Exemple #1
0
/*! \reimp */
QString QAccessibleButton::actionText(int action, Text text, int child) const
{
    if (child)
        return QString();

    if (text == Name) switch (action) {
    case Press:
    case DefaultAction: // press, checking or open
        switch (role(0)) {
        case ButtonMenu:
            return QPushButton::tr("Open");
        case CheckBox:
            {
                if (state(child) & Checked)
                    return QCheckBox::tr("Uncheck");
                QCheckBox *cb = qobject_cast<QCheckBox*>(object());
                if (!cb || !cb->isTristate() || cb->checkState() == Qt::PartiallyChecked)
                    return QCheckBox::tr("Check");
                return QCheckBox::tr("Toggle");
            }
            break;
        case RadioButton:
            return QRadioButton::tr("Check");
        default:
            break;
        }
        break;
    }
    return QAccessibleWidgetEx::actionText(action, text, child);
}
Exemple #2
0
int drv_checkbox(int drvid, void *a0, void* a1, void* a2, void* a3, void* a4, void* a5, void* a6, void* a7, void* a8, void* a9)
{
    handle_head* head = (handle_head*)a0;
    QCheckBox *self = (QCheckBox*)head->native;
    switch (drvid) {
    case CHECKBOX_INIT: {
        drvNewObj(a0,new QCheckBox);
        break;
    }
    case CHECKBOX_SETCHECK: {
        self->setCheckState((Qt::CheckState)drvGetInt(a1));
        break;
    }
    case CHECKBOX_CHECK: {
        drvSetInt(a1,self->checkState());
        break;
    }
    case CHECKBOX_SETTRISTATE: {
        self->setTristate(drvGetBool(a1));
        break;
    }
    case CHECKBOX_ISTRISTATE: {
        drvSetBool(a1,self->isTristate());
        break;
    }
    case CHECKBOX_ONSTATECHANGED: {
        QObject::connect(self,SIGNAL(stateChanged(int)),drvNewSignal(self,a1,a2),SLOT(call(int)));
        break;
    }
    default:
        return 0;
    }
    return 1;
}