Exemple #1
0
bool ChatHandler::HandlePlayerbotCommand(char* args)
{
    if (!(m_session->GetSecurity() > SEC_PLAYER))
    {
        if (botConfig.GetBoolDefault("PlayerbotAI.DisableBots", false))
        {
            PSendSysMessage("|cffff0000Playerbot system is currently disabled!");
            SetSentErrorMessage(true);
            return false;
        }
    }

    if (!m_session)
    {
        PSendSysMessage("|cffff0000You may only add bots from an active session");
        SetSentErrorMessage(true);
        return false;
    }

    if (!*args)
    {
        PSendSysMessage("|cffff0000usage: add PLAYERNAME  or  remove PLAYERNAME");
        SetSentErrorMessage(true);
        return false;
    }

    char* cmd = strtok((char*) args, " ");
    char* charname = strtok(nullptr, " ");
    if (!cmd || !charname)
    {
        PSendSysMessage("|cffff0000usage: add PLAYERNAME  or  remove PLAYERNAME");
        SetSentErrorMessage(true);
        return false;
    }

    std::string cmdStr = cmd;
    std::string charnameStr = charname;

    if (!normalizePlayerName(charnameStr))
        return false;

    ObjectGuid guid = sObjectMgr.GetPlayerGuidByName(charnameStr.c_str());
    if (guid == ObjectGuid() || (guid == m_session->GetPlayer()->GetObjectGuid()))
    {
        SendSysMessage(LANG_PLAYER_NOT_FOUND);
        SetSentErrorMessage(true);
        return false;
    }

    uint32 accountId = sObjectMgr.GetPlayerAccountIdByGUID(guid);
    if (accountId != m_session->GetAccountId())
    {
        PSendSysMessage("|cffff0000You may only add bots from the same account.");
        SetSentErrorMessage(true);
        return false;
    }

    // create the playerbot manager if it doesn't already exist
    PlayerbotMgr* mgr = m_session->GetPlayer()->GetPlayerbotMgr();
    if (!mgr)
    {
        mgr = new PlayerbotMgr(m_session->GetPlayer());
        m_session->GetPlayer()->SetPlayerbotMgr(mgr);
    }

    QueryResult* resultchar = CharacterDatabase.PQuery("SELECT COUNT(*) FROM characters WHERE online = '1' AND account = '%u'", m_session->GetAccountId());
    if (resultchar)
    {
        Field* fields = resultchar->Fetch();
        int acctcharcount = fields[0].GetUInt32();
        int maxnum = botConfig.GetIntDefault("PlayerbotAI.MaxNumBots", 9);
        if (!(m_session->GetSecurity() > SEC_PLAYER))
            if (acctcharcount > maxnum && (cmdStr == "add" || cmdStr == "login"))
            {
                PSendSysMessage("|cffff0000You cannot summon anymore bots.(Current Max: |cffffffff%u)", maxnum);
                SetSentErrorMessage(true);
                delete resultchar;
                return false;
            }
        delete resultchar;
    }

    QueryResult* resultlvl = CharacterDatabase.PQuery("SELECT level, name, race FROM characters WHERE guid = '%u'", guid.GetCounter());
    if (resultlvl)
    {
        Field* fields = resultlvl->Fetch();
        int charlvl = fields[0].GetUInt32();
        int maxlvl = botConfig.GetIntDefault("PlayerbotAI.RestrictBotLevel", 80);
        uint8 race = fields[2].GetUInt8();
        uint32 team = 0;

        team = Player::TeamForRace(race);

        if (!(m_session->GetSecurity() > SEC_PLAYER))
        {
            if (charlvl > maxlvl)
            {
                PSendSysMessage("|cffff0000You cannot summon |cffffffff[%s]|cffff0000, it's level is too high.(Current Max:lvl |cffffffff%u)", fields[1].GetString(), maxlvl);
                SetSentErrorMessage(true);
                delete resultlvl;
                return false;
            }

            // Opposing team bot
            if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GROUP) && m_session->GetPlayer()->GetTeam() != team)
            {
                PSendSysMessage("|cffff0000You cannot summon |cffffffff[%s]|cffff0000, a member of the enemy side", fields[1].GetString());
                SetSentErrorMessage(true);
                delete resultlvl;
                return false;
            }
        }
        delete resultlvl;
    }
    // end of gmconfig patch
    if (cmdStr == "add" || cmdStr == "login")
    {
        if (mgr->GetPlayerBot(guid))
        {
            PSendSysMessage("Bot already exists in world.");
            SetSentErrorMessage(true);
            return false;
        }
        CharacterDatabase.DirectPExecute("UPDATE characters SET online = 1 WHERE guid = '%u'", guid.GetCounter());
        mgr->LoginPlayerBot(guid);
        PSendSysMessage("Bot added successfully.");
    }
    else if (cmdStr == "remove" || cmdStr == "logout")
    {
        if (!mgr->GetPlayerBot(guid))
        {
            PSendSysMessage("|cffff0000Bot can not be removed because bot does not exist in world.");
            SetSentErrorMessage(true);
            return false;
        }
        CharacterDatabase.DirectPExecute("UPDATE characters SET online = 0 WHERE guid = '%u'", guid.GetCounter());
        mgr->LogoutPlayerBot(guid);
        PSendSysMessage("Bot removed successfully.");
    }

    return true;
}
Exemple #2
0
bool ChatHandler::HandlePlayerbotCommand(const char* args)
{
    if (! m_session)
    {
        PSendSysMessage("You may only add bots from an active session");
        SetSentErrorMessage(true);
        return false;
    }

    if (!*args)
    {
        PSendSysMessage("usage: add PLAYERNAME  or  remove PLAYERNAME");
        SetSentErrorMessage(true);
        return false;
    }

    char *cmd = strtok ((char*)args, " ");
    char *charname = strtok (NULL, " ");
    if (!cmd || !charname)
    {
        PSendSysMessage("usage: add PLAYERNAME  or  remove PLAYERNAME");
        SetSentErrorMessage(true);
        return false;
    }

    std::string cmdStr = cmd;
    std::string charnameStr = charname;

    if(!normalizePlayerName(charnameStr))
        return false;

    uint64 guid = objmgr.GetPlayerGUIDByName(charnameStr.c_str());
    if (guid == 0 || (guid == m_session->GetPlayer()->GetGUID()))
    {
        SendSysMessage(LANG_PLAYER_NOT_FOUND);
        SetSentErrorMessage(true);
        return false;
    }

    uint32 accountId = objmgr.GetPlayerAccountIdByGUID(guid);
    if (accountId != m_session->GetAccountId()) {
        PSendSysMessage("You may only add bots from the same account.");
        SetSentErrorMessage(true);
        return false;
    }

    // create the playerbot manager if it doesn't already exist
    PlayerbotMgr* mgr = m_session->GetPlayer()->GetPlayerbotMgr();
    if (!mgr)
    {
        mgr = new PlayerbotMgr(m_session->GetPlayer());
        m_session->GetPlayer()->SetPlayerbotMgr(mgr);
    }

    if (cmdStr == "add" || cmdStr == "login")
    {
        if (mgr->GetPlayerBot(guid)) {
            PSendSysMessage("Bot already exists in world.");
            SetSentErrorMessage(true);
            return false;
        }
        mgr->AddPlayerBot(guid);
        PSendSysMessage("Bot added successfully.");
    }
    else if (cmdStr == "remove" || cmdStr == "logout")
    {
        if (! mgr->GetPlayerBot(guid)) {
            PSendSysMessage("Bot can not be removed because bot does not exist in world.");
            SetSentErrorMessage(true);
            return false;
        }
        mgr->LogoutPlayerBot(guid);
        PSendSysMessage("Bot removed successfully.");
    }
	else if (cmdStr == "co" || cmdStr == "combatorder")
	{
		Unit *target = 0;
		char *orderChar = strtok( NULL, " " );
		if( !orderChar ) {
			PSendSysMessage("Syntax error: .bot co <botName> <order=reset|tank|assist|heal|protect> [targetPlayer]");
            SetSentErrorMessage(true);
            return false;
		}
		std::string orderStr = orderChar;
		if( orderStr == "protect" || orderStr == "assist" ) {
			char *targetChar = strtok( NULL, " " );
			uint64 targetGUID = m_session->GetPlayer()->GetSelection();
			if( !targetChar && !targetGUID ) {
				PSendSysMessage("Combat orders protect and assist expect a target either by selection or by giving target player in command string!");
		        SetSentErrorMessage(true);
	            return false;
			}
			std::string targetStr = targetChar;
			if( targetChar ) {
				targetGUID = objmgr.GetPlayerGUIDByName( targetStr.c_str() );
			}
			target = ObjectAccessor::GetUnit( *m_session->GetPlayer(), targetGUID );
			if( !target ) {
				PSendSysMessage("Invalid target for combat order protect or assist!");
		        SetSentErrorMessage(true);
	            return false;
			}
		}
	    if (mgr->GetPlayerBot(guid) == NULL) {
            PSendSysMessage("Bot can not receive combat order because bot does not exist in world.");
		    SetSentErrorMessage(true);
	        return false;
        }
		mgr->GetPlayerBot( guid )->GetPlayerbotAI()->SetCombatOrderByStr( orderStr, target );
	}

    return true;
}
bool ChatHandler::HandlePlayerbotCommand(char* args)
{
    if (!(m_session->GetSecurity() > SEC_PLAYER))
        if (botConfig.GetBoolDefault("PlayerbotAI.DisableBots", false))
        {
            PSendSysMessage("|cffff0000Playerbot system is currently disabled!");
            SetSentErrorMessage(true);
            return false;
        }

    if (!m_session)
    {
        PSendSysMessage("|cffff0000You may only add bots from an active session");
        SetSentErrorMessage(true);
        return false;
    }

    if (!*args)
    {
        PSendSysMessage("|cffff0000usage: add PLAYERNAME  or  remove PLAYERNAME");
        SetSentErrorMessage(true);
        return false;
    }

    char *cmd = strtok ((char *) args, " ");
    char *charname = strtok (nullptr, " ");

    if (!cmd || !charname)
    {
        PSendSysMessage("|cffff0000usage: add PLAYERNAME  or  remove PLAYERNAME");
        SetSentErrorMessage(true);
        return false;
    }

    std::string cmdStr = cmd;
    std::string charnameStr = charname;

    if (!normalizePlayerName(charnameStr))
        return false;

    ObjectGuid guid = sObjectMgr.GetPlayerGuidByName(charnameStr.c_str());
    if (guid == ObjectGuid() || (guid == m_session->GetPlayer()->GetObjectGuid()))
    {
        SendSysMessage(LANG_PLAYER_NOT_FOUND);
        SetSentErrorMessage(true);
        return false;
    }

	// Removed this restriction to accomodate 40 man raids teams of bots in vanilla
    /*uint32 accountId = sObjectMgr.GetPlayerAccountIdByGUID(guid);
    if (accountId != m_session->GetAccountId())
    {
        PSendSysMessage("|cffff0000You may only add bots from the same account.");
        SetSentErrorMessage(true);
        return false;
    }*/

    // create the playerbot manager if it doesn't already exist
    PlayerbotMgr* mgr = m_session->GetPlayer()->GetPlayerbotMgr();
    if (!mgr)
    {
        mgr = new PlayerbotMgr(m_session->GetPlayer());
        m_session->GetPlayer()->SetPlayerbotMgr(mgr);
    }

    QueryResult *resultchar = CharacterDatabase.PQuery("SELECT COUNT(*) FROM characters WHERE online = '1' AND account = '%u'", m_session->GetAccountId());
    if (resultchar)
    {
        Field *fields = resultchar->Fetch();
        int acctcharcount = fields[0].GetUInt32();
        int maxnum = botConfig.GetIntDefault("PlayerbotAI.MaxNumBots", 9);
        if (!(m_session->GetSecurity() > SEC_PLAYER))
            if (acctcharcount > maxnum && (cmdStr == "add" || cmdStr == "login"))
            {
                PSendSysMessage("|cffff0000You cannot summon anymore bots.(Current Max: |cffffffff%u)", maxnum);
                SetSentErrorMessage(true);
                delete resultchar;
                return false;
            }
        delete resultchar;
    }

    QueryResult *resultlvl = CharacterDatabase.PQuery("SELECT level,name FROM characters WHERE guid = '%u'", guid.GetCounter());
    if (resultlvl)
    {
        Field *fields = resultlvl->Fetch();
        int charlvl = fields[0].GetUInt32();
        int maxlvl = botConfig.GetIntDefault("PlayerbotAI.RestrictBotLevel", 60);
        if (!(m_session->GetSecurity() > SEC_PLAYER))
            if (charlvl > maxlvl)
            {
                PSendSysMessage("|cffff0000You cannot summon |cffffffff[%s]|cffff0000, it's level is too high.(Current Max:lvl |cffffffff%u)", fields[1].GetString(), maxlvl);
                SetSentErrorMessage(true);
                delete resultlvl;
                return false;
            }
        delete resultlvl;
    }

    // end of gmconfig patch
    if (cmdStr == "add" || cmdStr == "login")
    {
        if (mgr->GetPlayerBot(guid))
        {
            PSendSysMessage("Bot already exists in world.");
            SetSentErrorMessage(true);
            return false;
        }
        CharacterDatabase.DirectPExecute("UPDATE characters SET online = 1 WHERE guid = '%u'", guid.GetCounter());
		// Modified to allow bot to originate from an account not on the masters account
        mgr->LoginPlayerBot(guid, mgr->GetMaster()->GetSession()->GetAccountId());
        PSendSysMessage("Bot added successfully.");
    }
    else if (cmdStr == "remove" || cmdStr == "logout")
    {
        if (!mgr->GetPlayerBot(guid))
        {
            PSendSysMessage("|cffff0000Bot can not be removed because bot does not exist in world.");
            SetSentErrorMessage(true);
            return false;
        }
        CharacterDatabase.DirectPExecute("UPDATE characters SET online = 0 WHERE guid = '%u'", guid.GetCounter());
        mgr->LogoutPlayerBot(guid);
        PSendSysMessage("Bot removed successfully.");
    }
    else if (cmdStr == "co" || cmdStr == "combatorder")
    {
        Unit *target = nullptr;
        char *orderChar = strtok(nullptr, " ");
        if (!orderChar)
        {
            PSendSysMessage("|cffff0000Syntax error:|cffffffff .bot co <botName> <order=reset|tank|assist|heal|protect> [targetPlayer]");
            SetSentErrorMessage(true);
            return false;
        }

        return true;
    }
}
Exemple #4
0
bool ChatHandler::HandlePlayerbotCommand(char* args)
{
    if (sWorld.getConfig(CONFIG_BOOL_PLAYERBOT_DISABLE))
    {
        PSendSysMessage("|cffff0000Playerbot system is currently disabled!");
        SetSentErrorMessage(true);
        return false;
    }

    if (!m_session)
    {
        PSendSysMessage("|cffff0000You may only add bots from an active session");
        SetSentErrorMessage(true);
        return false;
    }

    if (!*args)
    {
        PSendSysMessage("|cffff0000usage: add PLAYERNAME  or  remove PLAYERNAME");
        SetSentErrorMessage(true);
        return false;
    }

    char *cmd = strtok ((char *) args, " ");
    char *charname = strtok (NULL, " ");
    if (!cmd || !charname)
    {
        PSendSysMessage("|cffff0000usage: add PLAYERNAME  or  remove PLAYERNAME");
        SetSentErrorMessage(true);
        return false;
    }

    std::string cmdStr = cmd;
    std::string charnameStr = charname;

    if (!normalizePlayerName(charnameStr))
        return false;

    ObjectGuid guid = sAccountMgr.GetPlayerGuidByName(charnameStr.c_str());
    if (guid == ObjectGuid() || (guid == m_session->GetPlayer()->GetObjectGuid()))
    {
        SendSysMessage(LANG_PLAYER_NOT_FOUND);
        SetSentErrorMessage(true);
        return false;
    }

    uint32 accountId = sAccountMgr.GetPlayerAccountIdByGUID(guid);
    if (accountId != m_session->GetAccountId())
    {
        if (!sWorld.getConfig(CONFIG_BOOL_PLAYERBOT_SHAREDBOTS))
        {
            PSendSysMessage("|cffff0000You may only add bots from the same account.");
            SetSentErrorMessage(true);
            return false;
        }

        QueryResult *resultsocial = CharacterDatabase.PQuery("SELECT COUNT(*) FROM character_social s, characters c WHERE s.guid=c.guid AND c.online = 0 AND flags & 1 AND s.note " _LIKE_ " " _CONCAT3_ ("'%%'","'shared'","'%%'")" AND s.friend = '%u' AND s.guid = '%llu'", m_session->GetPlayer()->GetGUIDLow(), guid.GetRawValue());
        if (resultsocial)
        {
            Field *fields = resultsocial->Fetch();
            if (fields[0].GetUInt32() == 0 && (cmdStr == "add" || cmdStr == "login"))
            {
                PSendSysMessage("|cffff0000You may only add bots from the same account or a friend's character that contains 'shared' in the notes on their friend list while not online.");
                SetSentErrorMessage(true);
                delete resultsocial;
                return false;
            }
        }
        delete resultsocial;
    }

    // create the playerbot manager if it doesn't already exist
    PlayerbotMgr* mgr = m_session->GetPlayer()->GetPlayerbotMgr();
    if (!mgr)
    {
        mgr = new PlayerbotMgr(m_session->GetPlayer());
        m_session->GetPlayer()->SetPlayerbotMgr(mgr);
    }

    if (!(m_session->GetSecurity() > SEC_PLAYER))
    {
        int maxnum = sWorld.getConfig(CONFIG_UINT32_PLAYERBOT_MAXBOTS);
        int charcount = m_session->GetPlayer()->GetPlayerbotMgr()->GetBotCount();
        if (charcount >= maxnum && (cmdStr == "add" || cmdStr == "login"))
        {
            PSendSysMessage("|cffff0000You cannot summon anymore bots.(Current Max: |cffffffff%u)",maxnum);
            SetSentErrorMessage(true);
            return false;
        }
    }

    QueryResult *resultlvl = CharacterDatabase.PQuery("SELECT level, name, race FROM characters WHERE guid = '%u'", guid.GetCounter());
    if (resultlvl)
    {
        Field *fields = resultlvl->Fetch();
        int charlvl = fields[0].GetUInt32();
        uint32 race = fields[2].GetUInt32();
        Team master_team = m_session->GetPlayer()->GetTeam();
        Team bot_team = HORDE;
        if (RACEMASK_ALLIANCE & (1 << (race-1)))
            bot_team = ALLIANCE;
        int maxlvl = sWorld.getConfig(CONFIG_UINT32_PLAYERBOT_RESTRICTLEVEL);
        int minlvl = sWorld.getConfig(CONFIG_UINT32_PLAYERBOT_MINBOTLEVEL);
        if (!(m_session->GetSecurity() > SEC_PLAYER))
        {
            if (charlvl > maxlvl)
            {
                PSendSysMessage("|cffff0000You cannot summon |cffffffff[%s]|cffff0000, it's level is too high.(Current Max:lvl |cffffffff%u)", fields[1].GetString(), maxlvl);
                SetSentErrorMessage(true);
                delete resultlvl;
                return false;
            }
            if (charlvl < minlvl)
            {
                PSendSysMessage("|cffff0000You cannot summon |cffffffff[%s]|cffff0000, it's level is too low.(Current Min:lvl |cffffffff%u)", fields[1].GetString(), minlvl);
                SetSentErrorMessage(true);
                delete resultlvl;
                return false;
            }
            if (!sWorld.getConfig(CONFIG_BOOL_PLAYERBOT_ALLOW_SUMMON_OPPOSITE_FACTION) && bot_team != master_team)
            {
                PSendSysMessage("|cffff0000You cannot summon |cffffffff[%s]|cffff0000, it is from opposite faction.", fields[1].GetString());
                SetSentErrorMessage(true);
                delete resultlvl;
                return false;
            }
        }
        delete resultlvl;
    }
    // end of gmconfig patch
    if (cmdStr == "add" || cmdStr == "login")
    {
        if (mgr->GetPlayerBot(guid) || sObjectMgr.GetPlayer(guid))
        {
            PSendSysMessage("Bot already exists in world.");
            SetSentErrorMessage(true);
            return false;
        }
        CharacterDatabase.DirectPExecute("UPDATE characters SET online = 1 WHERE guid = '%u'", guid.GetCounter());
        mgr->AddPlayerBot(guid);
        PSendSysMessage("Bot added successfully.");
        ++mgr->m_botCount;
    }
    else if (cmdStr == "remove" || cmdStr == "logout")
    {
        if (!mgr->GetPlayerBot(guid))
        {
            PSendSysMessage("|cffff0000Bot can not be removed because bot does not exist in world.");
            SetSentErrorMessage(true);
            return false;
        }
        CharacterDatabase.DirectPExecute("UPDATE characters SET online = 0 WHERE guid = '%u'", guid.GetCounter());
        mgr->LogoutPlayerBot(guid);
        PSendSysMessage("Bot removed successfully.");
        --mgr->m_botCount;
    }
    else if (cmdStr == "co" || cmdStr == "combatorder")
    {
        Unit *target = NULL;
        char *orderChar = strtok(NULL, " ");
        if (!orderChar)
        {
            PSendSysMessage("|cffff0000Syntax error:|cffffffff .bot co <botName> <order=reset|tank|assist|heal|protect> [targetPlayer]");
            SetSentErrorMessage(true);
            return false;
        }
        std::string orderStr = orderChar;
        if (orderStr == "protect" || orderStr == "assist")
        {
            char *targetChar = strtok(NULL, " ");
            ObjectGuid targetGuid = m_session->GetPlayer()->GetSelectionGuid();
            if (!targetChar && targetGuid.IsEmpty())
            {
                PSendSysMessage("|cffff0000Combat orders protect and assist expect a target either by selection or by giving target player in command string!");
                SetSentErrorMessage(true);
                return false;
            }
            if (targetChar)
            {
                std::string targetStr = targetChar;
                ObjectGuid targ_guid = sAccountMgr.GetPlayerGuidByName(targetStr.c_str());

                targetGuid.Set(targ_guid.GetRawValue());
            }
            target = ObjectAccessor::GetUnit(*m_session->GetPlayer(), targetGuid);
            if (!target)
            {
                PSendSysMessage("|cffff0000Invalid target for combat order protect or assist!");
                SetSentErrorMessage(true);
                return false;
            }
        }
        if (mgr->GetPlayerBot(guid) == NULL)
        {
            PSendSysMessage("|cffff0000Bot can not receive combat order because bot does not exist in world.");
            SetSentErrorMessage(true);
            return false;
        }
        mgr->GetPlayerBot(guid)->GetPlayerbotAI()->SetCombatOrderByStr(orderStr, target);
    }
    return true;
}
Exemple #5
0
bool ChatHandler::HandlePlayerbotCommand(char* args)
{
    if (sWorld.getConfig(CONFIG_BOOL_PLAYERBOT_DISABLE))
    {
        PSendSysMessage("|cffff0000Playerbot system is currently disabled!");
        SetSentErrorMessage(true);
        return false;
    }

    if (!m_session)
    {
        PSendSysMessage("|cffff0000You may only add bots from an active session");
        SetSentErrorMessage(true);
        return false;
    }

    if (!*args)
    {
        PSendSysMessage("|cffff0000usage: add PLAYERNAME  or  remove PLAYERNAME");
        SetSentErrorMessage(true);
        return false;
    }

    char *cmd = strtok ((char *) args, " ");
    char *charname = strtok (NULL, " ");
    if (!cmd || !charname)
    {
        PSendSysMessage("|cffff0000usage: add PLAYERNAME  or  remove PLAYERNAME");
        SetSentErrorMessage(true);
        return false;
    }

    std::string cmdStr = cmd;
    std::string charnameStr = charname;

    if (!normalizePlayerName(charnameStr))
        return false;

    ObjectGuid guid = sObjectMgr.GetPlayerGuidByName(charnameStr.c_str());
    if (guid.IsEmpty() || (guid == m_session->GetPlayer()->GetObjectGuid()))
    {
        SendSysMessage(LANG_PLAYER_NOT_FOUND);
        SetSentErrorMessage(true);
        return false;
    }

    uint32 accountId = sObjectMgr.GetPlayerAccountIdByGUID(guid);
    if (accountId != m_session->GetAccountId())
    {
        PSendSysMessage("|cffff0000You may only add bots from the same account.");
        SetSentErrorMessage(true);
        return false;
    }

    // create the playerbot manager if it doesn't already exist
    PlayerbotMgr* mgr = m_session->GetPlayer()->GetPlayerbotMgr();
    if (!mgr)
    {
        mgr = new PlayerbotMgr(m_session->GetPlayer());
        m_session->GetPlayer()->SetPlayerbotMgr(mgr);
    }

    QueryResult *resultchar = CharacterDatabase.PQuery("SELECT COUNT(*) FROM characters WHERE online = '1' AND account = '%u'", accountId);
    if (resultchar)
    {
        Field *fields = resultchar->Fetch();
        int acctcharcount = fields[0].GetUInt32();
        int maxnum = sWorld.getConfig(CONFIG_UINT32_PLAYERBOT_MAXBOTS);
        if (!(m_session->GetSecurity() > SEC_PLAYER))
            if (acctcharcount > maxnum && (cmdStr == "add" || cmdStr == "login"))
            {
                PSendSysMessage("|cffff0000You cannot summon anymore bots.(Current Max: |cffffffff%u)", maxnum);
                SetSentErrorMessage(true);
                delete resultchar;
                return false;
            }
        delete resultchar;
    }

    QueryResult *resultlvl = CharacterDatabase.PQuery("SELECT level,name FROM characters WHERE guid = '%u'", guid.GetCounter());
    if (resultlvl)
    {
        Field *fields = resultlvl->Fetch();
        int charlvl = fields[0].GetUInt32();
        int maxlvl = sWorld.getConfig(CONFIG_UINT32_PLAYERBOT_RESTRICTLEVEL);
        if (!(m_session->GetSecurity() > SEC_PLAYER))
            if (charlvl > maxlvl)
            {
                PSendSysMessage("|cffff0000You cannot summon |cffffffff[%s]|cffff0000, it's level is too high.(Current Max:lvl |cffffffff%u)", fields[1].GetString(), maxlvl);
                SetSentErrorMessage(true);
                delete resultlvl;
                return false;
            }
        delete resultlvl;
    }
    // end of gmconfig patch
    if (cmdStr == "add" || cmdStr == "login")
    {
        if (mgr->GetPlayerBot(guid))
        {
            PSendSysMessage("Bot already exists in world.");
            SetSentErrorMessage(true);
            return false;
        }
        CharacterDatabase.DirectPExecute("UPDATE characters SET online = 1 WHERE guid = '%u'", guid.GetCounter());
        mgr->AddPlayerBot(guid);
        PSendSysMessage("Bot added successfully.");
    }
    else if (cmdStr == "remove" || cmdStr == "logout")
    {
        if (!mgr->GetPlayerBot(guid))
        {
            PSendSysMessage("|cffff0000Bot can not be removed because bot does not exist in world.");
            SetSentErrorMessage(true);
            return false;
        }
        CharacterDatabase.DirectPExecute("UPDATE characters SET online = 0 WHERE guid = '%u'", guid.GetCounter());
        mgr->LogoutPlayerBot(guid);
        PSendSysMessage("Bot removed successfully.");
    }
    else if (cmdStr == "co" || cmdStr == "combatorder")
    {
        Unit *target = NULL;
        char *orderChar = strtok(NULL, " ");
        if (!orderChar)
        {
            PSendSysMessage("|cffff0000Syntax error:|cffffffff .bot co <botName> <order=reset|tank|assist|heal|protect> [targetPlayer]");
            SetSentErrorMessage(true);
            return false;
        }
        std::string orderStr = orderChar;
        if (orderStr == "protect" || orderStr == "assist")
        {
            char *targetChar = strtok(NULL, " ");
            ObjectGuid targetGuid = m_session->GetPlayer()->GetSelectionGuid();
            if (!targetChar && targetGuid.IsEmpty())
            {
                PSendSysMessage("|cffff0000Combat orders protect and assist expect a target either by selection or by giving target player in command string!");
                SetSentErrorMessage(true);
                return false;
            }
            if (targetChar)
            {
                std::string targetStr = targetChar;
                targetGuid = sObjectMgr.GetPlayerGuidByName(targetStr.c_str());
            }
            target = ObjectAccessor::GetUnit(*m_session->GetPlayer(), targetGuid);
            if (!target)
            {
                PSendSysMessage("|cffff0000Invalid target for combat order protect or assist!");
                SetSentErrorMessage(true);
                return false;
            }
        }
        if (mgr->GetPlayerBot(guid) == NULL)
        {
            PSendSysMessage("|cffff0000Bot can not receive combat order because bot does not exist in world.");
            SetSentErrorMessage(true);
            return false;
        }
        mgr->GetPlayerBot(guid)->GetPlayerbotAI()->SetCombatOrderByStr(orderStr, target);
    }
    return true;
}
Exemple #6
0
void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
{
    uint32 type;
    uint32 lang;

    recvData >> type;
    recvData >> lang;

    if (type >= MAX_CHAT_MSG_TYPE)
    {
        TC_LOG_ERROR("network", "CHAT: Wrong message type received: %u", type);
        recvData.rfinish();
        return;
    }

    if (lang == LANG_UNIVERSAL && type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
    {
        TC_LOG_ERROR("network", "CMSG_MESSAGECHAT: Possible hacking-attempt: %s tried to send a message in universal language", GetPlayerInfo().c_str());
        SendNotification(LANG_UNKNOWN_LANGUAGE);
        recvData.rfinish();
        return;
    }

    Player* sender = GetPlayer();

    //TC_LOG_DEBUG("CHAT: packet received. type %u, lang %u", type, lang);

    // prevent talking at unknown language (cheating)
    LanguageDesc const* langDesc = GetLanguageDescByID(lang);
    if (!langDesc)
    {
        SendNotification(LANG_UNKNOWN_LANGUAGE);
        recvData.rfinish();
        return;
    }

    if (langDesc->skill_id != 0 && !sender->HasSkill(langDesc->skill_id))
    {
        // also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
        Unit::AuraEffectList const& langAuras = sender->GetAuraEffectsByType(SPELL_AURA_COMPREHEND_LANGUAGE);
        bool foundAura = false;
        for (Unit::AuraEffectList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i)
        {
            if ((*i)->GetMiscValue() == int32(lang))
            {
                foundAura = true;
                break;
            }
        }
        if (!foundAura)
        {
            SendNotification(LANG_NOT_LEARNED_LANGUAGE);
            recvData.rfinish();
            return;
        }
    }

    if (lang == LANG_ADDON)
    {
        // LANG_ADDON is only valid for the following message types
        switch (type)
        {
            case CHAT_MSG_PARTY:
            case CHAT_MSG_RAID:
            case CHAT_MSG_GUILD:
            case CHAT_MSG_BATTLEGROUND:
            case CHAT_MSG_WHISPER:
                // check if addon messages are disabled
                if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
                {
                    recvData.rfinish();
                    return;
                }
                break;
            default:
                TC_LOG_ERROR("network", "Player %s (GUID: %u) sent a chatmessage with an invalid language/message type combination",
                                                     GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().GetCounter());

                recvData.rfinish();
                return;
        }
    }
    // LANG_ADDON should not be changed nor be affected by flood control
    else
    {
        // send in universal language if player in .gmon mode (ignore spell effects)
        if (sender->IsGameMaster())
            lang = LANG_UNIVERSAL;
        else
        {
            Unit::AuraEffectList const& ModLangAuras = sender->GetAuraEffectsByType(SPELL_AURA_MOD_LANGUAGE);
            if (!ModLangAuras.empty())
                lang = ModLangAuras.front()->GetMiscValue();
            else if (HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT))
                lang = LANG_UNIVERSAL;
            else
            {
                switch (type)
                {
                    case CHAT_MSG_PARTY:
                    case CHAT_MSG_PARTY_LEADER:
                    case CHAT_MSG_RAID:
                    case CHAT_MSG_RAID_LEADER:
                    case CHAT_MSG_RAID_WARNING:
                        // allow two side chat at group channel if two side group allowed
                        if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
                            lang = LANG_UNIVERSAL;
                        break;
                    case CHAT_MSG_GUILD:
                    case CHAT_MSG_OFFICER:
                        // allow two side chat at guild channel if two side guild allowed
                        if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD))
                            lang = LANG_UNIVERSAL;
                        break;
                }
            }
        }

        if (!sender->CanSpeak())
        {
            std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
            SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
            recvData.rfinish(); // Prevent warnings
            return;
        }

        if (type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
            sender->UpdateSpeakTime();
    }

    if (sender->HasAura(1852) && type != CHAT_MSG_WHISPER)
    {
        SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName().c_str());
        recvData.rfinish();
        return;
    }

    std::string to, channel, msg;
    bool ignoreChecks = false;
    switch (type)
    {
        case CHAT_MSG_SAY:
        case CHAT_MSG_EMOTE:
        case CHAT_MSG_YELL:
        case CHAT_MSG_PARTY:
        case CHAT_MSG_PARTY_LEADER:
        case CHAT_MSG_GUILD:
        case CHAT_MSG_OFFICER:
        case CHAT_MSG_RAID:
        case CHAT_MSG_RAID_LEADER:
        case CHAT_MSG_RAID_WARNING:
        case CHAT_MSG_BATTLEGROUND:
        case CHAT_MSG_BATTLEGROUND_LEADER:
            recvData >> msg;
            break;
        case CHAT_MSG_WHISPER:
            recvData >> to;
            recvData >> msg;
            break;
        case CHAT_MSG_CHANNEL:
            recvData >> channel;
            recvData >> msg;
            break;
        case CHAT_MSG_AFK:
        case CHAT_MSG_DND:
            recvData >> msg;
            ignoreChecks = true;
            break;
    }

    if (!ignoreChecks)
    {
        if (msg.empty())
            return;

        if (ChatHandler(this).ParseCommands(msg.c_str()))
            return;

        if (lang != LANG_ADDON)
        {
            // Strip invisible characters for non-addon messages
            if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING))
                stripLineInvisibleChars(msg);

            if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && !ChatHandler(this).isValidChatMessage(msg.c_str()))
            {
                TC_LOG_ERROR("network", "Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName().c_str(),
                    GetPlayer()->GetGUID().GetCounter(), msg.c_str());

                if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK))
                    KickPlayer();

                return;
            }
        }
    }

    switch (type)
    {
        case CHAT_MSG_SAY:
        case CHAT_MSG_EMOTE:
        case CHAT_MSG_YELL:
        {
            // Prevent cheating
            if (!sender->IsAlive())
                return;

            if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ))
            {
                SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ));
                return;
            }

            if (type == CHAT_MSG_SAY)
                sender->Say(msg, Language(lang));
            else if (type == CHAT_MSG_EMOTE)
                sender->TextEmote(msg);
            else if (type == CHAT_MSG_YELL)
                sender->Yell(msg, Language(lang));
        } break;
        case CHAT_MSG_WHISPER:
        {
            if (!normalizePlayerName(to))
            {
                SendPlayerNotFoundNotice(to);
                break;
            }

            Player* receiver = ObjectAccessor::FindConnectedPlayerByName(to);
            if (!receiver || (lang != LANG_ADDON && !receiver->isAcceptWhispers() && receiver->GetSession()->HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
            {
                SendPlayerNotFoundNotice(to);
                return;
            }
            if (!sender->IsGameMaster() && sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
            {
                SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ));
                return;
            }

            if (GetPlayer()->GetTeam() != receiver->GetTeam() && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
            {
                SendWrongFactionNotice();
                return;
            }

            if (GetPlayer()->HasAura(1852) && !receiver->IsGameMaster())
            {
                SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName().c_str());
                return;
            }

            // If player is a Gamemaster and doesn't accept whisper, we auto-whitelist every player that the Gamemaster is talking to
            // We also do that if a player is under the required level for whispers.
            if (receiver->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) ||
                (HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !sender->isAcceptWhispers() && !sender->IsInWhisperWhiteList(receiver->GetGUID())))
                sender->AddWhisperWhiteList(receiver->GetGUID());

            // Playerbot mod: handle whispered command to bot
            if (receiver->GetPlayerbotAI() && lang != LANG_ADDON)
            {
                receiver->GetPlayerbotAI()->HandleCommand(type, msg, *GetPlayer());
                receiver->m_speakTime = 0;
                receiver->m_speakCount = 0;
            }
            else
            {
                GetPlayer()->Whisper(msg, Language(lang), receiver);
            }
            // END Playerbot mod
        } break;
        case CHAT_MSG_PARTY:
        case CHAT_MSG_PARTY_LEADER:
        {
            // if player is in battleground, he cannot say to battleground members by /p
            Group* group = GetPlayer()->GetOriginalGroup();
            if (!group)
            {
                group = sender->GetGroup();
                if (!group || group->isBGGroup())
                    return;
            }

            if (type == CHAT_MSG_PARTY_LEADER && !group->IsLeader(sender->GetGUID()))
                return;

            // Playerbot mod: broadcast message to bot members
            for(GroupReference* itr = group->GetFirstMember(); itr != NULL; itr=itr->next())
            {
                Player* player = itr->GetSource();
                if (player && player->GetPlayerbotAI() && lang != LANG_ADDON)
                {
                    player->GetPlayerbotAI()->HandleCommand(type, msg, *GetPlayer());
                    GetPlayer()->m_speakTime = 0;
                    GetPlayer()->m_speakCount = 0;
                }
            }
            // END Playerbot mod

            sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);

            WorldPacket data;
            ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), sender, NULL, msg);
            group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
        } break;
        case CHAT_MSG_GUILD:
        {
            if (GetPlayer()->GetGuildId())
            {
                if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
                {
                    sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);

                    guild->BroadcastToGuild(this, false, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
                }
                // Playerbot mod: broadcast message to bot members
                PlayerbotMgr *mgr = GetPlayer()->GetPlayerbotMgr();
                if (mgr && lang != LANG_ADDON)
                {
                    for (PlayerBotMap::const_iterator it = mgr->GetPlayerBotsBegin(); it != mgr->GetPlayerBotsEnd(); ++it)
                    {
                        Player* const bot = it->second;
                        if (bot->GetGuildId() == GetPlayer()->GetGuildId())
                            bot->GetPlayerbotAI()->HandleCommand(type, msg, *GetPlayer());
                    }
                }
                // END Playerbot mod
            }
        } break;
        case CHAT_MSG_OFFICER:
        {
            if (GetPlayer()->GetGuildId())
            {
                if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
                {
                    sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);

                    guild->BroadcastToGuild(this, true, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
                }
            }
        } break;
        case CHAT_MSG_RAID:
        {
            // if player is in battleground, he cannot say to battleground members by /ra
            Group* group = GetPlayer()->GetOriginalGroup();
            if (!group)
            {
                group = GetPlayer()->GetGroup();
                if (!group || group->isBGGroup() || !group->isRaidGroup())
                    return;
            }

            // Playerbot mod: broadcast message to bot members
            for(GroupReference* itr = group->GetFirstMember(); itr != NULL; itr=itr->next())
            {
                Player* player = itr->GetSource();
                if (player && player->GetPlayerbotAI() && lang != LANG_ADDON)
                {
                    player->GetPlayerbotAI()->HandleCommand(type, msg, *GetPlayer());
                    GetPlayer()->m_speakTime = 0;
                    GetPlayer()->m_speakCount = 0;
                }
            }
            // END Playerbot mod

            sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);

            WorldPacket data;
            ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID, Language(lang), sender, NULL, msg);
            group->BroadcastPacket(&data, false);
        } break;
        case CHAT_MSG_RAID_LEADER:
        {
            // if player is in battleground, he cannot say to battleground members by /ra
            Group* group = GetPlayer()->GetOriginalGroup();
            if (!group)
            {
                group = GetPlayer()->GetGroup();
                if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(sender->GetGUID()))
                    return;
            }

            // Playerbot mod: broadcast message to bot members
            for(GroupReference* itr = group->GetFirstMember(); itr != NULL; itr=itr->next())
            {
                Player* player = itr->GetSource();
                if (player && player->GetPlayerbotAI() && lang != LANG_ADDON)
                {
                    player->GetPlayerbotAI()->HandleCommand(type, msg, *GetPlayer());
                    GetPlayer()->m_speakTime = 0;
                    GetPlayer()->m_speakCount = 0;
                }
            }
            // END Playerbot mod

            sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);

            WorldPacket data;
            ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_LEADER, Language(lang), sender, NULL, msg);
            group->BroadcastPacket(&data, false);
        } break;
        case CHAT_MSG_RAID_WARNING:
        {
            Group* group = GetPlayer()->GetGroup();
            if (!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup())
                return;

            // Playerbot mod: broadcast message to bot members
            for(GroupReference* itr = group->GetFirstMember(); itr != NULL; itr=itr->next())
            {
                Player* player = itr->GetSource();
                if (player && player->GetPlayerbotAI() && lang != LANG_ADDON)
                {
                    player->GetPlayerbotAI()->HandleCommand(type, msg, *GetPlayer());
                    GetPlayer()->m_speakTime = 0;
                    GetPlayer()->m_speakCount = 0;
                }
            }
            // END Playerbot mod

            sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);

            WorldPacket data;
            //in battleground, raid warning is sent only to players in battleground - code is ok
            ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_WARNING, Language(lang), sender, NULL, msg);
            group->BroadcastPacket(&data, false);
        } break;
        case CHAT_MSG_BATTLEGROUND:
        {
            //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
            Group* group = GetPlayer()->GetGroup();
            if (!group || !group->isBGGroup())
                return;

            sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);

            WorldPacket data;
            ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND, Language(lang), sender, NULL, msg);
            group->BroadcastPacket(&data, false);
        } break;
        case CHAT_MSG_BATTLEGROUND_LEADER:
        {
            // battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
            Group* group = GetPlayer()->GetGroup();
            if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
                return;

            sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);

            WorldPacket data;
            ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND_LEADER, Language(lang), sender, NULL, msg);;
            group->BroadcastPacket(&data, false);
        } break;
        case CHAT_MSG_CHANNEL:
        {
            if (!HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHAT_CHANNEL_REQ))
            {
                if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ))
                {
                    SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ));
                    return;
                }
            }

            if (ChannelMgr* cMgr = ChannelMgr::forTeam(sender->GetTeam()))
            {
                if (Channel* chn = cMgr->GetChannel(channel, sender))
                {
                    // Playerbot mod: broadcast message to bot members
                    if (_player->GetPlayerbotMgr() && lang != LANG_ADDON && chn->GetFlags() & 0x18)
                    {
                        _player->GetPlayerbotMgr()->HandleCommand(type, msg);
                    }
                    sRandomPlayerbotMgr.HandleCommand(type, msg, *_player);
                    // END Playerbot mod
                    sScriptMgr->OnPlayerChat(sender, type, lang, msg, chn);
                    chn->Say(sender->GetGUID(), msg.c_str(), lang);
                }
            }
        } break;
        case CHAT_MSG_AFK:
        {
            if (!sender->IsInCombat())
            {
                if (sender->isAFK())                       // Already AFK
                {
                    if (msg.empty())
                        sender->ToggleAFK();               // Remove AFK
                    else
                        sender->autoReplyMsg = msg;        // Update message
                }
                else                                        // New AFK mode
                {
                    sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_AFK_DEFAULT) : msg;

                    if (sender->isDND())
                        sender->ToggleDND();

                    sender->ToggleAFK();
                }

                sScriptMgr->OnPlayerChat(sender, type, lang, msg);
            }
            break;
        }
        case CHAT_MSG_DND:
        {
            if (sender->isDND())                           // Already DND
            {
                if (msg.empty())
                    sender->ToggleDND();                   // Remove DND
                else
                    sender->autoReplyMsg = msg;            // Update message
            }
            else                                            // New DND mode
            {
                sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_DND_DEFAULT) : msg;

                if (sender->isAFK())
                    sender->ToggleAFK();

                sender->ToggleDND();
            }

            sScriptMgr->OnPlayerChat(sender, type, lang, msg);
            break;
        }
        default:
            TC_LOG_ERROR("network", "CHAT: unknown message type %u, lang: %u", type, lang);
            break;
    }
}