//-------------------------------------------------------------------------------------------------- /// Create mask for the parts outside the grid cells of the reservoir //-------------------------------------------------------------------------------------------------- cvf::ref<cvf::Part> RivWellFracturePartMgr::createMaskOfFractureOutsideGrid(const RimEclipseView& activeView) { cvf::Mat4d frMx = m_rimFracture->transformMatrix(); std::vector<cvf::Vec3f> maskTriangles; auto displCoordTrans = activeView.displayCoordTransform(); for (const auto& visibleFracturePolygon : m_visibleFracturePolygons) { std::vector<cvf::Vec3d> borderOfFractureCellPolygonLocalCsd; cvf::BoundingBox frBBox; for (const auto& pv : visibleFracturePolygon) { cvf::Vec3d pvd(pv); borderOfFractureCellPolygonLocalCsd.push_back(pvd); pvd.transformPoint(frMx); frBBox.add(pvd); } std::vector<std::vector<cvf::Vec3d>> clippedPolygons; std::vector<size_t> cellCandidates; activeView.mainGrid()->findIntersectingCells(frBBox, &cellCandidates); if (cellCandidates.empty()) { clippedPolygons.push_back(borderOfFractureCellPolygonLocalCsd); } else { // Check if fracture polygon is fully inside the grid bool allPointsInsideGrid = true; for (const auto& v : borderOfFractureCellPolygonLocalCsd) { auto pointInDomainCoords = v.getTransformedPoint(frMx); bool pointInsideGrid = false; RigMainGrid* mainGrid = activeView.mainGrid(); std::array<cvf::Vec3d, 8> corners; for (size_t cellIndex : cellCandidates) { mainGrid->cellCornerVertices(cellIndex, corners.data()); if (RigHexIntersectionTools::isPointInCell(pointInDomainCoords, corners.data())) { pointInsideGrid = true; break; } } if (!pointInsideGrid) { allPointsInsideGrid = false; break; } } if (!allPointsInsideGrid) { std::vector<std::vector<cvf::Vec3d>> allEclCellPolygons; for (size_t resCellIdx : cellCandidates) { // Calculate Eclipse cell intersection with fracture plane std::array<cvf::Vec3d, 8> corners; activeView.mainGrid()->cellCornerVertices(resCellIdx, corners.data()); std::vector<std::vector<cvf::Vec3d>> eclCellPolygons; bool hasIntersection = RigHexIntersectionTools::planeHexIntersectionPolygons(corners, frMx, eclCellPolygons); if (!hasIntersection || eclCellPolygons.empty()) continue; // Transform eclCell - plane intersection onto fracture cvf::Mat4d invertedTransformMatrix = frMx.getInverted(); for (std::vector<cvf::Vec3d>& eclCellPolygon : eclCellPolygons) { for (cvf::Vec3d& v : eclCellPolygon) { v.transformPoint(invertedTransformMatrix); } allEclCellPolygons.push_back(eclCellPolygon); } } { std::vector<std::vector<cvf::Vec3d>> polys = RigCellGeometryTools::subtractPolygons(borderOfFractureCellPolygonLocalCsd, allEclCellPolygons); for (const auto& polygon : polys) { clippedPolygons.push_back(polygon); } } } } for (auto& clippedPolygon : clippedPolygons) { for (auto& point : clippedPolygon) { point.transformPoint(frMx); } } // Create triangles from the clipped polygons cvf::Vec3d fractureNormal = cvf::Vec3d(frMx.col(2)); for (const auto& clippedPolygon : clippedPolygons) { cvf::EarClipTesselator tess; tess.setNormal(fractureNormal); cvf::Vec3dArray cvfNodes(clippedPolygon); tess.setGlobalNodeArray(cvfNodes); std::vector<size_t> polyIndexes; for (size_t idx = 0; idx < clippedPolygon.size(); ++idx) polyIndexes.push_back(idx); tess.setPolygonIndices(polyIndexes); std::vector<size_t> triangleIndices; tess.calculateTriangles(&triangleIndices); for (size_t idx : triangleIndices) { maskTriangles.push_back(cvf::Vec3f(displCoordTrans->transformToDisplayCoord(clippedPolygon[idx]))); } } } if (maskTriangles.size() >= 3) { cvf::ref<cvf::DrawableGeo> maskTriangleGeo = new cvf::DrawableGeo; maskTriangleGeo->setVertexArray(new cvf::Vec3fArray(maskTriangles)); cvf::ref<cvf::PrimitiveSetDirect> primitives = new cvf::PrimitiveSetDirect(cvf::PT_TRIANGLES); primitives->setIndexCount(maskTriangles.size()); maskTriangleGeo->addPrimitiveSet(primitives.p()); maskTriangleGeo->computeNormals(); cvf::ref<cvf::Part> containmentMaskPart = new cvf::Part(0, "FractureContainmentMaskPart"); containmentMaskPart->setDrawable(maskTriangleGeo.p()); containmentMaskPart->setSourceInfo(new RivObjectSourceInfo(m_rimFracture)); cvf::Color4f maskColor = cvf::Color4f(cvf::Color3f(cvf::Color3::GRAY)); caf::SurfaceEffectGenerator surfaceGen(maskColor, caf::PO_NONE); cvf::ref<cvf::Effect> eff = surfaceGen.generateCachedEffect(); containmentMaskPart->setEffect(eff.p()); return containmentMaskPart; } return nullptr; }
bool interpretCommand(RiaSocketServer* server, const QList<QByteArray>& args, QDataStream& socketStream) override { RimEclipseCase* rimCase = RiaSocketTools::findCaseFromArgs(server, args); QString porosityModelName; porosityModelName = args[2]; RiaDefines::PorosityModelType porosityModelEnum = RiaDefines::MATRIX_MODEL; if (porosityModelName.toUpper() == "FRACTURE") { porosityModelEnum = RiaDefines::FRACTURE_MODEL; } if (!rimCase || !rimCase->eclipseCaseData() ) { // No data available socketStream << (quint64)0 << (quint64)0 ; return true; } RigActiveCellInfo* actCellInfo = rimCase->eclipseCaseData()->activeCellInfo(porosityModelEnum); RigMainGrid* mainGrid = rimCase->eclipseCaseData()->mainGrid(); size_t activeCellCount = actCellInfo->reservoirActiveCellCount(); size_t doubleValueCount = activeCellCount * 3 * 8; socketStream << (quint64)activeCellCount; quint64 byteCount = doubleValueCount * sizeof(double); socketStream << byteCount; // This structure is supposed to be received by Octave using a NDArray. The ordering of this loop is // defined by the ordering of the receiving NDArray // // See riGetCellCorners // // dim_vector dv; // dv.resize(3); // dv(0) = coordCount; // dv(1) = 8; // dv(2) = 3; cvf::Vec3d cornerVerts[8]; size_t blockByteCount = activeCellCount * sizeof(double); std::vector<double> doubleValues(blockByteCount); for (int coordIdx = 0; coordIdx < 3; coordIdx++) { for (size_t cornerIdx = 0; cornerIdx < 8; cornerIdx++) { size_t cornerIndexMapping = cellCornerMappingEclipse[cornerIdx]; quint64 valueIndex = 0; for (size_t reservoirCellIndex = 0; reservoirCellIndex < mainGrid->globalCellArray().size(); reservoirCellIndex++) { if (!actCellInfo->isActive(reservoirCellIndex)) continue; mainGrid->cellCornerVertices(reservoirCellIndex, cornerVerts); doubleValues[valueIndex++] = getCellCornerWithPositiveDepth(cornerVerts, cornerIndexMapping, coordIdx); } CVF_ASSERT(valueIndex == activeCellCount); RiaSocketTools::writeBlockData(server, server->currentClient(), (const char *)doubleValues.data(), blockByteCount); } } return true; }