Exemple #1
0
void Item::SaveToDB(SQLTransaction& trans)
{
    bool isInTransaction = !(trans.null());
    if(!isInTransaction)
        trans = CharacterDatabase.BeginTransaction();

    uint32 guid = GetGUIDLow();
    switch(uState)
    {
        case ITEM_NEW:
        case ITEM_CHANGED:
        {
            uint8 index = 0;
            PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(uState == ITEM_NEW ? CHAR_ADD_ITEM_INSTANCE : CHAR_UPDATE_ITEM_INSTANCE);
            stmt->setUInt32(  index, GetEntry());
            stmt->setUInt32(++index, GUID_LOPART(GetOwnerGUID()));
            stmt->setUInt32(++index, GUID_LOPART(GetUInt64Value(ITEM_FIELD_CREATOR)));
            stmt->setUInt32(++index, GUID_LOPART(GetUInt64Value(ITEM_FIELD_GIFTCREATOR)));
            stmt->setUInt32(++index, GetCount());
            stmt->setUInt32(++index, GetUInt32Value(ITEM_FIELD_DURATION));

            std::ostringstream ssSpells;
            for(uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
                ssSpells << GetSpellCharges(i) << " ";
            stmt->setString(++index, ssSpells.str());

            stmt->setUInt32(++index, GetUInt32Value(ITEM_FIELD_FLAGS));

            std::ostringstream ssEnchants;
            for(uint8 i = 0; i < MAX_ENCHANTMENT_SLOT; ++i)
            {
                ssEnchants << GetEnchantmentId(EnchantmentSlot(i)) << " ";
                ssEnchants << GetEnchantmentDuration(EnchantmentSlot(i)) << " ";
                ssEnchants << GetEnchantmentCharges(EnchantmentSlot(i)) << " ";
            }
            stmt->setString(++index, ssEnchants.str());

            stmt->setInt32 (++index, GetItemRandomPropertyId());
            stmt->setUInt32(++index, GetUInt32Value(ITEM_FIELD_DURABILITY));
            stmt->setUInt32(++index, GetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME));
            stmt->setString(++index, m_text);
            stmt->setUInt32(++index, guid);

            trans->Append(stmt);

            if((uState == ITEM_CHANGED) && HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))
            {
                stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_GIFT_OWNER);
                stmt->setUInt32(0, GUID_LOPART(GetOwnerGUID()));
                stmt->setUInt32(1, guid);
                trans->Append(stmt);
            }
            break;
        }
        case ITEM_REMOVED:
        {
            PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_INSTANCE);
            stmt->setUInt32(0, guid);
            trans->Append(stmt);

            if(HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))
            {
                stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GIFT);
                stmt->setUInt32(0, guid);
                trans->Append(stmt);
            }

            if(!isInTransaction)
                CharacterDatabase.CommitTransaction(trans);

            delete this;
            return;
        }
        case ITEM_UNCHANGED:
            break;
    }

    SetState(ITEM_UNCHANGED);

    if(!isInTransaction)
        CharacterDatabase.CommitTransaction(trans);
}