int PCBNEW_CONTROL::SwitchCursor( const TOOL_EVENT& aEvent )
{
    const unsigned int BIG_CURSOR = 8000;
    const unsigned int SMALL_CURSOR = 80;

    PCB_BASE_FRAME* frame = getEditFrame<PCB_BASE_FRAME>();
    KIGFX::GAL* gal = frame->GetGalCanvas()->GetGAL();
    gal->SetCursorSize( frame->GetCursorShape() ? BIG_CURSOR : SMALL_CURSOR );

    return 0;
}
FOOTPRINT_EDIT_FRAME::FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent ) :
    PCB_BASE_EDIT_FRAME( aKiway, aParent, FRAME_PCB_MODULE_EDITOR, wxEmptyString,
                         wxDefaultPosition, wxDefaultSize,
                         KICAD_DEFAULT_DRAWFRAME_STYLE, GetFootprintEditorFrameName() )
{
    m_showBorderAndTitleBlock = false;   // true to show the frame references
    m_showAxis = true;                   // true to show X and Y axis on screen
    m_showGridAxis = true;               // show the grid origin axis
    m_hotkeysDescrList = g_Module_Editor_Hokeys_Descr;

    // Give an icon
    wxIcon icon;
    icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) );
    SetIcon( icon );

    // Show a title (frame title + footprint name):
    updateTitle();

    // Create GAL canvas
    PCB_BASE_FRAME* parentFrame = static_cast<PCB_BASE_FRAME*>( Kiway().Player( FRAME_PCB, true ) );
    PCB_DRAW_PANEL_GAL* drawPanel = new PCB_DRAW_PANEL_GAL( this, -1, wxPoint( 0, 0 ), m_FrameSize,
                                                            parentFrame->GetGalCanvas()->GetBackend() );
    SetGalCanvas( drawPanel );

    SetBoard( new BOARD() );
    // In modedit, the default net clearance is not known.
    // (it depends on the actual board)
    // So we do not show the default clearance, by setting it to 0
    // The footprint or pad specific clearance will be shown
    GetBoard()->GetDesignSettings().GetDefault()->SetClearance(0);

    // restore the last footprint from the project, if any
    restoreLastFootprint();

    // Ensure all layers and items are visible:
    // In footprint editor, some layers have no meaning or
    // cannot be used, but we show all of them, at least to be able
    // to edit a bad layer
    GetBoard()->SetVisibleAlls();

    wxFont font = wxSystemSettings::GetFont( wxSYS_DEFAULT_GUI_FONT );
    m_Layers = new PCB_LAYER_WIDGET( this, GetCanvas(), font.GetPointSize(), true );

    LoadSettings( config() );
    SetScreen( new PCB_SCREEN( GetPageSettings().GetSizeIU() ) );
    GetScreen()->SetMaxUndoItems( m_UndoRedoCountMax );
    GetScreen()->SetCurItem( NULL );

    GetScreen()->AddGrid( m_UserGridSize, m_UserGridUnit, ID_POPUP_GRID_USER );
    GetScreen()->SetGrid( ID_POPUP_GRID_LEVEL_1000 + m_LastGridSizeId );

    // In modedit, set the default paper size to A4:
    // this should be OK for all footprint to plot/print
    SetPageSettings( PAGE_INFO( PAGE_INFO::A4 ) );

    SetSize( m_FramePos.x, m_FramePos.y, m_FrameSize.x, m_FrameSize.y );
    ReCreateMenuBar();
    ReCreateHToolbar();
    ReCreateAuxiliaryToolbar();
    ReCreateVToolbar();
    ReCreateOptToolbar();

    if( m_canvas )
        m_canvas->SetEnableBlockCommands( true );

    m_auimgr.SetManagedWindow( this );

    EDA_PANEINFO horiz;
    horiz.HorizontalToolbarPane();

    EDA_PANEINFO vert;
    vert.VerticalToolbarPane();

    EDA_PANEINFO mesg_pane;
    mesg_pane.MessageToolbarPane();

    // Create a wxAuiPaneInfo for the Layers Manager, not derived from the template.
    // LAYER_WIDGET is floatable, but initially docked at far right
    EDA_PANEINFO   lyrs;
    lyrs.LayersToolbarPane();
    lyrs.MinSize( m_Layers->GetBestSize() );    // updated in ReFillLayerWidget
    lyrs.BestSize( m_Layers->GetBestSize() );
    lyrs.Caption( _( "Visibles" ) );

    m_auimgr.AddPane( m_mainToolBar,
                      wxAuiPaneInfo( horiz ).Name( wxT( "m_mainToolBar" ) ).Top(). Row( 0 ) );

    m_auimgr.AddPane( m_auxiliaryToolBar,
                      wxAuiPaneInfo( horiz ).Name( wxT( "m_auxiliaryToolBar" ) ).Top().Row( 1 ) );

    // The main right vertical toolbar
    m_auimgr.AddPane( m_drawToolBar,
                      wxAuiPaneInfo( vert ).Name( wxT( "m_VToolBar" ) ).Right().Layer(1) );

    // Add the layer manager ( most right side of pcbframe )
    m_auimgr.AddPane( m_Layers, lyrs.Name( wxT( "m_LayersManagerToolBar" ) ).Right().Layer( 2 ) );
    // Layers manager is visible
    m_auimgr.GetPane( wxT( "m_LayersManagerToolBar" ) ).Show( true );

    // The left vertical toolbar (fast acces to display options)
    m_auimgr.AddPane( m_optionsToolBar,
                      wxAuiPaneInfo( vert ).Name( wxT( "m_optionsToolBar" ) ). Left().Layer(1) );

    m_auimgr.AddPane( m_canvas,
                      wxAuiPaneInfo().Name( wxT( "DrawFrame" ) ).CentrePane() );
    m_auimgr.AddPane( (wxWindow*) GetGalCanvas(),
                      wxAuiPaneInfo().Name( wxT( "DrawFrameGal" ) ).CentrePane().Hide() );

    m_auimgr.AddPane( m_messagePanel,
                      wxAuiPaneInfo( mesg_pane ).Name( wxT( "MsgPanel" ) ).Bottom().Layer(10) );

    // Create the manager and dispatcher & route draw panel events to the dispatcher
    setupTools();
    UseGalCanvas( parentFrame->IsGalCanvasActive() );

    if( m_auimgr.GetPane( wxT( "m_LayersManagerToolBar" ) ).IsShown() )
    {
        m_Layers->ReFill();
        m_Layers->ReFillRender();

        GetScreen()->m_Active_Layer = F_SilkS;
        m_Layers->SelectLayer( F_SilkS );
        m_Layers->OnLayerSelected();
    }

    m_auimgr.Update();

    Raise();            // On some window managers, this is needed
    Show( true );

    Zoom_Automatique( false );
}
Exemple #3
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int EDIT_TOOL::CreateArray( const TOOL_EVENT& aEvent )
{
    // first, check if we have a selection, or try to get one
    SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
    const SELECTION& selection = selTool->GetSelection();

    // Be sure that there is at least one item that we can modify
    if( !hoverSelection( selection ) )
        return 0;

    bool originalItemsModified = false;

    // we have a selection to work on now, so start the tool process

    PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
    editFrame->OnModify();

    if( m_editModules )
    {
        // Module editors do their undo point upfront for the whole module
        editFrame->SaveCopyInUndoList( editFrame->GetBoard()->m_Modules, UR_MODEDIT );
    }
    else
    {
        // We may also change the original item
        editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED );
    }

    DIALOG_CREATE_ARRAY::ARRAY_OPTIONS* array_opts = NULL;

    VECTOR2I rp = selection.GetCenter();
    const wxPoint rotPoint( rp.x, rp.y );

    DIALOG_CREATE_ARRAY dialog( editFrame, rotPoint, &array_opts );
    int ret = dialog.ShowModal();

    if( ret == wxID_OK && array_opts != NULL )
    {
        PICKED_ITEMS_LIST newItemList;

        for( int i = 0; i < selection.Size(); ++i )
        {
            BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );

            if( !item )
                continue;

            wxString cachedString;

            if( item->Type() == PCB_MODULE_T )
            {
                cachedString = static_cast<MODULE*>( item )->GetReferencePrefix();
            }
            else if( EDA_TEXT* text = dynamic_cast<EDA_TEXT*>( item ) )
            {
                // Copy the text (not just take a reference
                cachedString = text->GetText();
            }

            // iterate across the array, laying out the item at the
            // correct position
            const unsigned nPoints = array_opts->GetArraySize();

            for( unsigned ptN = 0; ptN < nPoints; ++ptN )
            {
                BOARD_ITEM* newItem = NULL;

                if( ptN == 0 )
                    newItem = item;
                else
                {
                    // if renumbering, no need to increment
                    const bool increment = !array_opts->ShouldRenumberItems();

                    // Some items cannot be duplicated
                    // i.e. the ref and value fields of a footprint or zones
                    // therefore newItem can be null

                    if( m_editModules )
                        newItem = editFrame->GetBoard()->m_Modules->DuplicateAndAddItem( item, increment );
                    else
                    {
#if 0
                        // @TODO: see if we allow zone duplication here
                        // Duplicate zones is especially tricky (overlaping zones must be merged)
                        // so zones are not duplicated
                        if( item->Type() == PCB_ZONE_AREA_T )
                            newItem = NULL;
                        else
#endif
                            newItem = editFrame->GetBoard()->DuplicateAndAddItem( item, increment );
                    }

                    if( newItem )
                    {
                        array_opts->TransformItem( ptN, newItem, rotPoint );

                        m_toolMgr->RunAction( COMMON_ACTIONS::unselectItem, true, newItem );

                        newItemList.PushItem( newItem );

                        if( newItem->Type() == PCB_MODULE_T)
                        {
                            static_cast<MODULE*>( newItem )->RunOnChildren( boost::bind( &KIGFX::VIEW::Add,
                                    getView(), _1 ) );
                        }

                        editFrame->GetGalCanvas()->GetView()->Add( newItem );
                        getModel<BOARD>()->GetRatsnest()->Update( newItem );
                    }
                }

                // set the number if needed:
                if( newItem && array_opts->ShouldRenumberItems() )
                {
                    switch( newItem->Type() )
                    {
                    case PCB_PAD_T:
                    {
                        const wxString padName = array_opts->GetItemNumber( ptN );
                        static_cast<D_PAD*>( newItem )->SetPadName( padName );

                        originalItemsModified = true;
                        break;
                    }
                    case PCB_MODULE_T:
                    {
                        const wxString moduleName = array_opts->GetItemNumber( ptN );
                        MODULE* module = static_cast<MODULE*>( newItem );
                        module->SetReference( cachedString + moduleName );

                        originalItemsModified = true;
                        break;
                    }
                    case PCB_MODULE_TEXT_T:
                    case PCB_TEXT_T:
                    {
                        EDA_TEXT* text = dynamic_cast<EDA_TEXT*>( newItem );
                        if( text )
                            text->SetText( array_opts->InterpolateNumberIntoString( ptN, cachedString ) );

                        originalItemsModified = true;
                        break;
                    }
                    default:
                        // no renumbering of other items
                        break;
                    }
                }
            }
        }

        if( !m_editModules )
        {
            if( originalItemsModified )
            {
                // Update the appearance of the original items
                selection.group->ItemsViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            }

            // Add all items as a single undo point for PCB editors
            // TODO: Can this be merged into the previous undo point (where
            //       we saved the original items)
            editFrame->SaveCopyInUndoList( newItemList, UR_NEW );
        }
    }

    getModel<BOARD>()->GetRatsnest()->Recalculate();

    return 0;
}
Exemple #4
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int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent )
{
    bool increment = aEvent.IsAction( &COMMON_ACTIONS::duplicateIncrement );

    // first, check if we have a selection, or try to get one
    SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
    const SELECTION& selection = selTool->GetSelection();

    // Be sure that there is at least one item that we can modify
    if( !hoverSelection( selection ) )
        return 0;

    // we have a selection to work on now, so start the tool process

    PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
    editFrame->OnModify();

    // prevent other tools making undo points while the duplicate is going on
    // so that if you cancel, you don't get a duplicate object hiding over
    // the original
    incUndoInhibit();

    if( m_editModules )
        editFrame->SaveCopyInUndoList( editFrame->GetBoard()->m_Modules, UR_MODEDIT );

    std::vector<BOARD_ITEM*> old_items;

    for( int i = 0; i < selection.Size(); ++i )
    {
        BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );

        if( item )
            old_items.push_back( item );
    }

    for( unsigned i = 0; i < old_items.size(); ++i )
    {
        BOARD_ITEM* item = old_items[i];

        // Unselect the item, so we won't pick it up again
        // Do this first, so a single-item duplicate will correctly call
        // SetCurItem and show the item properties
        m_toolMgr->RunAction( COMMON_ACTIONS::unselectItem, true, item );

        BOARD_ITEM* new_item = NULL;

        if( m_editModules )
            new_item = editFrame->GetBoard()->m_Modules->DuplicateAndAddItem( item, increment );
        else
        {
#if 0
            // @TODO: see if we allow zone duplication here
            // Duplicate zones is especially tricky (overlaping zones must be merged)
            // so zones are not duplicated
            if( item->Type() != PCB_ZONE_AREA_T )
#endif
                new_item = editFrame->GetBoard()->DuplicateAndAddItem( item, increment );
        }

        if( new_item )
        {
            if( new_item->Type() == PCB_MODULE_T )
            {
                static_cast<MODULE*>( new_item )->RunOnChildren( boost::bind( &KIGFX::VIEW::Add,
                        getView(), _1 ) );
            }

            editFrame->GetGalCanvas()->GetView()->Add( new_item );

            // Select the new item, so we can pick it up
            m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, new_item );
        }
    }

    // record the new items as added
    if( !m_editModules )
        editFrame->SaveCopyInUndoList( selection.items, UR_NEW );

    editFrame->DisplayToolMsg( wxString::Format( _( "Duplicated %d item(s)" ),
                               (int) old_items.size() ) );

    // pick up the selected item(s) and start moving
    // this works well for "dropping" copies around
    TOOL_EVENT evt = COMMON_ACTIONS::editActivate.MakeEvent();
    Main( evt );

    // and re-enable undos
    decUndoInhibit();

    return 0;
}
Exemple #5
0
FOOTPRINT_VIEWER_FRAME::FOOTPRINT_VIEWER_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType ) :
    PCB_BASE_FRAME( aKiway, aParent, aFrameType, _( "Footprint Library Browser" ),
                    wxDefaultPosition, wxDefaultSize,
                    aFrameType == FRAME_PCB_MODULE_VIEWER_MODAL ?
                    aParent ?
                    KICAD_DEFAULT_DRAWFRAME_STYLE | MODAL_MODE_EXTRASTYLE
                    : KICAD_DEFAULT_DRAWFRAME_STYLE | wxSTAY_ON_TOP
                    : KICAD_DEFAULT_DRAWFRAME_STYLE,
                    aFrameType == FRAME_PCB_MODULE_VIEWER_MODAL ?
                    FOOTPRINT_VIEWER_FRAME_NAME_MODAL
                    : FOOTPRINT_VIEWER_FRAME_NAME )
{
    wxASSERT( aFrameType == FRAME_PCB_MODULE_VIEWER_MODAL ||
              aFrameType == FRAME_PCB_MODULE_VIEWER );

    if( aFrameType == FRAME_PCB_MODULE_VIEWER_MODAL )
        SetModal( true );

    // Force the frame name used in config. the footprint viewer frame has a name
    // depending on aFrameType (needed to identify the frame by wxWidgets),
    // but only one configuration is preferable.
    m_configFrameName = FOOTPRINT_VIEWER_FRAME_NAME;

    m_showAxis   = true;         // true to draw axis.

    // Give an icon
    wxIcon  icon;
    icon.CopyFromBitmap( KiBitmap( modview_icon_xpm ) );
    SetIcon( icon );

    m_hotkeysDescrList = g_Module_Viewer_Hokeys_Descr;

    m_libList = new wxListBox( this, ID_MODVIEW_LIB_LIST,
                               wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_HSCROLL );

    m_footprintList = new wxListBox( this, ID_MODVIEW_FOOTPRINT_LIST,
                                     wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_HSCROLL );

    SetBoard( new BOARD() );
    // In viewer, the default net clearance is not known (it depends on the actual board).
    // So we do not show the default clearance, by setting it to 0
    // The footprint or pad specific clearance will be shown
    GetBoard()->GetDesignSettings().GetDefault()->SetClearance(0);

    // Ensure all layers and items are visible:
    GetBoard()->SetVisibleAlls();
    SetScreen( new PCB_SCREEN( GetPageSizeIU() ) );

    GetScreen()->m_Center = true;      // Center coordinate origins on screen.
    LoadSettings( config() );

    SetSize( m_FramePos.x, m_FramePos.y, m_FrameSize.x, m_FrameSize.y );

    GetScreen()->SetGrid( ID_POPUP_GRID_LEVEL_1000 + m_LastGridSizeId  );

    // Menu bar is not mandatory: uncomment/comment the next line
    // to add/remove the menubar
    ReCreateMenuBar();
    ReCreateHToolbar();
    ReCreateVToolbar();

    ReCreateLibraryList();
    UpdateTitle();

    PCB_BASE_FRAME* parentFrame = static_cast<PCB_BASE_FRAME*>( Kiway().Player( FRAME_PCB, true ) );

    // Create GAL canvas
    PCB_DRAW_PANEL_GAL* drawPanel = new PCB_DRAW_PANEL_GAL( this, -1, wxPoint( 0, 0 ), m_FrameSize,
            parentFrame->GetGalCanvas()->GetBackend() );
    SetGalCanvas( drawPanel );

    // Create the manager and dispatcher & route draw panel events to the dispatcher
    m_toolManager = new TOOL_MANAGER;
    m_toolManager->SetEnvironment( GetBoard(), drawPanel->GetView(),
                                   drawPanel->GetViewControls(), this );
    m_toolDispatcher = new TOOL_DISPATCHER( m_toolManager );
    drawPanel->SetEventDispatcher( m_toolDispatcher );

    m_toolManager->RegisterTool( new PCBNEW_CONTROL );
    m_toolManager->ResetTools( TOOL_BASE::RUN );

    // If a footprint was previously loaded, reload it
    if( getCurNickname().size() && getCurFootprintName().size() )
    {
        FPID id;

        id.SetLibNickname( getCurNickname() );
        id.SetFootprintName( getCurFootprintName() );
        GetBoard()->Add( loadFootprint( id ) );
    }

    drawPanel->DisplayBoard( m_Pcb );
    updateView();

    m_auimgr.SetManagedWindow( this );

    wxSize minsize(100,-1);     // Min size of list boxes

    // Main toolbar is initially docked at the top of the main window and dockable on any side.
    // The close button is disable because the footprint viewer has no main menu to re-enable it.
    // The tool bar will only be dockable on the top or bottom of the main frame window.  This is
    // most likely due to the fact that the other windows are not dockable and are preventing the
    // tool bar from docking on the right and left.
    wxAuiPaneInfo toolbarPaneInfo;
    toolbarPaneInfo.Name( wxT( "m_mainToolBar" ) ).ToolbarPane().Top().CloseButton( false );

    EDA_PANEINFO info;
    info.InfoToolbarPane();

    EDA_PANEINFO mesg;
    mesg.MessageToolbarPane();

    // Manage main toolbar, top pane
    m_auimgr.AddPane( m_mainToolBar, toolbarPaneInfo );

    // Manage the list of libraries, left pane.
    m_auimgr.AddPane( m_libList,
                      wxAuiPaneInfo( info ).Name( wxT( "m_libList" ) )
                      .Left().Row( 1 ).MinSize( minsize ) );

    // Manage the list of footprints, center pane.
    m_auimgr.AddPane( m_footprintList,
                      wxAuiPaneInfo( info ).Name( wxT( "m_footprintList" ) )
                      .Left().Row( 2 ).MinSize( minsize ) );

    // Manage the draw panel, right pane.
    m_auimgr.AddPane( m_canvas,
                      wxAuiPaneInfo().Name( wxT( "DrawFrame" ) ).CentrePane() );
    m_auimgr.AddPane( (wxWindow*) GetGalCanvas(),
                      wxAuiPaneInfo().Name( wxT( "DrawFrameGal" ) ).CentrePane().Hide() );

    // Manage the message panel, bottom pane.
    m_auimgr.AddPane( m_messagePanel,
                      wxAuiPaneInfo( mesg ).Name( wxT( "MsgPanel" ) ).Bottom() );

    if( !m_perspective.IsEmpty() )
    {
        // Restore last saved sizes, pos and other params
        // However m_mainToolBar size cannot be set to its last saved size
        // because the actual size change depending on the way modview was called:
        // the tool to export the current footprint exist or not.
        // and the saved size is not always OK
        // the trick is to get the default toolbar size, and set the size after
        // calling LoadPerspective
        wxSize tbsize = m_mainToolBar->GetSize();
        m_auimgr.LoadPerspective( m_perspective, false );
        m_auimgr.GetPane( m_mainToolBar ).BestSize( tbsize );
    }

    // after changing something to the aui manager,
    // call Update()() to reflect the changes
    m_auimgr.Update();

    // Now Drawpanel is sized, we can use BestZoom to show the component (if any)
#ifdef USE_WX_GRAPHICS_CONTEXT
    GetScreen()->SetZoom( BestZoom() );
#else
    Zoom_Automatique( false );
#endif

    UseGalCanvas( parentFrame->IsGalCanvasActive() );

    if( !IsModal() )        // For modal mode, calling ShowModal() will show this frame
    {
        Raise();            // On some window managers, this is needed
        Show( true );
    }
}
Exemple #6
0
void BOARD_COMMIT::Push( const wxString& aMessage, bool aCreateUndoEntry, bool aSetDirtyBit )
{
    // Objects potentially interested in changes:
    PICKED_ITEMS_LIST undoList;
    KIGFX::VIEW*      view = m_toolMgr->GetView();
    BOARD*            board = (BOARD*) m_toolMgr->GetModel();
    PCB_BASE_FRAME*   frame = (PCB_BASE_FRAME*) m_toolMgr->GetEditFrame();
    auto              connectivity = board->GetConnectivity();
    std::set<EDA_ITEM*>      savedModules;
    std::vector<BOARD_ITEM*> itemsToDeselect;

    if( Empty() )
        return;

    for( COMMIT_LINE& ent : m_changes )
    {
        int changeType = ent.m_type & CHT_TYPE;
        int changeFlags = ent.m_type & CHT_FLAGS;
        BOARD_ITEM* boardItem = static_cast<BOARD_ITEM*>( ent.m_item );

        // Module items need to be saved in the undo buffer before modification
        if( m_editModules )
        {
            // Be sure that we are storing a module
            if( ent.m_item->Type() != PCB_MODULE_T )
                ent.m_item = ent.m_item->GetParent();

            // We have not saved the module yet, so let's create an entry
            if( savedModules.count( ent.m_item ) == 0 )
            {
                if( !ent.m_copy )
                {
                    wxASSERT( changeType != CHT_MODIFY );     // too late to make a copy..
                    ent.m_copy = ent.m_item->Clone();
                }

                wxASSERT( ent.m_item->Type() == PCB_MODULE_T );
                wxASSERT( ent.m_copy->Type() == PCB_MODULE_T );

                if( aCreateUndoEntry )
                {
                    ITEM_PICKER itemWrapper( ent.m_item, UR_CHANGED );
                    itemWrapper.SetLink( ent.m_copy );
                    undoList.PushItem( itemWrapper );
                    frame->SaveCopyInUndoList( undoList, UR_CHANGED );
                }

                savedModules.insert( ent.m_item );
                static_cast<MODULE*>( ent.m_item )->SetLastEditTime();
            }
        }

        switch( changeType )
        {
            case CHT_ADD:
            {
                if( !m_editModules )
                {
                    if( aCreateUndoEntry )
                    {
                        undoList.PushItem( ITEM_PICKER( boardItem, UR_NEW ) );
                    }

                    if( !( changeFlags & CHT_DONE ) )
                        board->Add( boardItem );        // handles connectivity

                }
                else
                {
                    // modules inside modules are not supported yet
                    wxASSERT( boardItem->Type() != PCB_MODULE_T );

                    boardItem->SetParent( board->m_Modules.GetFirst() );

                    if( !( changeFlags & CHT_DONE ) )
                        board->m_Modules->Add( boardItem );
                }

                view->Add( boardItem );
                break;
            }

            case CHT_REMOVE:
            {
                if( !m_editModules && aCreateUndoEntry )
                    undoList.PushItem( ITEM_PICKER( boardItem, UR_DELETED ) );

                switch( boardItem->Type() )
                {
                // Module items
                case PCB_PAD_T:
                case PCB_MODULE_EDGE_T:
                case PCB_MODULE_TEXT_T:
                    // This level can only handle module items when editing modules
                    if( !m_editModules )
                        break;

                    if( boardItem->Type() == PCB_MODULE_TEXT_T )
                    {
                        TEXTE_MODULE* text = static_cast<TEXTE_MODULE*>( boardItem );

                        // don't allow deletion of Reference or Value
                        if( text->GetType() != TEXTE_MODULE::TEXT_is_DIVERS )
                            break;
                    }

                    view->Remove( boardItem );

                    if( !( changeFlags & CHT_DONE ) )
                    {
                        MODULE* module = static_cast<MODULE*>( boardItem->GetParent() );
                        wxASSERT( module && module->Type() == PCB_MODULE_T );
                        module->Delete( boardItem );
                    }

                    board->m_Status_Pcb = 0; // it is done in the legacy view (ratsnest perhaps?)

                    break;

                // Board items
                case PCB_LINE_T:                // a segment not on copper layers
                case PCB_TEXT_T:                // a text on a layer
                case PCB_TRACE_T:               // a track segment (segment on a copper layer)
                case PCB_VIA_T:                 // a via (like track segment on a copper layer)
                case PCB_DIMENSION_T:           // a dimension (graphic item)
                case PCB_TARGET_T:              // a target (graphic item)
                case PCB_MARKER_T:              // a marker used to show something
                case PCB_ZONE_AREA_T:
                    itemsToDeselect.push_back( boardItem );

                    view->Remove( boardItem );

                    if( !( changeFlags & CHT_DONE ) )
                        board->Remove( boardItem );

                    break;

                case PCB_MODULE_T:
                {
                    itemsToDeselect.push_back( boardItem );

                    // There are no modules inside a module yet
                    wxASSERT( !m_editModules );

                    MODULE* module = static_cast<MODULE*>( boardItem );
                    view->Remove( module );
                    module->ClearFlags();

                    if( !( changeFlags & CHT_DONE ) )
                        board->Remove( module );        // handles connectivity

                    // Clear flags to indicate, that the ratsnest, list of nets & pads are not valid anymore
                    board->m_Status_Pcb = 0;
                }
                break;

                default:                        // other types do not need to (or should not) be handled
                    wxASSERT( false );
                    break;
                }

                break;
            }

            case CHT_MODIFY:
            {
                if( !m_editModules && aCreateUndoEntry )
                {
                    ITEM_PICKER itemWrapper( boardItem, UR_CHANGED );
                    wxASSERT( ent.m_copy );
                    itemWrapper.SetLink( ent.m_copy );
                    undoList.PushItem( itemWrapper );
                }

                if( ent.m_copy )
                    connectivity->MarkItemNetAsDirty( static_cast<BOARD_ITEM*>( ent.m_copy ) );

                connectivity->Update( boardItem );
                view->Update( boardItem );

                // if no undo entry is needed, the copy would create a memory leak
                if( !aCreateUndoEntry )
                    delete ent.m_copy;

                break;
            }

            default:
                wxASSERT( false );
                break;
        }
    }

    // Removing an item should trigger the unselect action
    // but only after all items are removed otherwise we can get
    // flickering depending on the system
    if( itemsToDeselect.size() > 0 )
        m_toolMgr->RunAction( PCB_ACTIONS::unselectItems, true, &itemsToDeselect );

    if( !m_editModules && aCreateUndoEntry )
        frame->SaveCopyInUndoList( undoList, UR_UNSPECIFIED );

    if( TOOL_MANAGER* toolMgr = frame->GetToolManager() )
        toolMgr->PostEvent( { TC_MESSAGE, TA_MODEL_CHANGE, AS_GLOBAL } );

    if ( !m_editModules )
    {
        auto panel = static_cast<PCB_DRAW_PANEL_GAL*>( frame->GetGalCanvas() );
        connectivity->RecalculateRatsnest();
        connectivity->ClearDynamicRatsnest();
        panel->RedrawRatsnest();
    }

    if( aSetDirtyBit )
        frame->OnModify();

    frame->UpdateMsgPanel();

    clear();
}