void SVGDocumentExtensions::removeElementFromPendingResources(SVGStyledElement* element)
{
    ASSERT(element);

    // Remove the element from pending resources.
    if (!m_pendingResources.isEmpty() && element->hasPendingResources()) {
        Vector<AtomicString> toBeRemoved;
        HashMap<AtomicString, SVGPendingElements*>::iterator end = m_pendingResources.end();
        for (HashMap<AtomicString, SVGPendingElements*>::iterator it = m_pendingResources.begin(); it != end; ++it) {
            SVGPendingElements* elements = it->value;
            ASSERT(elements);
            ASSERT(!elements->isEmpty());

            elements->remove(element);
            if (elements->isEmpty())
                toBeRemoved.append(it->key);
        }

        element->clearHasPendingResourcesIfPossible();

        // We use the removePendingResource function here because it deals with set lifetime correctly.
        Vector<AtomicString>::iterator vectorEnd = toBeRemoved.end();
        for (Vector<AtomicString>::iterator it = toBeRemoved.begin(); it != vectorEnd; ++it)
            removePendingResource(*it);
    }

    // Remove the element from pending resources that were scheduled for removal.
    if (!m_pendingResourcesForRemoval.isEmpty()) {
        Vector<AtomicString> toBeRemoved;
        HashMap<AtomicString, SVGPendingElements*>::iterator end = m_pendingResourcesForRemoval.end();
        for (HashMap<AtomicString, SVGPendingElements*>::iterator it = m_pendingResourcesForRemoval.begin(); it != end; ++it) {
            SVGPendingElements* elements = it->value;
            ASSERT(elements);
            ASSERT(!elements->isEmpty());

            elements->remove(element);
            if (elements->isEmpty())
                toBeRemoved.append(it->key);
        }

        // We use the removePendingResourceForRemoval function here because it deals with set lifetime correctly.
        Vector<AtomicString>::iterator vectorEnd = toBeRemoved.end();
        for (Vector<AtomicString>::iterator it = toBeRemoved.begin(); it != vectorEnd; ++it)
            removePendingResourceForRemoval(*it);
    }
}
void SVGDocumentExtensions::removeElementFromPendingResources(Element* element)
{
    ASSERT(element);

    // Remove the element from pending resources.
    if (!m_pendingResources.isEmpty() && element->hasPendingResources()) {
        Vector<AtomicString> toBeRemoved;
        for (const auto& entry : m_pendingResources) {
            SVGPendingElements* elements = entry.value.get();
            ASSERT(elements);
            ASSERT(!elements->isEmpty());

            elements->remove(element);
            if (elements->isEmpty())
                toBeRemoved.append(entry.key);
        }

        clearHasPendingResourcesIfPossible(element);

        // We use the removePendingResource function here because it deals with set lifetime correctly.
        for (const AtomicString& id : toBeRemoved)
            removePendingResource(id);
    }

    // Remove the element from pending resources that were scheduled for removal.
    if (!m_pendingResourcesForRemoval.isEmpty()) {
        Vector<AtomicString> toBeRemoved;
        for (const auto& entry : m_pendingResourcesForRemoval) {
            SVGPendingElements* elements = entry.value.get();
            ASSERT(elements);
            ASSERT(!elements->isEmpty());

            elements->remove(element);
            if (elements->isEmpty())
                toBeRemoved.append(entry.key);
        }

        // We use the removePendingResourceForRemoval function here because it deals with set lifetime correctly.
        for (const AtomicString& id : toBeRemoved)
            removePendingResourceForRemoval(id);
    }
}
SVGStyledElement* SVGDocumentExtensions::removeElementFromPendingResourcesForRemoval(const AtomicString& id)
{
    if (id.isEmpty())
        return 0;

    SVGPendingElements* resourceSet = m_pendingResourcesForRemoval.get(id);
    if (!resourceSet || resourceSet->isEmpty())
        return 0;

    SVGPendingElements::iterator firstElement = resourceSet->begin();
    SVGStyledElement* element = *firstElement;

    resourceSet->remove(firstElement);

    if (resourceSet->isEmpty())
        removePendingResourceForRemoval(id);

    return element;
}