GSList * all_selection_items (Inkscape::Selection *s, GSList *l, SPObject *ancestor, bool hidden, bool locked) { SPDesktop *desktop = SP_ACTIVE_DESKTOP; for (GSList *i = (GSList *) s->itemList(); i != NULL; i = i->next) { if (SP_IS_ITEM (i->data) && !SP_OBJECT_IS_CLONED (i->data) && !desktop->isLayer(SP_ITEM(i->data))) { if (!ancestor || ancestor->isAncestorOf(SP_OBJECT (i->data))) { if ((hidden || !desktop->itemIsHidden(SP_ITEM(i->data))) && (locked || !SP_ITEM(i->data)->isLocked())) { l = g_slist_prepend (l, i->data); } } } if (!ancestor || ancestor->isAncestorOf(SP_OBJECT (i->data))) { l = all_items (SP_OBJECT (i->data), l, hidden, locked); } } return l; }
GSList * all_items (SPObject *r, GSList *l, bool hidden, bool locked) { SPDesktop *desktop = SP_ACTIVE_DESKTOP; if (SP_IS_DEFS(r)) return l; // we're not interested in items in defs if (!strcmp (SP_OBJECT_REPR (r)->name(), "svg:metadata")) return l; // we're not interested in metadata for (SPObject *child = sp_object_first_child(r); child; child = SP_OBJECT_NEXT (child)) { if (SP_IS_ITEM (child) && !SP_OBJECT_IS_CLONED (child) && !desktop->isLayer(SP_ITEM(child))) { if ((hidden || !desktop->itemIsHidden(SP_ITEM(child))) && (locked || !SP_ITEM(child)->isLocked())) { l = g_slist_prepend (l, child); } } l = all_items (child, l, hidden, locked); } return l; }