bool KeyframeAnimation::startAnimation(double timeOffset) { #if USE(ACCELERATED_COMPOSITING) if (m_object && m_object->hasLayer()) { RenderLayer* layer = toRenderBoxModelObject(m_object)->layer(); if (layer->isComposited()) return layer->backing()->startAnimation(timeOffset, m_animation.get(), m_keyframes); } #else UNUSED_PARAM(timeOffset); #endif return false; }
bool ImplicitAnimation::startAnimation(double timeOffset) { #if USE(ACCELERATED_COMPOSITING) if (m_object && m_object->hasLayer()) { RenderLayer* layer = toRenderBoxModelObject(m_object)->layer(); if (layer->isComposited()) return layer->backing()->startTransition(timeOffset, m_animatingProperty, m_fromStyle.get(), m_toStyle.get()); } #else UNUSED_PARAM(timeOffset); #endif return false; }
void KeyframeAnimation::endAnimation() { if (!m_object) return; #if USE(ACCELERATED_COMPOSITING) if (m_object->hasLayer()) { RenderLayer* layer = toRenderBoxModelObject(m_object)->layer(); if (layer->isComposited()) layer->backing()->animationFinished(m_keyframes.animationName()); } #endif // Restore the original (unanimated) style if (!paused()) setNeedsStyleRecalc(m_object->node()); }
static void write(TextStream& ts, RenderLayer& l, const IntRect& layerBounds, const IntRect& backgroundClipRect, const IntRect& clipRect, const IntRect& outlineClipRect, LayerPaintPhase paintPhase = LayerPaintPhaseAll, int indent = 0, RenderAsTextBehavior behavior = RenderAsTextBehaviorNormal) { writeIndent(ts, indent); ts << "layer " << layerBounds; if (!layerBounds.isEmpty()) { if (!backgroundClipRect.contains(layerBounds)) ts << " backgroundClip " << backgroundClipRect; if (!clipRect.contains(layerBounds)) ts << " clip " << clipRect; if (!outlineClipRect.contains(layerBounds)) ts << " outlineClip " << outlineClipRect; } if (l.renderer()->hasOverflowClip()) { if (l.scrollXOffset()) ts << " scrollX " << l.scrollXOffset(); if (l.scrollYOffset()) ts << " scrollY " << l.scrollYOffset(); if (l.renderBox() && l.renderBox()->clientWidth() != l.scrollWidth()) ts << " scrollWidth " << l.scrollWidth(); if (l.renderBox() && l.renderBox()->clientHeight() != l.scrollHeight()) ts << " scrollHeight " << l.scrollHeight(); } if (paintPhase == LayerPaintPhaseBackground) ts << " layerType: background only"; else if (paintPhase == LayerPaintPhaseForeground) ts << " layerType: foreground only"; #if USE(ACCELERATED_COMPOSITING) if (behavior & RenderAsTextShowCompositedLayers) { if (l.isComposited()) ts << " (composited, bounds " << l.backing()->compositedBounds() << ")"; } #else UNUSED_PARAM(behavior); #endif ts << "\n"; if (paintPhase != LayerPaintPhaseBackground) write(ts, *l.renderer(), indent + 1); }
void KeyframeAnimation::pauseAnimation(double timeOffset) { if (!m_object) return; #if USE(ACCELERATED_COMPOSITING) if (m_object->hasLayer()) { RenderLayer* layer = toRenderBoxModelObject(m_object)->layer(); if (layer->isComposited()) layer->backing()->animationPaused(timeOffset, m_keyframes.animationName()); } #else UNUSED_PARAM(timeOffset); #endif // Restore the original (unanimated) style if (!paused()) setNeedsStyleRecalc(m_object->node()); }
RenderLayer* LinkHighlight::computeEnclosingCompositingLayer() { if (!m_node || !m_node->renderer()) return 0; RenderLayer* renderLayer = m_node->renderer()->enclosingLayer(); // Find the nearest enclosing composited layer and attach to it. We may need to cross frame boundaries // to find a suitable layer. while (renderLayer && !renderLayer->isComposited()) { if (!renderLayer->parent()) { // See if we've reached the root in an enclosed frame. if (renderLayer->renderer()->frame()->ownerRenderer()) renderLayer = renderLayer->renderer()->frame()->ownerRenderer()->enclosingLayer(); else renderLayer = 0; } else renderLayer = renderLayer->parent(); } if (!renderLayer || !renderLayer->isComposited()) return 0; GraphicsLayerChromium* newGraphicsLayer = static_cast<GraphicsLayerChromium*>(renderLayer->backing()->graphicsLayer()); m_clipLayer->setSublayerTransform(SkMatrix44()); if (!newGraphicsLayer->drawsContent()) { m_clipLayer->setSublayerTransform(newGraphicsLayer->platformLayer()->transform()); newGraphicsLayer = static_cast<GraphicsLayerChromium*>(m_owningWebViewImpl->nonCompositedContentHost()->topLevelRootLayer()); } if (m_currentGraphicsLayer != newGraphicsLayer) { if (m_currentGraphicsLayer) clearGraphicsLayerLinkHighlightPointer(); m_currentGraphicsLayer = newGraphicsLayer; m_currentGraphicsLayer->setLinkHighlight(this); } return renderLayer; }
RenderLayer* LinkHighlight::computeEnclosingCompositingLayer() { if (!m_node || !m_node->renderer()) return 0; // Find the nearest enclosing composited layer and attach to it. We may need to cross frame boundaries // to find a suitable layer. RenderLayerModelObject* renderer = toRenderLayerModelObject(m_node->renderer()); RenderLayerModelObject* repaintContainer; do { repaintContainer = renderer->containerForRepaint(); if (!repaintContainer) { renderer = renderer->frame()->ownerRenderer(); if (!renderer) return 0; } } while (!repaintContainer); RenderLayer* renderLayer = repaintContainer->layer(); if (!renderLayer || !renderLayer->isComposited()) return 0; GraphicsLayerChromium* newGraphicsLayer = static_cast<GraphicsLayerChromium*>(renderLayer->backing()->graphicsLayer()); m_clipLayer->setSublayerTransform(SkMatrix44()); m_usingNonCompositedContentHost = !newGraphicsLayer->drawsContent(); if (m_usingNonCompositedContentHost ) { m_clipLayer->setSublayerTransform(newGraphicsLayer->platformLayer()->transform()); newGraphicsLayer = static_cast<GraphicsLayerChromium*>(m_owningWebViewImpl->nonCompositedContentHost()->topLevelRootLayer()); } if (m_currentGraphicsLayer != newGraphicsLayer) { if (m_currentGraphicsLayer) clearGraphicsLayerLinkHighlightPointer(); m_currentGraphicsLayer = newGraphicsLayer; m_currentGraphicsLayer->setLinkHighlight(this); } return renderLayer; }