Exemple #1
0
 void freezeTransform()
 {
   m_originKey.m_origin = m_origin;
   m_originKey.write(&m_entity);
   m_anglesKey.m_angles = m_angles;
   m_anglesKey.write(&m_entity);
 }
 void freezeTransform()
 {
   m_originKey.m_origin = m_origin;
   m_originKey.write(&m_entity);
   rotation_assign(m_rotationKey.m_rotation, m_rotation);
   m_rotationKey.write(&m_entity);
   m_curveNURBS.m_controlPoints = m_curveNURBS.m_controlPointsTransformed;
   ControlPoints_write(m_curveNURBS.m_controlPoints, curve_Nurbs, m_entity);
   m_curveCatmullRom.m_controlPoints = m_curveCatmullRom.m_controlPointsTransformed;
   ControlPoints_write(m_curveCatmullRom.m_controlPoints, curve_CatmullRomSpline, m_entity);
 }
 void snapto(float snap)
 {
   m_originKey.m_origin = origin_snapped(m_originKey.m_origin, snap);
   m_originKey.write(&m_entity);
 }
Exemple #4
0
		void freezeTransform ()
		{
			m_originKey.m_origin = m_aabb_light.origin;
			m_originKey.write(&m_entity);
		}