bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 /*uiAction*/)
   {
       pPlayer->CLOSE_GOSSIP_MENU();

       OutdoorPvPWG *BfWG =  (OutdoorPvPWG*)sOutdoorPvPMgr->GetOutdoorPvPToZoneId(4197);

       if (BfWG && pPlayer->getLevel() > sWorld->getIntConfig(CONFIG_CONFIG_OUTDOORPVP_WINTERGRASP_MINLEVEL))
       {
           if(BfWG->isWarTime())
           {   if(!BfWG->isWarForTeamFull(pPlayer))
                   BfWG->InvitePlayerToWar(pPlayer);
           }
           else
           {
               uint32 uiTime=BfWG->GetTimer();
               if(uiTime<15*MINUTE)
                   BfWG->InvitePlayerToQueue(pPlayer);
           }
       }
       return true;
   }
   bool OnGossipHello(Player* pPlayer, Creature* pCreature)
   {
       if (pCreature->isQuestGiver())
           pPlayer->PrepareQuestMenu(pCreature->GetGUID());

       OutdoorPvPWG *BfWG =  (OutdoorPvPWG*)sOutdoorPvPMgr->GetOutdoorPvPToZoneId(4197);

       if (BfWG && pPlayer->getLevel() > sWorld->getIntConfig(CONFIG_CONFIG_OUTDOORPVP_WINTERGRASP_MINLEVEL))
       {

           if(BfWG->isWarTime())
           {
               if (!BfWG->isWarForTeamFull(pPlayer))
               {
                   pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN,   GOSSIP_ACTION_INFO_DEF);
                   pPlayer->SEND_GOSSIP_MENU(BfWG->getDefenderTeam()?WG_NPCQUEUE_TEXT_H_WAR:WG_NPCQUEUE_TEXT_A_WAR, pCreature->GetGUID());
               }
               else
               {
                   pPlayer->SEND_GOSSIP_MENU(BfWG->getDefenderTeam()?WG_NPCQUEUE_TEXT_H_NOWAR:WG_NPCQUEUE_TEXT_A_NOWAR, pCreature->GetGUID());
               }
           }
           else
           {
               uint32 uiTime=BfWG->GetTimer();
               pPlayer->SendUpdateWorldState(4354,time(NULL)+uiTime);
               if(uiTime<15*MINUTE)
               {
                   pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN,   GOSSIP_ACTION_INFO_DEF);
                   pPlayer->SEND_GOSSIP_MENU(BfWG->getDefenderTeam()?WG_NPCQUEUE_TEXT_H_QUEUE:WG_NPCQUEUE_TEXT_A_QUEUE, pCreature->GetGUID());
               }
               else
               {
                   pPlayer->SEND_GOSSIP_MENU(BfWG->getDefenderTeam()?WG_NPCQUEUE_TEXT_H_NOWAR:WG_NPCQUEUE_TEXT_A_NOWAR, pCreature->GetGUID());
               }
           }
       }
       return true;
   }