/** * Mouse capture callback for drawing line segments. */ static void DrawSegment( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aPosition, bool aErase ) { SCH_LINE* segment; if( s_wires.GetCount() == 0 ) return; segment = (SCH_LINE*) s_wires.begin(); EDA_COLOR_T color = GetLayerColor( segment->GetLayer() ); ColorChangeHighlightFlag( &color, !(color & HIGHLIGHT_FLAG) ); if( aErase ) { while( segment ) { if( !segment->IsNull() ) // Redraw if segment length != 0 segment->Draw( aPanel, aDC, wxPoint( 0, 0 ), g_XorMode, color ); segment = segment->Next(); } } SCH_EDIT_FRAME* frame = (SCH_EDIT_FRAME*) aPanel->GetParent(); wxPoint endpos = frame->GetCrossHairPosition(); if( frame->GetForceHVLines() ) /* Coerce the line to vertical or horizontal one: */ ComputeBreakPoint( (SCH_LINE*) s_wires.GetLast()->Back(), endpos ); else ( (SCH_LINE*) s_wires.GetLast() )->SetEndPoint( endpos ); segment = (SCH_LINE*) s_wires.begin(); while( segment ) { if( !segment->IsNull() ) // Redraw if segment length != 0 segment->Draw( aPanel, aDC, wxPoint( 0, 0 ), g_XorMode, color ); segment = segment->Next(); } }
void SCH_EDIT_FRAME::EndSegment( wxDC* DC ) { SCH_SCREEN* screen = GetScreen(); SCH_LINE* segment = (SCH_LINE*) screen->GetCurItem(); if( segment == NULL || segment->Type() != SCH_LINE_T || !segment->IsNew() ) return; // Delete zero length segments and clear item flags. SCH_ITEM* item = s_wires.begin(); while( item ) { item->ClearFlags(); wxCHECK_RET( item->Type() == SCH_LINE_T, wxT( "Unexpected object type in wire list." ) ); segment = (SCH_LINE*) item; item = item->Next(); if( segment->IsNull() ) delete s_wires.Remove( segment ); } if( s_wires.GetCount() == 0 ) return; // Get the last non-null wire (this is the last created segment). SetRepeatItem( segment = (SCH_LINE*) s_wires.GetLast() ); screen->SetCurItem( NULL ); m_canvas->EndMouseCapture( -1, -1, wxEmptyString, false ); // store the terminal point of this last segment: a junction could be needed // (the last wire could be merged/deleted/modified, and lost) wxPoint endpoint = segment->GetEndPoint(); // store the starting point of this first segment: a junction could be needed SCH_LINE* firstsegment = (SCH_LINE*) s_wires.GetFirst(); wxPoint startPoint = firstsegment->GetStartPoint(); // Save the old wires for the undo command DLIST< SCH_ITEM > oldWires; // stores here the old wires GetScreen()->ExtractWires( oldWires, true ); // Save them in oldWires list // Put the snap shot of the previous wire, buses, and junctions in the undo/redo list. PICKED_ITEMS_LIST oldItems; oldItems.m_Status = UR_WIRE_IMAGE; while( oldWires.GetCount() != 0 ) { ITEM_PICKER picker = ITEM_PICKER( oldWires.PopFront(), UR_WIRE_IMAGE ); oldItems.PushItem( picker ); } SaveCopyInUndoList( oldItems, UR_WIRE_IMAGE ); // Remove segments backtracking over others RemoveBacktracks( s_wires ); // Add the new wires screen->Append( s_wires ); // Correct and remove segments that need to be merged. screen->SchematicCleanUp(); // A junction could be needed to connect the end point of the last created segment. if( screen->IsJunctionNeeded( endpoint ) ) screen->Append( AddJunction( DC, endpoint ) ); // A junction could be needed to connect the start point of the set of new created wires if( screen->IsJunctionNeeded( startPoint ) ) screen->Append( AddJunction( DC, startPoint ) ); m_canvas->Refresh(); OnModify(); }
void SCH_EDIT_FRAME::BeginSegment( wxDC* DC, int type ) { SCH_LINE* segment; SCH_LINE* nextSegment; wxPoint cursorpos = GetCrossHairPosition(); // We should know if a segment is currently in progress segment = (SCH_LINE*) GetScreen()->GetCurItem(); if( segment ) // a current item exists, but not necessary a currently edited item { if( !segment->GetFlags() || ( segment->Type() != SCH_LINE_T ) ) { if( segment->GetFlags() ) { wxLogDebug( wxT( "BeginSegment: item->GetFlags()== %X" ), segment->GetFlags() ); } // no wire, bus or graphic line in progress segment = NULL; } } if( !segment ) // first point : Create the first wire or bus segment { switch( type ) { default: segment = new SCH_LINE( cursorpos, LAYER_NOTES ); break; case LAYER_WIRE: segment = new SCH_LINE( cursorpos, LAYER_WIRE ); /* A junction will be created later, when we'll know the * segment end position, and if the junction is really needed */ break; case LAYER_BUS: segment = new SCH_LINE( cursorpos, LAYER_BUS ); break; } segment->SetFlags( IS_NEW ); s_wires.PushBack( segment ); GetScreen()->SetCurItem( segment ); // We need 2 segments to go from a given start pin to an end point when the horizontal // and vertical lines only switch is on. if( GetForceHVLines() ) { nextSegment = new SCH_LINE( *segment ); nextSegment->SetFlags( IS_NEW ); s_wires.PushBack( nextSegment ); GetScreen()->SetCurItem( nextSegment ); } m_canvas->SetMouseCapture( DrawSegment, AbortCreateNewLine ); SetRepeatItem( NULL ); } else // A segment is in progress: terminates the current segment and add a new segment. { SCH_LINE* prevSegment = segment->Back(); // Be aware prevSegment can be null when the horizontal and vertical lines only switch is off // when we create the first segment. if( !GetForceHVLines() ) { // If only one segment is needed and it has a zero length, do not create a new one. if( segment->IsNull() ) return; } else { wxCHECK_RET( prevSegment != NULL, wxT( "Failed to create second line segment." ) ); // If two segments are required and they both have zero length, do not // create a new one. if( prevSegment && prevSegment->IsNull() && segment->IsNull() ) return; } m_canvas->CallMouseCapture( DC, wxDefaultPosition, false ); // Terminate the command if the end point is on a pin, junction, or another wire or bus. if( GetScreen()->IsTerminalPoint( cursorpos, segment->GetLayer() ) ) { EndSegment( DC ); return; } // Create a new segment, and chain it after the current new segment. nextSegment = new SCH_LINE( *segment ); nextSegment->SetStartPoint( cursorpos ); s_wires.PushBack( nextSegment ); segment->SetEndPoint( cursorpos ); segment->ClearFlags( IS_NEW ); segment->SetFlags( SELECTED ); nextSegment->SetFlags( IS_NEW ); GetScreen()->SetCurItem( nextSegment ); m_canvas->CallMouseCapture( DC, wxDefaultPosition, false ); } }