

  // Now verify that the pooled object returned home to the right place:
  ASSERT_EQ(1UL, to.GetCached()) << "Object pool move operation did not correctly relay checked out types";
}
Exemple #2
0
TEST_F(ObjectPoolTest, MovableObjectPoolAysnc) {
  static const size_t sc_count = 10000;
  ObjectPool<int> from;

  {
    // Issue a zillion objects from the from pool:
    std::vector<std::shared_ptr<int>> objs;
    for(size_t i = sc_count; i--;)
      objs.push_back(from.Wait());

    // Make a thread, let it hold these objects while we move its pool:
    *AutoRequired<CoreThread>() += [objs] {};
  }

  // Kick off threads, then immediately and asynchronously move the pool:
  AutoCurrentContext()->Initiate();
  ObjectPool<int> to = std::move(from);

  // Shutdown time:
  AutoCurrentContext()->SignalShutdown(true);

  // Verify that new pool got all of the objects:
  ASSERT_EQ(sc_count, to.GetCached()) << "Object pool move operation did not correctly relay checked out types";
}