Exemple #1
0
unsigned int NetClient::handlePickupState(Uint8 *data, unsigned int size)
{
	DEBUGSTR("net", "handlePickupState()");

	Uint16 eid;
	CRC32 type;
	float qx, qy, qz, qw, bx, by, bz;

	unpack(data, "hl ffff fff",
		&eid, &type,
		&qx, &qy, &qz, &qw,
		&bx, &by, &bz
	);

	Entity* e = st->getEntity(eid);
	Pickup* p = (Pickup*) e;

	// If don't exist, create
	if (p == NULL) {
		PickupType *pt = GEng()->mm->getPickupType(type);
		if (pt == NULL) {
			this->error("Invalid pickup type " + type);
			return 34;
		}

		p = new Pickup(pt, st, bx, bz, by);

		st->addPickup(p);
		p->eid = eid;
	}

	// Update the transform
	btTransform xform = btTransform(
		btQuaternion(qx, qy, qz, qw),
		btVector3(bx, by, bz)
	);
	p->setTransform(xform);

	return 34;
}
Exemple #2
0
unsigned int NetClient::handlePickupState(Uint8 *data, unsigned int size)
{
	cout << "       handlePickupState()\n";

	Uint16 eid;
	CRC32 type;
	float qx, qy, qz, qw, bx, by, bz;
	
	unpack(data, "hl ffff fff",
		&eid, &type,
		&qx, &qy, &qz, &qw,
		&bx, &by, &bz
	);
	
	Entity* e = st->getEntity(eid);
	Pickup* p = (Pickup*) e;

	// If don't exist, create
	if (p == NULL) {
		PickupType *pt = st->mm->getPickupType(type);
		if (pt == NULL) return 34;		// TODO: Should we err instead?
		
		p = new Pickup(pt, st, bx, bz, by);
		
		st->addPickup(p);
		p->eid = eid;
	}
	
	// Update the transform
	btTransform xform = btTransform(
		btQuaternion(qx, qy, qz, qw),
		btVector3(bx, by, bz)
	);
	p->setTransform(xform);
	
	return 34;
}