int PCFilter::addRanges(const Unit* unit, const OffsetRangeVec& offsets) {
  int counter = 0;
  for (auto range = offsets.cbegin(); range != offsets.cend(); ++range) {
    for (PC pc = unit->at(range->m_base); pc < unit->at(range->m_past);
         pc += instrLen((Opcode*)pc)) {
      addPC(pc);
      counter++;
    }
  }
  return counter;
}
// Adds a range of PCs to the filter given a collection of offset ranges.
// Omit PCs which have opcodes that don't pass the given opcode filter.
void PCFilter::addRanges(const Unit* unit, const OffsetRangeVec& offsets,
                         OpcodeFilter isOpcodeAllowed) {
  for (auto range = offsets.cbegin(); range != offsets.cend(); ++range) {
    TRACE(3, "\toffsets [%d, %d)\n", range->m_base, range->m_past);
    for (PC pc = unit->at(range->m_base); pc < unit->at(range->m_past);
         pc += instrLen(pc)) {
      if (isOpcodeAllowed(*pc)) {
        TRACE(3, "\t\tpc %p\n", pc);
        addPC(pc);
      } else {
        TRACE(3, "\t\tpc %p -- skipping (offset %d)\n", pc, unit->offsetOf(pc));
      }
    }
  }
}
Exemple #3
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// Removes a range of PCs to the filter given a collection of offset ranges.
// Omit PCs which have opcodes that don't pass the given opcode filter.
void PCFilter::removeRanges(const Unit* unit, const OffsetRangeVec& offsets,
                            OpcodeFilter isOpcodeAllowed) {
  for (auto range = offsets.cbegin(); range != offsets.cend(); ++range) {
    TRACE(3, "\toffsets [%d, %d) (remove)\n", range->m_base, range->m_past);
    for (PC pc = unit->at(range->m_base); pc < unit->at(range->m_past);
         pc += instrLen((Op*) pc)) {
      if (isOpcodeAllowed(*reinterpret_cast<const Op*>(pc))) {
        TRACE(3, "\t\tpc %p (remove)\n", pc);
        removePC(pc);
      } else {
        TRACE(3, "\t\tpc %p -- skipping (offset %d) (remove)\n", pc,
              unit->offsetOf(pc));
      }
    }
  }
}