Exemple #1
0
void Interaction::applyForceOnEarth(Phase &dxdt, const vector3D &force) {
	dxdt.addForceOnBodyInDifferentialPhase(earth, force);
}
Exemple #2
0
void Interaction::applyForceOnMoon(Phase &dxdt, const vector3D &force) {
	dxdt.addForceOnBodyInDifferentialPhase(moon, force);
}