// Zoom in and out according to the change in wheel delta. void QGLGraphicsNavigationItemPrivate::wheel(qreal delta) { QGLCamera *camera = viewportItem->camera(); qreal scale = qAbs(viewDelta(delta, delta).x()); if (delta < 0) scale = -scale; if (scale >= 0.0f) scale += 1.0f; else scale = 1.0f / (1.0f - scale); qreal fov = camera->fieldOfView(); if (fov != 0.0f) camera->setFieldOfView(camera->fieldOfView() / scale); else camera->setViewSize(camera->viewSize() / scale); }