NewSectorDialog::NewSectorDialog(QWidget *parent) :
    QDialog(parent),
    m_ui(new Ui::NewSectorDialog)
{
    m_ui->setupUi(this);
    Onomastikon *o = Onomastikon::instancePtr();
    m_ui->txtSectorName->setText(o->pseudoNomen() + " sector");
    _validator = new QDoubleValidator(this);
    m_ui->txtX->setValidator(_validator);
    m_ui->txtY->setValidator(_validator);
    m_ui->txtZ->setValidator(_validator);
    m_ui->txtX->setText("0.0");
    m_ui->txtY->setText("0.0");
    m_ui->txtZ->setText("0.0");
}
Exemple #2
0
void StarList::createRandomMap(double radius = 50, double density = 750)
{
    double dFactor = radius/50;
    dFactor = pow(dFactor, 3);
    int starCount = (int)(1000 * dFactor) + SSGX::d100()-SSGX::d100();
    Onomastikon*  names = Onomastikon::instancePtr();

    Star *starToDelete;
    foreach (starToDelete,_stars)
        delete starToDelete;
    _stars.clear();


    Star *newStar = 0;
    for (int idx = 0; idx < starCount; idx++)
    {
        newStar = new Star(radius);
        int die = SSGX::d10();
        if (die < 3)
            newStar->starName = names->greekName();
        else if (die >=3 && die <= 8)
            newStar->starName = names->sigla();
        else {
            QString nomen;
            do {
                nomen = names->pseudoNomen()+"'s star";
            } while (nomen.length() == 0);
            newStar->starName = nomen;
        }
        _stars.append(newStar);
        if (idx == 0) {
            newStar->starName = "(CORE) "+newStar->starName;
            newStar->setX(0);
            newStar->setY(0);
            newStar->setZ(0);
            newStar->setStarFullType("G2V");
            newStar->setReference();
        }
    }
}