void setJSSVGAnimatedIntegerBaseVal(ExecState* exec, JSObject* thisObject, JSValue value) { SVGAnimatedInteger* imp = static_cast<SVGAnimatedInteger*>(static_cast<JSSVGAnimatedInteger*>(thisObject)->impl()); imp->setBaseVal(value.toInt32(exec)); if (static_cast<JSSVGAnimatedInteger*>(thisObject)->context()) static_cast<JSSVGAnimatedInteger*>(thisObject)->context()->svgAttributeChanged(static_cast<JSSVGAnimatedInteger*>(thisObject)->impl()->associatedAttributeName()); }
static void baseValAttrSetter(v8::Local<v8::String> name, v8::Local<v8::Value> value, const v8::AccessorInfo& info) { SVGAnimatedInteger* imp = V8SVGAnimatedInteger::toNative(info.Holder()); int v = toInt32(value); ExceptionCode ec = 0; imp->setBaseVal(v, ec); if (UNLIKELY(ec)) setDOMException(ec, info.GetIsolate()); return; }
static v8::Handle<v8::Value> animValAttrGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info) { SVGAnimatedInteger* imp = V8SVGAnimatedInteger::toNative(info.Holder()); return v8Integer(imp->animVal(), info.GetIsolate()); }