Exemple #1
0
RS_Entity* RS_Leader::clone() const{
	RS_Leader* p = new RS_Leader(*this);
	p->setOwner(isOwner());
	p->initId();
	p->detach();
	return p;
}
void RS_ActionDimLeader::trigger() {
    RS_PreviewActionInterface::trigger();

	if (pPoints->points.size()){

        RS_Leader* leader = new RS_Leader(container, RS_LeaderData(true));
        leader->setLayerToActive();
        leader->setPenToActive();

		for(const auto& vp: pPoints->points){
			leader->addVertex(vp);
		}

        container->addEntity(leader);

        // upd. undo list:
		if (document) {
            document->startUndoCycle();
            document->addUndoable(leader);
            document->endUndoCycle();
        }

        deletePreview();
        RS_Vector rz = graphicView->getRelativeZero();
		graphicView->redraw(RS2::RedrawDrawing);
        graphicView->moveRelativeZero(rz);
        //drawSnapper();

        RS_DEBUG->print("RS_ActionDimLeader::trigger(): leader added: %d",
                        leader->getId());
    }
}
Exemple #3
0
void RS_ActionDimLeader::trigger() {
    RS_PreviewActionInterface::trigger();

    if (points.count()>0) {

        RS_Leader* leader = new RS_Leader(container, RS_LeaderData(true));
        leader->setLayerToActive();
        leader->setPenToActive();

        for (RS_Vector* v=points.first(); v!=NULL; v=points.next()) {
            leader->addVertex(*v);
        }

        container->addEntity(leader);

        // upd. undo list:
        if (document!=NULL) {
            document->startUndoCycle();
            document->addUndoable(leader);
            document->endUndoCycle();
        }

        deletePreview();
        clearPreview();
        deleteSnapper();
        RS_Vector rz = graphicView->getRelativeZero();
        graphicView->moveRelativeZero(RS_Vector(0.0,0.0));
        graphicView->drawEntity(leader);
        graphicView->moveRelativeZero(rz);
        //drawSnapper();

        RS_DEBUG->print("RS_ActionDimLeader::trigger(): leader added: %d",
                        leader->getId());
    }
}