bool LipstickCompositorWindow::eventFilter(QObject *obj, QEvent *event)
{
#if QT_VERSION >= 0x050202
    if (obj == window() && m_interceptingTouch) {
        switch (event->type()) {
        case QEvent::TouchUpdate: {
            QTouchEvent *te = static_cast<QTouchEvent *>(event);
            // If we get press/release, don't intercept the event, but send it through QQuickWindow.
            // These are sent through to QQuickWindow so that the integrity of the touch
            // handling is maintained.
            if (te->touchPointStates() & (Qt::TouchPointPressed | Qt::TouchPointReleased))
                return false;
            handleTouchEvent(static_cast<QTouchEvent *>(event));
            return true;
        }
        case QEvent::TouchEnd: // Intentional fall through...
        case QEvent::TouchCancel:
            obj->removeEventFilter(this);
            m_interceptingTouch = false;
        default:
            break;
        }
        return false;
    }
#else
    Q_UNUSED(obj);
#endif
    if (event->type() == QEvent::KeyPress || event->type() == QEvent::KeyRelease) {
        QKeyEvent *ke = static_cast<QKeyEvent *>(event);
        QWaylandSurface *m_surface = surface();
        if (m_surface && (m_grabbedKeys.contains(ke->key()) || m_pressedGrabbedKeys.keys.contains(ke->key())) && !ke->isAutoRepeat()) {
            QWaylandInputDevice *inputDevice = m_surface->compositor()->defaultInputDevice();
            if (event->type() == QEvent::KeyPress) {
                if (m_pressedGrabbedKeys.keys.isEmpty()) {
                    QWaylandSurface *old = inputDevice->keyboardFocus();
                    m_pressedGrabbedKeys.oldFocus = old;
                    inputDevice->setKeyboardFocus(m_surface);
                }
                m_pressedGrabbedKeys.keys << ke->key();
            }
            inputDevice->sendFullKeyEvent(ke);
            if (event->type() == QEvent::KeyRelease) {
                m_pressedGrabbedKeys.keys.removeOne(ke->key());
                if (m_pressedGrabbedKeys.keys.isEmpty()) {
                    inputDevice->setKeyboardFocus(m_pressedGrabbedKeys.oldFocus);
                    if (m_grabbedKeys.isEmpty())
                        qApp->removeEventFilter(this);
                }
            }
            return true;
        }
    }
    return false;
}
void LipstickCompositorWindow::mousePressEvent(QMouseEvent *event)
{
    QWaylandSurface *m_surface = surface();
    if (m_surface && (!m_mouseRegionValid || m_mouseRegion.contains(event->pos())) &&
        m_surface->inputRegionContains(event->pos()) && event->source() != Qt::MouseEventSynthesizedByQt) {
        QWaylandInputDevice *inputDevice = m_surface->compositor()->defaultInputDevice();
        if (inputDevice->mouseFocus() != this) {
            inputDevice->setMouseFocus(this, event->pos(), event->globalPos());
            if (m_focusOnTouch && inputDevice->keyboardFocus() != m_surface) {
                takeFocus();
            }
        }
        inputDevice->sendMousePressEvent(event->button(), event->pos(), event->globalPos());
    } else {
        event->ignore();
    }
}
bool QWindowCompositor::eventFilter(QObject *obj, QEvent *event)
{
    if (obj != m_window)
        return false;

    QWaylandInputDevice *input = defaultInputDevice();

    switch (event->type()) {
    case QEvent::Expose:
        m_renderScheduler.start(0);
        if (m_window->isExposed()) {
            // Alt-tabbing away normally results in the alt remaining in
            // pressed state in the clients xkb state. Prevent this by sending
            // a release. This is not an issue in a "real" compositor but
            // is very annoying when running in a regular window on xcb.
            Qt::KeyboardModifiers mods = QGuiApplication::queryKeyboardModifiers();
            if (m_modifiers != mods && input->keyboardFocus()) {
                Qt::KeyboardModifiers stuckMods = m_modifiers ^ mods;
                if (stuckMods & Qt::AltModifier)
                    input->sendKeyReleaseEvent(64); // native scancode for left alt
                m_modifiers = mods;
            }
        }
        break;
    case QEvent::MouseButtonPress: {
        QPointF local;
        QMouseEvent *me = static_cast<QMouseEvent *>(event);
        QWaylandSurface *targetSurface = surfaceAt(me->localPos(), &local);
        if (m_dragKeyIsPressed && targetSurface) {
            m_draggingWindow = targetSurface;
            m_drag_diff = local;
        } else {
            if (targetSurface && input->keyboardFocus() != targetSurface) {
                input->setKeyboardFocus(targetSurface);
                m_surfaces.removeOne(targetSurface);
                m_surfaces.append(targetSurface);
                m_renderScheduler.start(0);
            }
            input->sendMousePressEvent(me->button(), local, me->localPos());
        }
        return true;
    }
    case QEvent::MouseButtonRelease: {
        QWaylandSurface *targetSurface = input->mouseFocus();
        if (m_draggingWindow) {
            m_draggingWindow = 0;
            m_drag_diff = QPointF();
        } else {
            QMouseEvent *me = static_cast<QMouseEvent *>(event);
            QPointF localPos;
            if (targetSurface)
                localPos = toSurface(targetSurface, me->localPos());
            input->sendMouseReleaseEvent(me->button(), localPos, me->localPos());
        }
        return true;
    }
    case QEvent::MouseMove: {
        QMouseEvent *me = static_cast<QMouseEvent *>(event);
        if (m_draggingWindow) {
            m_draggingWindow->setPos(me->localPos() - m_drag_diff);
            m_renderScheduler.start(0);
        } else {
            QPointF local;
            QWaylandSurface *targetSurface = surfaceAt(me->localPos(), &local);
            input->sendMouseMoveEvent(targetSurface, local, me->localPos());
        }
        break;
    }
    case QEvent::Wheel: {
        QWheelEvent *we = static_cast<QWheelEvent *>(event);
        input->sendMouseWheelEvent(we->orientation(), we->delta());
        break;
    }
    case QEvent::KeyPress: {
        QKeyEvent *ke = static_cast<QKeyEvent *>(event);
        if (ke->key() == Qt::Key_Meta || ke->key() == Qt::Key_Super_L) {
            m_dragKeyIsPressed = true;
        }
        m_modifiers = ke->modifiers();
        QWaylandSurface *targetSurface = input->keyboardFocus();
        if (targetSurface)
            input->sendKeyPressEvent(ke->nativeScanCode());
        break;
    }
    case QEvent::KeyRelease: {
        QKeyEvent *ke = static_cast<QKeyEvent *>(event);
        if (ke->key() == Qt::Key_Meta || ke->key() == Qt::Key_Super_L) {
            m_dragKeyIsPressed = false;
        }
        m_modifiers = ke->modifiers();
        QWaylandSurface *targetSurface = input->keyboardFocus();
        if (targetSurface)
            input->sendKeyReleaseEvent(ke->nativeScanCode());
        break;
    }
    case QEvent::TouchBegin:
    case QEvent::TouchUpdate:
    case QEvent::TouchEnd:
    {
        QWaylandSurface *targetSurface = 0;
        QTouchEvent *te = static_cast<QTouchEvent *>(event);
        QList<QTouchEvent::TouchPoint> points = te->touchPoints();
        QPoint pointPos;
        if (!points.isEmpty()) {
            pointPos = points.at(0).pos().toPoint();
            targetSurface = surfaceAt(pointPos);
        }
        if (targetSurface && targetSurface != input->mouseFocus())
            input->setMouseFocus(targetSurface, pointPos, pointPos);
        if (input->mouseFocus())
            input->sendFullTouchEvent(te);
        break;
    }
    default:
        break;
    }
    return false;
}
bool QtWaylandMotorcarCompositor::eventFilter(QObject *obj, QEvent *event)
{
    if (obj != m_glData->m_window)
        return false;

    QWaylandInputDevice *input = defaultInputDevice();

    switch (event->type()) {
    case QEvent::Expose:
        m_renderScheduler.start(0);
        if (m_glData->m_window->isExposed()) {
            // Alt-tabbing away normally results in the alt remaining in
            // pressed state in the clients xkb state. Prevent this by sending
            // a release. This is not an issue in a "real" compositor but
            // is very annoying when running in a regular window on xcb.
            Qt::KeyboardModifiers mods = QGuiApplication::queryKeyboardModifiers();
            if (m_modifiers != mods && input->keyboardFocus()) {
                Qt::KeyboardModifiers stuckMods = m_modifiers ^ mods;
                if (stuckMods & Qt::AltModifier)
                    input->sendKeyReleaseEvent(64); // native scancode for left alt
                m_modifiers = mods;
            }
        }
        break;
//    case QEvent::MouseButtonPress: {
//        QPointF local;
//        QMouseEvent *me = static_cast<QMouseEvent *>(event);
//        QWaylandSurface *targetSurface = surfaceAt(me->localPos(), &local);
//        if (m_dragKeyIsPressed && targetSurface) {
//            m_draggingWindow = targetSurface;
//            m_drag_diff = local;
//        } else {
//            if (targetSurface && input->keyboardFocus() != targetSurface) {
//                input->setKeyboardFocus(targetSurface);
//                //                m_surfaces.removeOne(targetSurface);
//                //                m_surfaces.append(targetSurface);
//                //m_renderScheduler.start(0);
//            }
//            input->sendMousePressEvent(me->button(), local, me->localPos());
//        }
//        return true;
//    }
//    case QEvent::MouseButtonRelease: {
//        QWaylandSurface *targetSurface = input->mouseFocus();
//        if (m_draggingWindow) {
//            m_draggingWindow = 0;
//            m_drag_diff = QPointF();
//        } else {
//            QMouseEvent *me = static_cast<QMouseEvent *>(event);
//            QPointF localPos;
//            if (targetSurface)
//                localPos = toSurface(targetSurface, me->localPos());
//            input->sendMouseReleaseEvent(me->button(), localPos, me->localPos());
//        }
//        return true;
//    }
//    case QEvent::MouseMove: {
//        QMouseEvent *me = static_cast<QMouseEvent *>(event);
//        if (m_draggingWindow) {
//            m_draggingWindow->setPos(me->localPos() - m_drag_diff);
//            //m_renderScheduler.start(0);
//        } else {
//            QPointF local;
//            QWaylandSurface *targetSurface = surfaceAt(me->localPos(), &local);
//            input->sendMouseMoveEvent(targetSurface, local, me->localPos());
//        }
//        break;
//    }
//    case QEvent::Wheel: {
//        QWheelEvent *we = static_cast<QWheelEvent *>(event);
//        input->sendMouseWheelEvent(we->orientation(), we->delta());
//        break;
//    }
    case QEvent::KeyPress: {
        QKeyEvent *ke = static_cast<QKeyEvent *>(event);
//        if (ke->key() == Qt::Key_Meta || ke->key() == Qt::Key_Super_L) {
//            m_dragKeyIsPressed = true;
//        }/*else if(ke->key() == Qt::Key_Up){
//            m_glData->m_cameraNode->setTransform(glm::translate(glm::mat4(1), glm::vec3(0,0,0.001f)) * m_glData->m_cameraNode->transform());
//        }else if(ke->key() == Qt::Key_Down){
//            m_glData->m_cameraNode->setTransform(glm::translate(glm::mat4(1), glm::vec3(0,0,-0.001f)) * m_glData->m_cameraNode->transform());
//        }*/
//        m_modifiers = ke->modifiers();
//        QWaylandSurface *targetSurface = input->keyboardFocus();
//        if (targetSurface)
        // input->sendKeyPressEvent(ke->nativeScanCode());
        this->scene()->windowManager()->sendEvent(motorcar::KeyboardEvent(motorcar::KeyboardEvent::Event::KEY_PRESS, ke->nativeScanCode(), defaultSeat()));
        break;
    }
    case QEvent::KeyRelease: {
        QKeyEvent *ke = static_cast<QKeyEvent *>(event);
//        if (ke->key() == Qt::Key_Meta || ke->key() == Qt::Key_Super_L) {
//            m_dragKeyIsPressed = false;
//        }
//        m_modifiers = ke->modifiers();
//        QWaylandSurface *targetSurface = input->keyboardFocus();
//        if (targetSurface)
        // input->sendKeyReleaseEvent(ke->nativeScanCode());
        this->scene()->windowManager()->sendEvent(motorcar::KeyboardEvent(motorcar::KeyboardEvent::Event::KEY_RELEASE, ke->nativeScanCode(), defaultSeat()));
        break;
    }
    //    case QEvent::TouchBegin:
    //    case QEvent::TouchUpdate:
    //    case QEvent::TouchEnd:
    //    {
    //        QWaylandSurface *targetSurface = 0;
    //        QTouchEvent *te = static_cast<QTouchEvent *>(event);
    //        QList<QTouchEvent::TouchPoint> points = te->touchPoints();
    //        QPoint pointPos;
    //        if (!points.isEmpty()) {
    //            pointPos = points.at(0).pos().toPoint();
    //            targetSurface = surfaceAt(pointPos);
    //        }
    //        if (targetSurface && targetSurface != input->mouseFocus())
    //            input->setMouseFocus(targetSurface, pointPos, pointPos);
    //        if (input->mouseFocus())
    //            input->sendFullTouchEvent(te);
    //        break;
    //    }
    default:
        break;
    }
    return false;
}