void QgsComposerLegend::drawPolygonSymbol( QPainter* p, QgsSymbol* s, double currentYCoord, double& currentXPosition, int opacity ) const
{
  if ( !s )
  {
    return;
  }

  if ( p )
  {
    //scale brush and set transparencies
    QBrush symbolBrush = s->brush();
    QColor brushColor = symbolBrush.color();
    brushColor.setAlpha( opacity );
    symbolBrush.setColor( brushColor );
    QPaintDevice* paintDevice = p->device();
    if ( paintDevice )
    {
      double rasterScaleFactor = ( paintDevice->logicalDpiX() + paintDevice->logicalDpiY() ) / 2.0 / 25.4;
      QgsRenderer::scaleBrush( symbolBrush, rasterScaleFactor );
    }
    p->setBrush( symbolBrush );

    QPen symbolPen = s->pen();
    QColor penColor = symbolPen.color();
    penColor.setAlpha( opacity );
    symbolPen.setColor( penColor );
    p->setPen( symbolPen );

    p->drawRect( QRectF( currentXPosition, currentYCoord, mSymbolWidth, mSymbolHeight ) );
  }

  currentXPosition += mSymbolWidth;
}
static QSize getImageSize(QTextDocument *doc, const QTextImageFormat &format)
{
    QImage image;

    const bool hasWidth = format.hasProperty(QTextFormat::ImageWidth);
    const int width = qRound(format.width());
    const bool hasHeight = format.hasProperty(QTextFormat::ImageHeight);
    const int height = qRound(format.height());

    QSize size(width, height);
    if (!hasWidth || !hasHeight) {
        image = getImage(doc, format);
        if (!hasWidth)
            size.setWidth(image.width());
        if (!hasHeight)
            size.setHeight(image.height());
    }

    qreal scale = 1.0;
    QPaintDevice *pdev = doc->documentLayout()->paintDevice();
    if (pdev) {
        extern int qt_defaultDpi();
        if (image.isNull())
            image = getImage(doc, format);
        if (!image.isNull())
            scale = qreal(pdev->logicalDpiY()) / qreal(qt_defaultDpi());
    }
    size *= scale;

    return size;
}
void printerStream::printPixmap(const QPixmap &pm, bool newLine)
{
#if 0
    QPaintDevice *dev = pr.device();
    if (fwbdebug)
    {
        qDebug("printPixmap: width=%d height=%d", pm.width(), pm.height());
        qDebug("printPixmap: printer->resolution()=%d", printer->resolution());
        if (dev)
        {
            qDebug("printPixmap: device parameters:");
            qDebug("             height=%d width=%d",
                   dev->height(), dev->width());
            qDebug("             logicalDpiY=%d logicalDpiX=%d",
                   dev->logicalDpiY(), dev->logicalDpiX());
            qDebug("             physicalDpiY=%d physicalDpiX=%d",
                   dev->physicalDpiY(), dev->physicalDpiX());
        }
    }
#endif

    int target_w = (int)(pm.width() * pixmap_scaling_ratio);
    int target_h = (int)(pm.height() * pixmap_scaling_ratio);

    int pmYOffset = 0;
    while ( getYSpace()<(pm.height()-pmYOffset) )
    {
        int yFrag = pageBody.height() - yPos;
        if (pageNo>=fromPage && pageNo<=toPage)
        {
            if (fwbdebug)
                qDebug("Print pixmap 1: yPos=%d pmYOffset=%d "
                       "yFrag=%d target_w=%d target_h=%d",
                       yPos, pmYOffset, yFrag, target_w, target_h);
            pr.drawPixmap(xmargin, yPos, target_w, target_h,
                          pm,
                          0, pmYOffset, -1, yFrag);
        }
        pmYOffset = pmYOffset + yFrag;
        flushPage();
        beginPage();   // resets yPos
    }
    if (pageNo>=fromPage && pageNo<=toPage)
    {
        if (fwbdebug)
            qDebug("Print pixmap 2: yPos=%d pmYOffset=%d target_w=%d target_h=%d",
                   yPos, pmYOffset, target_w, target_h);
        pr.drawPixmap(xmargin, yPos, target_w, target_h,
                      pm,
                      0, pmYOffset, -1, -1);
    }

    if (newLine) yPos = yPos + (target_h - pmYOffset);
}
Exemple #4
0
/// <summary>
/// Start rendering.
/// </summary>
/// <param name="painter">The painter.</param>
/// <param name="forceWidthScale">Force a specific scale factor for line widths and marker sizes.</param>
void GRRenderer::render( QPainter* painter, double *forceWidthScale /*= 0 */ )
{
    QMutexLocker renderLock( &mRenderMutex );
    qDebug() << "=====Rendering=========";
    
    QPaintDevice* thePaintDevice = painter->device();
    if ( !thePaintDevice )
    {
        return;
    }
    
    // wait
    if ( mDrawing )
    {
        qDebug() << "already rendering!";
        QCoreApplication::processEvents();
    }
    if ( mDrawing )
    {
        qDebug() << "still rendering - skipping";
        return;
    }
    mDrawing = true;
    
    GRCoordinateTransform* ct;
    
    if ( mOverview )
    {
        // mRenderContext.setDrawEditingInformation(!mOverview);
    }
    mRenderContext.setPainter( painter );
    mRenderContext.setCoordinateTransform( 0 );
    mRenderContext.setRenderingStopped( false );
    
    //calculate scale factor
    //use the specified dpi and not those from the paint device
    //because sometimes QPainter units are in a local coord sys (e.g. in case of QGraphicsScene)
    double sceneDpi = mScaleCalculator->dpi();
    double scaleFactor = 1.0;
    
    if ( mOutputUnits == GRRenderer::Millimeters )
    {
        if ( forceWidthScale )
        {
            scaleFactor = *forceWidthScale;
        }
        else
        {
            scaleFactor = sceneDpi / 25.4;
        }
    }
    double rasterScaleFactor = ( thePaintDevice->logicalDpiX() + thePaintDevice->logicalDpiY() ) / 2.0 / sceneDpi;
    // need to finish.................
}
static QSize getPixmapSize(QTextDocument *doc, const QTextImageFormat &format)
{
    QPixmap pm;

    const bool hasWidth = format.hasProperty(QTextFormat::ImageWidth);
    const int width = qRound(format.width());
    const bool hasHeight = format.hasProperty(QTextFormat::ImageHeight);
    const int height = qRound(format.height());

    QSize size(width, height);
    if (!hasWidth || !hasHeight) {
        pm = getPixmap(doc, format);
        const int pmWidth = pm.width() / pm.devicePixelRatio();
        const int pmHeight = pm.height() / pm.devicePixelRatio();

        if (!hasWidth) {
            if (!hasHeight)
                size.setWidth(pmWidth);
            else
                size.setWidth(qRound(height * (pmWidth / (qreal) pmHeight)));
        }
        if (!hasHeight) {
            if (!hasWidth)
                size.setHeight(pmHeight);
            else
                size.setHeight(qRound(width * (pmHeight / (qreal) pmWidth)));
        }
    }

    qreal scale = 1.0;
    QPaintDevice *pdev = doc->documentLayout()->paintDevice();
    if (pdev) {
        if (pm.isNull())
            pm = getPixmap(doc, format);
        if (!pm.isNull())
            scale = qreal(pdev->logicalDpiY()) / qreal(qt_defaultDpi());
    }
    size *= scale;

    return size;
}
void QgsComposerLegend::drawPointSymbol( QPainter* p, QgsSymbol* s, double currentYCoord, double& currentXPosition, double& symbolHeight, int opacity ) const
{
  if ( !s )
  {
    return;
  }

  QImage pointImage;
  double rasterScaleFactor = 1.0;
  if ( p )
  {
    QPaintDevice* paintDevice = p->device();
    if ( !paintDevice )
    {
      return;
    }

    rasterScaleFactor = ( paintDevice->logicalDpiX() + paintDevice->logicalDpiY() ) / 2.0 / 25.4;
  }

  //width scale is 1.0
  pointImage = s->getPointSymbolAsImage( 1.0, false, Qt::yellow, 1.0, 0.0, rasterScaleFactor, opacity / 255.0 );

  if ( p )
  {
    p->save();
    p->scale( 1.0 / rasterScaleFactor, 1.0 / rasterScaleFactor );

    QPointF imageTopLeft( currentXPosition * rasterScaleFactor, currentYCoord * rasterScaleFactor );
    p->drawImage( imageTopLeft, pointImage );
    p->restore();
  }

  currentXPosition += s->pointSize(); //pointImage.width() / rasterScaleFactor;
  symbolHeight = s->pointSize(); //pointImage.height() / rasterScaleFactor;
}
void QgsMapRenderer::render( QPainter* painter, double* forceWidthScale )
{
  //Lock render method for concurrent threads (e.g. from globe)
  QMutexLocker renderLock( &mRenderMutex );

  //flag to see if the render context has changed
  //since the last time we rendered. If it hasnt changed we can
  //take some shortcuts with rendering
  bool mySameAsLastFlag = true;

  QgsDebugMsg( "========== Rendering ==========" );

  if ( mExtent.isEmpty() )
  {
    QgsDebugMsg( "empty extent... not rendering" );
    return;
  }

  if ( mSize.width() == 1 && mSize.height() == 1 )
  {
    QgsDebugMsg( "size 1x1... not rendering" );
    return;
  }

  QPaintDevice* thePaintDevice = painter->device();
  if ( !thePaintDevice )
  {
    return;
  }

  // wait
  if ( mDrawing )
  {
    QgsDebugMsg( "already rendering" );
    QCoreApplication::processEvents();
  }

  if ( mDrawing )
  {
    QgsDebugMsg( "still rendering - skipping" );
    return;
  }

  mDrawing = true;

  const QgsCoordinateTransform *ct;

#ifdef QGISDEBUG
  QgsDebugMsg( "Starting to render layer stack." );
  QTime renderTime;
  renderTime.start();
#endif

  if ( mOverview )
    mRenderContext.setDrawEditingInformation( !mOverview );

  mRenderContext.setPainter( painter );
  mRenderContext.setCoordinateTransform( 0 );
  //this flag is only for stopping during the current rendering progress,
  //so must be false at every new render operation
  mRenderContext.setRenderingStopped( false );

  // set selection color
  QgsProject* prj = QgsProject::instance();
  int myRed = prj->readNumEntry( "Gui", "/SelectionColorRedPart", 255 );
  int myGreen = prj->readNumEntry( "Gui", "/SelectionColorGreenPart", 255 );
  int myBlue = prj->readNumEntry( "Gui", "/SelectionColorBluePart", 0 );
  int myAlpha = prj->readNumEntry( "Gui", "/SelectionColorAlphaPart", 255 );
  mRenderContext.setSelectionColor( QColor( myRed, myGreen, myBlue, myAlpha ) );

  //calculate scale factor
  //use the specified dpi and not those from the paint device
  //because sometimes QPainter units are in a local coord sys (e.g. in case of QGraphicsScene)
  double sceneDpi = mScaleCalculator->dpi();
  double scaleFactor = 1.0;
  if ( mOutputUnits == QgsMapRenderer::Millimeters )
  {
    if ( forceWidthScale )
    {
      scaleFactor = *forceWidthScale;
    }
    else
    {
      scaleFactor = sceneDpi / 25.4;
    }
  }
  double rasterScaleFactor = ( thePaintDevice->logicalDpiX() + thePaintDevice->logicalDpiY() ) / 2.0 / sceneDpi;
  if ( mRenderContext.rasterScaleFactor() != rasterScaleFactor )
  {
    mRenderContext.setRasterScaleFactor( rasterScaleFactor );
    mySameAsLastFlag = false;
  }
  if ( mRenderContext.scaleFactor() != scaleFactor )
  {
    mRenderContext.setScaleFactor( scaleFactor );
    mySameAsLastFlag = false;
  }
  if ( mRenderContext.rendererScale() != mScale )
  {
    //add map scale to render context
    mRenderContext.setRendererScale( mScale );
    mySameAsLastFlag = false;
  }
  if ( mLastExtent != mExtent )
  {
    mLastExtent = mExtent;
    mySameAsLastFlag = false;
  }

  mRenderContext.setLabelingEngine( mLabelingEngine );
  if ( mLabelingEngine )
    mLabelingEngine->init( this );

  // know we know if this render is just a repeat of the last time, we
  // can clear caches if it has changed
  if ( !mySameAsLastFlag )
  {
    //clear the cache pixmap if we changed resolution / extent
    QSettings mySettings;
    if ( mySettings.value( "/qgis/enable_render_caching", false ).toBool() )
    {
      QgsMapLayerRegistry::instance()->clearAllLayerCaches();
    }
  }

  // render all layers in the stack, starting at the base
  QListIterator<QString> li( mLayerSet );
  li.toBack();

  QgsRectangle r1, r2;

  while ( li.hasPrevious() )
  {
    if ( mRenderContext.renderingStopped() )
    {
      break;
    }

    // Store the painter in case we need to swap it out for the
    // cache painter
    QPainter * mypContextPainter = mRenderContext.painter();
    // Flattened image for drawing when a blending mode is set
    QImage * mypFlattenedImage = 0;

    QString layerId = li.previous();

    QgsDebugMsg( "Rendering at layer item " + layerId );

    // This call is supposed to cause the progress bar to
    // advance. However, it seems that updating the progress bar is
    // incompatible with having a QPainter active (the one that is
    // passed into this function), as Qt produces a number of errors
    // when try to do so. I'm (Gavin) not sure how to fix this, but
    // added these comments and debug statement to help others...
    QgsDebugMsg( "If there is a QPaintEngine error here, it is caused by an emit call" );

    //emit drawingProgress(myRenderCounter++, mLayerSet.size());
    QgsMapLayer *ml = QgsMapLayerRegistry::instance()->mapLayer( layerId );

    if ( !ml )
    {
      QgsDebugMsg( "Layer not found in registry!" );
      continue;
    }

    QgsDebugMsg( QString( "layer %1:  minscale:%2  maxscale:%3  scaledepvis:%4  extent:%5  blendmode:%6" )
                 .arg( ml->name() )
                 .arg( ml->minimumScale() )
                 .arg( ml->maximumScale() )
                 .arg( ml->hasScaleBasedVisibility() )
                 .arg( ml->extent().toString() )
                 .arg( ml->blendMode() )
               );

    if ( mRenderContext.useAdvancedEffects() )
    {
      // Set the QPainter composition mode so that this layer is rendered using
      // the desired blending mode
      mypContextPainter->setCompositionMode( ml->blendMode() );
    }

    if ( !ml->hasScaleBasedVisibility() || ( ml->minimumScale() <= mScale && mScale < ml->maximumScale() ) || mOverview )
    {
      connect( ml, SIGNAL( drawingProgress( int, int ) ), this, SLOT( onDrawingProgress( int, int ) ) );

      //
      // Now do the call to the layer that actually does
      // the rendering work!
      //

      bool split = false;

      if ( hasCrsTransformEnabled() )
      {
        r1 = mExtent;
        split = splitLayersExtent( ml, r1, r2 );
        ct = transformation( ml );
        mRenderContext.setExtent( r1 );
        QgsDebugMsg( "  extent 1: " + r1.toString() );
        QgsDebugMsg( "  extent 2: " + r2.toString() );
        if ( !r1.isFinite() || !r2.isFinite() ) //there was a problem transforming the extent. Skip the layer
        {
          continue;
        }
      }
      else
      {
        ct = NULL;
      }

      mRenderContext.setCoordinateTransform( ct );

      //decide if we have to scale the raster
      //this is necessary in case QGraphicsScene is used
      bool scaleRaster = false;
      QgsMapToPixel rasterMapToPixel;
      QgsMapToPixel bk_mapToPixel;

      if ( ml->type() == QgsMapLayer::RasterLayer && qAbs( rasterScaleFactor - 1.0 ) > 0.000001 )
      {
        scaleRaster = true;
      }

      // Force render of layers that are being edited
      // or if there's a labeling engine that needs the layer to register features
      if ( ml->type() == QgsMapLayer::VectorLayer )
      {
        QgsVectorLayer* vl = qobject_cast<QgsVectorLayer *>( ml );
        if ( vl->isEditable() ||
             ( mRenderContext.labelingEngine() && mRenderContext.labelingEngine()->willUseLayer( vl ) ) )
        {
          ml->setCacheImage( 0 );
        }
      }

      QSettings mySettings;
      bool useRenderCaching = false;
      if ( ! split )//render caching does not yet cater for split extents
      {
        if ( mySettings.value( "/qgis/enable_render_caching", false ).toBool() )
        {
          useRenderCaching = true;
          if ( !mySameAsLastFlag || ml->cacheImage() == 0 )
          {
            QgsDebugMsg( "Caching enabled but layer redraw forced by extent change or empty cache" );
            QImage * mypImage = new QImage( mRenderContext.painter()->device()->width(),
                                            mRenderContext.painter()->device()->height(), QImage::Format_ARGB32 );
            if ( mypImage->isNull() )
            {
              QgsDebugMsg( "insufficient memory for image " + QString::number( mRenderContext.painter()->device()->width() ) + "x" + QString::number( mRenderContext.painter()->device()->height() ) );
              emit drawError( ml );
              painter->end(); // drawError is not caught by anyone, so we end painting to notify caller
              return;
            }
            mypImage->fill( 0 );
            ml->setCacheImage( mypImage ); //no need to delete the old one, maplayer does it for you
            QPainter * mypPainter = new QPainter( ml->cacheImage() );
            // Changed to enable anti aliasing by default in QGIS 1.7
            if ( mySettings.value( "/qgis/enable_anti_aliasing", true ).toBool() )
            {
              mypPainter->setRenderHint( QPainter::Antialiasing );
            }
            mRenderContext.setPainter( mypPainter );
          }
          else if ( mySameAsLastFlag )
          {
            //draw from cached image
            QgsDebugMsg( "Caching enabled --- drawing layer from cached image" );
            mypContextPainter->drawImage( 0, 0, *( ml->cacheImage() ) );
            disconnect( ml, SIGNAL( drawingProgress( int, int ) ), this, SLOT( onDrawingProgress( int, int ) ) );
            //short circuit as there is nothing else to do...
            continue;
          }
        }
      }

      // If we are drawing with an alternative blending mode then we need to render to a separate image
      // before compositing this on the map. This effectively flattens the layer and prevents
      // blending occuring between objects on the layer
      // (this is not required for raster layers or when layer caching is enabled, since that has the same effect)
      bool flattenedLayer = false;
      if (( mRenderContext.useAdvancedEffects() ) && ( ml->type() == QgsMapLayer::VectorLayer ) )
      {
        QgsVectorLayer* vl = qobject_cast<QgsVectorLayer *>( ml );
        if (( !useRenderCaching )
            && (( vl->blendMode() != QPainter::CompositionMode_SourceOver )
                || ( vl->featureBlendMode() != QPainter::CompositionMode_SourceOver )
                || ( vl->layerTransparency() != 0 ) ) )
        {
          flattenedLayer = true;
          mypFlattenedImage = new QImage( mRenderContext.painter()->device()->width(),
                                          mRenderContext.painter()->device()->height(), QImage::Format_ARGB32 );
          if ( mypFlattenedImage->isNull() )
          {
            QgsDebugMsg( "insufficient memory for image " + QString::number( mRenderContext.painter()->device()->width() ) + "x" + QString::number( mRenderContext.painter()->device()->height() ) );
            emit drawError( ml );
            painter->end(); // drawError is not caught by anyone, so we end painting to notify caller
            return;
          }
          mypFlattenedImage->fill( 0 );
          QPainter * mypPainter = new QPainter( mypFlattenedImage );
          if ( mySettings.value( "/qgis/enable_anti_aliasing", true ).toBool() )
          {
            mypPainter->setRenderHint( QPainter::Antialiasing );
          }
          mypPainter->scale( rasterScaleFactor,  rasterScaleFactor );
          mRenderContext.setPainter( mypPainter );
        }
      }

      // Per feature blending mode
      if (( mRenderContext.useAdvancedEffects() ) && ( ml->type() == QgsMapLayer::VectorLayer ) )
      {
        QgsVectorLayer* vl = qobject_cast<QgsVectorLayer *>( ml );
        if ( vl->featureBlendMode() != QPainter::CompositionMode_SourceOver )
        {
          // set the painter to the feature blend mode, so that features drawn
          // on this layer will interact and blend with each other
          mRenderContext.painter()->setCompositionMode( vl->featureBlendMode() );
        }
      }

      if ( scaleRaster )
      {
        bk_mapToPixel = mRenderContext.mapToPixel();
        rasterMapToPixel = mRenderContext.mapToPixel();
        rasterMapToPixel.setMapUnitsPerPixel( mRenderContext.mapToPixel().mapUnitsPerPixel() / rasterScaleFactor );
        rasterMapToPixel.setYMaximum( mSize.height() * rasterScaleFactor );
        mRenderContext.setMapToPixel( rasterMapToPixel );
        mRenderContext.painter()->save();
        mRenderContext.painter()->scale( 1.0 / rasterScaleFactor, 1.0 / rasterScaleFactor );
      }

      if ( !ml->draw( mRenderContext ) )
      {
        emit drawError( ml );
      }
      else
      {
        QgsDebugMsg( "Layer rendered without issues" );
      }

      if ( split )
      {
        mRenderContext.setExtent( r2 );
        if ( !ml->draw( mRenderContext ) )
        {
          emit drawError( ml );
        }
      }

      if ( scaleRaster )
      {
        mRenderContext.setMapToPixel( bk_mapToPixel );
        mRenderContext.painter()->restore();
      }

      //apply layer transparency for vector layers
      if (( mRenderContext.useAdvancedEffects() ) && ( ml->type() == QgsMapLayer::VectorLayer ) )
      {
        QgsVectorLayer* vl = qobject_cast<QgsVectorLayer *>( ml );
        if ( vl->layerTransparency() != 0 )
        {
          // a layer transparency has been set, so update the alpha for the flattened layer
          // by combining it with the layer transparency
          QColor transparentFillColor = QColor( 0, 0, 0, 255 - ( 255 * vl->layerTransparency() / 100 ) );
          // use destination in composition mode to merge source's alpha with destination
          mRenderContext.painter()->setCompositionMode( QPainter::CompositionMode_DestinationIn );
          mRenderContext.painter()->fillRect( 0, 0, mRenderContext.painter()->device()->width(),
                                              mRenderContext.painter()->device()->height(), transparentFillColor );
        }
      }

      if ( useRenderCaching )
      {
        // composite the cached image into our view and then clean up from caching
        // by reinstating the painter as it was swapped out for caching renders
        delete mRenderContext.painter();
        mRenderContext.setPainter( mypContextPainter );
        //draw from cached image that we created further up
        if ( ml->cacheImage() )
          mypContextPainter->drawImage( 0, 0, *( ml->cacheImage() ) );
      }
      else if ( flattenedLayer )
      {
        // If we flattened this layer for alternate blend modes, composite it now
        delete mRenderContext.painter();
        mRenderContext.setPainter( mypContextPainter );
        mypContextPainter->save();
        mypContextPainter->scale( 1.0 / rasterScaleFactor, 1.0 / rasterScaleFactor );
        mypContextPainter->drawImage( 0, 0, *( mypFlattenedImage ) );
        mypContextPainter->restore();
        delete mypFlattenedImage;
        mypFlattenedImage = 0;
      }

      disconnect( ml, SIGNAL( drawingProgress( int, int ) ), this, SLOT( onDrawingProgress( int, int ) ) );
    }
void QgsMapRenderer::render( QPainter* painter )
{
  //flag to see if the render context has changed
  //since the last time we rendered. If it hasnt changed we can
  //take some shortcuts with rendering
  bool mySameAsLastFlag = true;

  QgsDebugMsg( "========== Rendering ==========" );

  if ( mExtent.isEmpty() )
  {
    QgsDebugMsg( "empty extent... not rendering" );
    return;
  }

  if ( mSize.width() == 1 && mSize.height() == 1 )
  {
    QgsDebugMsg( "size 1x1... not rendering" );
    return;
  }

  QPaintDevice* thePaintDevice = painter->device();
  if ( !thePaintDevice )
  {
    return;
  }

  // wait
  if ( mDrawing )
  {
    QgsDebugMsg( "already rendering" );
    QCoreApplication::processEvents();
  }

  if ( mDrawing )
  {
    QgsDebugMsg( "still rendering - skipping" );
    return;
  }

  mDrawing = true;

  QgsCoordinateTransform* ct;

#ifdef QGISDEBUG
  QgsDebugMsg( "Starting to render layer stack." );
  QTime renderTime;
  renderTime.start();
#endif

  if ( mOverview )
    mRenderContext.setDrawEditingInformation( !mOverview );

  mRenderContext.setPainter( painter );
  mRenderContext.setCoordinateTransform( 0 );
  //this flag is only for stopping during the current rendering progress,
  //so must be false at every new render operation
  mRenderContext.setRenderingStopped( false );

  //calculate scale factor
  //use the specified dpi and not those from the paint device
  //because sometimes QPainter units are in a local coord sys (e.g. in case of QGraphicsScene)
  double sceneDpi = mScaleCalculator->dpi();
  double scaleFactor = 1.0;
  if ( mOutputUnits == QgsMapRenderer::Millimeters )
  {
    scaleFactor = sceneDpi / 25.4;
  }
  double rasterScaleFactor = ( thePaintDevice->logicalDpiX() + thePaintDevice->logicalDpiY() ) / 2.0 / sceneDpi;
  if ( mRenderContext.rasterScaleFactor() != rasterScaleFactor )
  {
    mRenderContext.setRasterScaleFactor( rasterScaleFactor );
    mySameAsLastFlag = false;
  }
  if ( mRenderContext.scaleFactor() != scaleFactor )
  {
    mRenderContext.setScaleFactor( scaleFactor );
    mySameAsLastFlag = false;
  }
  if ( mRenderContext.rendererScale() != mScale )
  {
    //add map scale to render context
    mRenderContext.setRendererScale( mScale );
    mySameAsLastFlag = false;
  }
  if ( mLastExtent != mExtent )
  {
    mLastExtent = mExtent;
    mySameAsLastFlag = false;
  }

  mRenderContext.setLabelingEngine( mLabelingEngine );
  if ( mLabelingEngine )
    mLabelingEngine->init( this );

  // know we know if this render is just a repeat of the last time, we
  // can clear caches if it has changed
  if ( !mySameAsLastFlag )
  {
    //clear the cache pixmap if we changed resolution / extent
    QSettings mySettings;
    if ( mySettings.value( "/qgis/enable_render_caching", false ).toBool() )
    {
      QgsMapLayerRegistry::instance()->clearAllLayerCaches();
    }
  }

  QgsOverlayObjectPositionManager* overlayManager = overlayManagerFromSettings();
  QList<QgsVectorOverlay*> allOverlayList; //list of all overlays, used to draw them after layers have been rendered

  // render all layers in the stack, starting at the base
  QListIterator<QString> li( mLayerSet );
  li.toBack();

  QgsRectangle r1, r2;

  while ( li.hasPrevious() )
  {
    if ( mRenderContext.renderingStopped() )
    {
      break;
    }

    // Store the painter in case we need to swap it out for the
    // cache painter
    QPainter * mypContextPainter = mRenderContext.painter();

    QString layerId = li.previous();

    QgsDebugMsg( "Rendering at layer item " + layerId );

    // This call is supposed to cause the progress bar to
    // advance. However, it seems that updating the progress bar is
    // incompatible with having a QPainter active (the one that is
    // passed into this function), as Qt produces a number of errors
    // when try to do so. I'm (Gavin) not sure how to fix this, but
    // added these comments and debug statement to help others...
    QgsDebugMsg( "If there is a QPaintEngine error here, it is caused by an emit call" );

    //emit drawingProgress(myRenderCounter++, mLayerSet.size());
    QgsMapLayer *ml = QgsMapLayerRegistry::instance()->mapLayer( layerId );

    if ( !ml )
    {
      QgsDebugMsg( "Layer not found in registry!" );
      continue;
    }

    QgsDebugMsg( "Rendering layer " + ml->name() );
    QgsDebugMsg( "  Layer minscale " + QString( "%1" ).arg( ml->minimumScale() ) );
    QgsDebugMsg( "  Layer maxscale " + QString( "%1" ).arg( ml->maximumScale() ) );
    QgsDebugMsg( "  Scale dep. visibility enabled? " + QString( "%1" ).arg( ml->hasScaleBasedVisibility() ) );
    QgsDebugMsg( "  Input extent: " + ml->extent().toString() );

    if ( !ml->hasScaleBasedVisibility() || ( ml->minimumScale() < mScale && mScale < ml->maximumScale() ) || mOverview )
    {
      connect( ml, SIGNAL( drawingProgress( int, int ) ), this, SLOT( onDrawingProgress( int, int ) ) );

      //
      // Now do the call to the layer that actually does
      // the rendering work!
      //

      bool split = false;

      if ( hasCrsTransformEnabled() )
      {
        r1 = mExtent;
        split = splitLayersExtent( ml, r1, r2 );
        ct = new QgsCoordinateTransform( ml->crs(), *mDestCRS );
        mRenderContext.setExtent( r1 );
        QgsDebugMsg( "  extent 1: " + r1.toString() );
        QgsDebugMsg( "  extent 2: " + r2.toString() );
        if ( !r1.isFinite() || !r2.isFinite() ) //there was a problem transforming the extent. Skip the layer
        {
          continue;
        }
      }
      else
      {
        ct = NULL;
      }

      mRenderContext.setCoordinateTransform( ct );

      //decide if we have to scale the raster
      //this is necessary in case QGraphicsScene is used
      bool scaleRaster = false;
      QgsMapToPixel rasterMapToPixel;
      QgsMapToPixel bk_mapToPixel;

      if ( ml->type() == QgsMapLayer::RasterLayer && qAbs( rasterScaleFactor - 1.0 ) > 0.000001 )
      {
        scaleRaster = true;
      }


      //create overlay objects for features within the view extent
      if ( ml->type() == QgsMapLayer::VectorLayer && overlayManager )
      {
        QgsVectorLayer* vl = qobject_cast<QgsVectorLayer *>( ml );
        if ( vl )
        {
          QList<QgsVectorOverlay*> thisLayerOverlayList;
          vl->vectorOverlays( thisLayerOverlayList );

          QList<QgsVectorOverlay*>::iterator overlayIt = thisLayerOverlayList.begin();
          for ( ; overlayIt != thisLayerOverlayList.end(); ++overlayIt )
          {
            if (( *overlayIt )->displayFlag() )
            {
              ( *overlayIt )->createOverlayObjects( mRenderContext );
              allOverlayList.push_back( *overlayIt );
            }
          }

          overlayManager->addLayer( vl, thisLayerOverlayList );
        }
      }

      // Force render of layers that are being edited
      // or if there's a labeling engine that needs the layer to register features
      if ( ml->type() == QgsMapLayer::VectorLayer )
      {
        QgsVectorLayer* vl = qobject_cast<QgsVectorLayer *>( ml );
        if ( vl->isEditable() ||
             ( mRenderContext.labelingEngine() && mRenderContext.labelingEngine()->willUseLayer( vl ) ) )
        {
          ml->setCacheImage( 0 );
        }
      }

      QSettings mySettings;
      if ( ! split )//render caching does not yet cater for split extents
      {
        if ( mySettings.value( "/qgis/enable_render_caching", false ).toBool() )
        {
          if ( !mySameAsLastFlag || ml->cacheImage() == 0 )
          {
            QgsDebugMsg( "\n\n\nCaching enabled but layer redraw forced by extent change or empty cache\n\n\n" );
            QImage * mypImage = new QImage( mRenderContext.painter()->device()->width(),
                                            mRenderContext.painter()->device()->height(), QImage::Format_ARGB32 );
            mypImage->fill( 0 );
            ml->setCacheImage( mypImage ); //no need to delete the old one, maplayer does it for you
            QPainter * mypPainter = new QPainter( ml->cacheImage() );
            // Changed to enable anti aliasing by default in QGIS 1.7
            if ( mySettings.value( "/qgis/enable_anti_aliasing", true ).toBool() )
            {
              mypPainter->setRenderHint( QPainter::Antialiasing );
            }
            mRenderContext.setPainter( mypPainter );
          }
          else if ( mySameAsLastFlag )
          {
            //draw from cached image
            QgsDebugMsg( "\n\n\nCaching enabled --- drawing layer from cached image\n\n\n" );
            mypContextPainter->drawImage( 0, 0, *( ml->cacheImage() ) );
            disconnect( ml, SIGNAL( drawingProgress( int, int ) ), this, SLOT( onDrawingProgress( int, int ) ) );
            //short circuit as there is nothing else to do...
            continue;
          }
        }
      }

      if ( scaleRaster )
      {
        bk_mapToPixel = mRenderContext.mapToPixel();
        rasterMapToPixel = mRenderContext.mapToPixel();
        rasterMapToPixel.setMapUnitsPerPixel( mRenderContext.mapToPixel().mapUnitsPerPixel() / rasterScaleFactor );
        rasterMapToPixel.setYMaximum( mSize.height() * rasterScaleFactor );
        mRenderContext.setMapToPixel( rasterMapToPixel );
        mRenderContext.painter()->save();
        mRenderContext.painter()->scale( 1.0 / rasterScaleFactor, 1.0 / rasterScaleFactor );
      }


      if ( !ml->draw( mRenderContext ) )
      {
        emit drawError( ml );
      }
      else
      {
        QgsDebugMsg( "Layer rendered without issues" );
      }

      if ( split )
      {
        mRenderContext.setExtent( r2 );
        if ( !ml->draw( mRenderContext ) )
        {
          emit drawError( ml );
        }
      }

      if ( scaleRaster )
      {
        mRenderContext.setMapToPixel( bk_mapToPixel );
        mRenderContext.painter()->restore();
      }

      if ( mySettings.value( "/qgis/enable_render_caching", false ).toBool() )
      {
        if ( !split )
        {
          // composite the cached image into our view and then clean up from caching
          // by reinstating the painter as it was swapped out for caching renders
          delete mRenderContext.painter();
          mRenderContext.setPainter( mypContextPainter );
          //draw from cached image that we created further up
          mypContextPainter->drawImage( 0, 0, *( ml->cacheImage() ) );
        }
      }
      disconnect( ml, SIGNAL( drawingProgress( int, int ) ), this, SLOT( onDrawingProgress( int, int ) ) );
    }
    else // layer not visible due to scale
    {
void QgsComposerLegend::drawSymbolV2( QPainter* p, QgsSymbolV2* s, double currentYCoord, double& currentXPosition, double& symbolHeight, int layerOpacity ) const
{
  if ( !p || !s )
  {
    return;
  }

  double rasterScaleFactor = 1.0;
  if ( p )
  {
    QPaintDevice* paintDevice = p->device();
    if ( !paintDevice )
    {
      return;
    }
    rasterScaleFactor = ( paintDevice->logicalDpiX() + paintDevice->logicalDpiY() ) / 2.0 / 25.4;
  }

  //consider relation to composer map for symbol sizes in mm
  bool sizeInMapUnits = s->outputUnit() == QgsSymbolV2::MapUnit;
  double mmPerMapUnit = 1;
  if ( mComposerMap )
  {
    mmPerMapUnit = mComposerMap->mapUnitsToMM();
  }
  QgsMarkerSymbolV2* markerSymbol = dynamic_cast<QgsMarkerSymbolV2*>( s );

  //Consider symbol size for point markers
  double height = mSymbolHeight;
  double width = mSymbolWidth;
  double size = 0;
  //Center small marker symbols
  double widthOffset = 0;
  double heightOffset = 0;

  if ( markerSymbol )
  {
    size = markerSymbol->size();
    height = size;
    width = size;
    if ( mComposerMap && sizeInMapUnits )
    {
      height *= mmPerMapUnit;
      width *= mmPerMapUnit;
      markerSymbol->setSize( width );
    }
    if ( width < mSymbolWidth )
    {
      widthOffset = ( mSymbolWidth - width ) / 2.0;
    }
    if ( height < mSymbolHeight )
    {
      heightOffset = ( mSymbolHeight - height ) / 2.0;
    }
  }

  p->save();
  p->translate( currentXPosition + widthOffset, currentYCoord + heightOffset );
  p->scale( 1.0 / rasterScaleFactor, 1.0 / rasterScaleFactor );

  if ( markerSymbol && sizeInMapUnits )
  {
    s->setOutputUnit( QgsSymbolV2::MM );
  }
  s->drawPreviewIcon( p, QSize( width * rasterScaleFactor, height * rasterScaleFactor ) );

  if ( markerSymbol && sizeInMapUnits )
  {
    s->setOutputUnit( QgsSymbolV2::MapUnit );
    markerSymbol->setSize( size );
  }

  p->restore();
  currentXPosition += width;
  currentXPosition += 2 * widthOffset;
  symbolHeight = height + 2 * heightOffset;
}
Exemple #10
0
MainPage::MainPage(QWidget *parent, Qt::WFlags flags)
    : QMainWindow(parent, flags)
{   
     ui.setupUi(this);

     this->LoadQSS();

     m_mousePressed = false;

     QObject::connect(ui.toolButtonHardware, SIGNAL(clicked()), this, SLOT(HardwareInforClicked()));
     QObject::connect(ui.toolButtonTempManagement, SIGNAL(clicked()), this, SLOT(TemperatureClicked()));
     QObject::connect(ui.toolButtonTestItem, SIGNAL(clicked()), this, SLOT(TestItemClicked()));

     QObject::connect(ui.pushButtonMin, SIGNAL(clicked()), this, SLOT(MinButtonClicked()));
     QObject::connect(ui.pushButtonClose, SIGNAL(clicked()), this, SLOT(CloseButtonClicked()));
     QObject::connect(ui.pushButtonUpdate, SIGNAL(clicked()), this, SLOT(UpdateButtonClicked()));

     QObject::connect(&m_checkNewTimer, SIGNAL(timeout()), this, SLOT(CheckNewTimerTimeout()));
     QObject::connect(&m_downloadNewTimer, SIGNAL(timeout()), this, SLOT(DownloadNewTimerTimeout()));

     // 隐藏默认窗口边框和标题栏
     this->setWindowFlags(Qt::Window|Qt::FramelessWindowHint|Qt::WindowSystemMenuHint
         |Qt::WindowMinimizeButtonHint|Qt::WindowMaximizeButtonHint);

     this->setWindowIcon(QIcon(":/ControlImage/Main.png"));

     QString title = MAIN_TITLE;
     title += LAppParam::GetAppVersion();
     this->ui.labelTitle->setText(title);

     this->ui.pushButtonUpdate->setVisible(false);

    // 获取当前系统DPI, 当前系统DPI除以设计时DPI值, 则得到UI放大系数
    const float DESIGN_DPI = 96.0f; // 设计时DPI
    QPainter painter(this);
    QPaintDevice* pDevice = painter.device();
    PrintLogW(L"System DPI X: %d, Y: %d", pDevice->logicalDpiX(), pDevice->logicalDpiY());
    float ratioX = pDevice->logicalDpiX()/DESIGN_DPI;
    float ratioY = pDevice->logicalDpiY()/DESIGN_DPI;
    m_uiRatio = ratioX > ratioY ? ratioX : ratioY;
    if (m_uiRatio < 1.0f)
        m_uiRatio = 1.0f;
    PrintLogW(L"UI Ratio: %f", m_uiRatio);

    // 根据比例重新调整主UI大小, 并居中显示
    int width = this->geometry().width() * m_uiRatio;
    int height = this->geometry().height() * m_uiRatio;
    this->setFixedSize(width, height);
    QDesktopWidget* pDesk = QApplication::desktop();
    this->move((pDesk->width() - width) / 2, (pDesk->height() - height) / 2);

    // 显示启动画面
    QPixmap originalImage(".\\Image\\Background\\splash.png");
    QSize imageSize(originalImage.width() * m_uiRatio, originalImage.height() * m_uiRatio);
    QPixmap scaledImage = originalImage.scaled(imageSize, Qt::KeepAspectRatio);
    QFont splashFont("Microsoft YaHei UI", 10);
    m_splashScreen.setFont(splashFont);
    m_splashScreen.setPixmap(scaledImage);
    m_splashScreen.show();
    
    width = ui.stackedWidget->width() * m_uiRatio;
    height = ui.stackedWidget->height() * m_uiRatio;

    m_splashScreen.showMessage(QObject::tr("Creating Hardware Page..."), Qt::AlignLeft | Qt::AlignTop, Qt::red);
    m_pHardwareInforPage = new HardwareInforPage(m_uiRatio);
    m_pHardwareInforPage->SetSplashScreen(&m_splashScreen);
    m_pHardwareInforPage->setFixedSize(width, height);
    m_pHardwareInforPage->InitHardwareInfor();
    ui.stackedWidget->addWidget(m_pHardwareInforPage);
    
    m_splashScreen.showMessage(QObject::tr("Creating Temperature Page..."), Qt::AlignLeft | Qt::AlignTop, Qt::red);
    m_pTempManagementPage = new TempManagementPage();
    m_pTempManagementPage->setFixedSize(width, height);
    ui.stackedWidget->addWidget(m_pTempManagementPage);

    m_splashScreen.showMessage(QObject::tr("Creating Test Item Page..."), Qt::AlignLeft | Qt::AlignTop, Qt::red);
    m_pTestItemPage = new TestItemPage(m_uiRatio);
    m_pTestItemPage->setFixedSize(width, height);
    ui.stackedWidget->addWidget(m_pTestItemPage);


    if (APP_NORMAL == LAppParam::GetStartMode())
        ui.stackedWidget->setCurrentWidget(m_pHardwareInforPage);
    else if (APP_RESTARTAGING == LAppParam::GetStartMode())
        ui.stackedWidget->setCurrentWidget(m_pTestItemPage);
    else
        ui.stackedWidget->setCurrentWidget(m_pTestItemPage);
    
}