Exemple #1
0
static void testCommuns(FragTrap &ft, ScavTrap &st)
{
    FragTrap copy(ft);
    FragTrap test = copy;

    ft.takeDmg(35);
    ft.takeDmg(35);
    ft.takeDmg(100);

    ft.beRepaired(80);
    ft.beRepaired(80);

    ft.rangeAttack("farfaraway");
    ft.meleeAttack("closeTaget");

    ScavTrap ccopy(st);
    ScavTrap ttest = ccopy;

    st.takeDmg(35);
    st.takeDmg(35);
    st.takeDmg(100);

    st.beRepaired(80);
    st.beRepaired(80);
    st.rangeAttack("farfaraway");
    st.meleeAttack("closeTaget");

}
Exemple #2
0
int		main( void )
{
	FragTrap* robot = new FragTrap("ClapTrap");
	ScavTrap* robote = new ScavTrap("C3PO");
	robot->rangedAttack("C3PO");
	robote->rangedAttack("ClapTrap");
	robot->meleeAttack("C3PO");
	robote->meleeAttack("ClapTrap");
	robot->takeDamage(60);
	robote->takeDamage(60);
	robot->takeDamage(30);
	robote->takeDamage(30);
	ScavTrap* Noobbot = new ScavTrap("C3PO");
	Noobbot = robote;
	Noobbot->takeDamage( 50 );
	robot->vaulthunter_dot_exe("C3PO");
	robote->challengeNewcomer("ClapTrap");
	robot->takeDamage(20);
	robot->beRepaired(101);
	robot->vaulthunter_dot_exe("C3PO");
	robote->challengeNewcomer("ClapTrap");
	robot->vaulthunter_dot_exe("C3PO");
	robote->challengeNewcomer("ClapTrap");
	robot->vaulthunter_dot_exe("C3PO");
	robote->challengeNewcomer("ClapTrap");
	robot->vaulthunter_dot_exe("C3PO");
	robote->challengeNewcomer("ClapTrap");
	robot->takeDamage(150);
	robote->takeDamage(150);

	delete robot;
	delete robote;
}
Exemple #3
0
static void testCommuns(FragTrap &ft, ScavTrap &st, NinjaTrap &nt, SuperTrap &sut)
{
    std::cout << std::endl << "STD TESTS" << std::endl;

    FragTrap copy(ft);
    FragTrap test = copy;

    ft.takeDmg(35);
    ft.takeDmg(35);
    ft.takeDmg(100);

    ft.beRepaired(80);
    ft.beRepaired(80);

    ft.rangeAttack("farfaraway");
    ft.meleeAttack("closeTaget");

    ScavTrap ccopy(st);
    ScavTrap ttest = ccopy;

    st.takeDmg(35);
    st.takeDmg(35);
    st.takeDmg(100);

    st.beRepaired(80);
    st.beRepaired(80);
    st.rangeAttack("farfaraway");
    st.meleeAttack("closeTaget");

    NinjaTrap cccopy(nt);
    NinjaTrap tttest = cccopy;

    nt.takeDmg(35);
    nt.takeDmg(35);
    nt.takeDmg(100);

    nt.beRepaired(80);
    nt.beRepaired(80);

    nt.rangeAttack("farfaraway");
    nt.meleeAttack("closeTaget");

    SuperTrap ccccopy(sut);
    SuperTrap ttttest = ccccopy;

    sut.takeDmg(35);
    sut.takeDmg(35);
    sut.takeDmg(100);

    sut.beRepaired(80);
    sut.beRepaired(80);

    sut.rangeAttack("farfaraway");
    sut.meleeAttack("closeTaget");
}
Exemple #4
0
int main(void)
{
	srand(time(NULL));
	FragTrap *Clappy = new FragTrap("Clappy");
	ScavTrap *Scavy = new ScavTrap("Scavy");

	std::cout << "\033[35m";
	Clappy->takeDamage(42);
	std::cout << "\033[36m";
	Scavy->takeDamage(42);

	std::cout << std::endl << std::endl;

	std::cout << "\033[35m";
	Clappy->vaulthunter_dot_exe("Scavy");
	std::cout << "\033[36m";
	Scavy->challengeNewcomer();

	std::cout << std::endl << std::endl;

	std::cout << "\033[35m";
	Clappy->meleeAttack("Scavy");
	std::cout << "\033[36m";
	Scavy->meleeAttack("Clappy");

	std::cout << std::endl << std::endl;

	std::cout << "\033[35m";
	Clappy->rangedAttack("Scavy");
	std::cout << "\033[36m";
	Scavy->rangedAttack("Clappy");

	std::cout << std::endl << std::endl;

	std::cout << "\033[35m";
	Clappy->beRepaired(42);
	std::cout << "\033[36m";
	Scavy->beRepaired(42);

	std::cout << std::endl << std::endl;

	std::cout << "\033[35m";
	Clappy->print_status();
	std::cout << "\033[36m";
	Scavy->print_status();


	delete Clappy;
	delete Scavy;
	return (0);
}
Exemple #5
0
void	attack(ScavTrap & p1, ClapTrap & p2)
{
	int rand1 = rand() % 3;
	unsigned int nb_dmg;

	if (rand1 == 0)
	{
		p1.rangedAttack(p2.getName());
		p2.takeDamage(p1.getRanged_attack_dmg());
	}
	else if (rand1 == 1)
	{
		p1.meleeAttack(p2.getName());
		p2.takeDamage(p1.getMelee_attack_dmg());
	}
	else
	{
		if ((nb_dmg = p1.challengeNewcomer(p2.getName())) != 0)
			p2.takeDamage(nb_dmg);
	}
}