Exemple #1
0
int main()
{
	VideoCapture webcam(3);
	Mat frame;

	webcam.set(CV_CAP_PROP_FRAME_WIDTH, height);
	webcam.set(CV_CAP_PROP_FRAME_HEIGHT, width);

	if (serialPort.connect("//dev//ttymxc3")==0) {
		cout << "Can't open serial port" << endl;
		return -1;
	}
	while(true)
	{
		timer.reset();
		webcam.read(frame);
		cv::blur( frame, frame, Size(4,4) );
		imshow("Blured",frame);

		Mat frame_can = Mat::zeros( frame.size(), CV_8UC3 );
		cv::Canny( frame, frame_can, 50, 200, 3 );
		detect_lines(frame_can, frame, "Canny");

		waitKey(5);

		cout << "Timer: "  << timer.elapsed() << endl;

	}
	return 0;
}
/// <summary>
/// Entry point for the application
/// </summary>
/// <param name="hInstance">handle to the application instance</param>
/// <param name="hPrevInstance">always 0</param>
/// <param name="lpCmdLine">command line arguments</param>
/// <param name="nCmdShow">whether to display minimized, maximized, or normally</param>
/// <returns>status</returns>
int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow)
{
	port1.connect(L"\\\\.\\COM17");
	port2.connect2(L"\\\\.\\COM21"); //neu

	CSkeletonBasics application;
    application.Run(hInstance, nCmdShow);
}
int main()
{
	Dualshock3 joystick;
	joystick.connect();
	
	int err=serialPort.connect("//dev//ttyACM0");
	
	send_command('n', 0);

	while( 1 ) 	/* infinite loop */
	{

		joystick.getData();
		
		if (joystick.button[16]){
			serialPort.disconnect();
			close( joy_fd );
			system("sixad --stop &");
			exit(0);
		}
		
		joystick.getData();
		
		// Detect conflits and process input
		if (joystick.axis[12] != 0 && joystick.axis[13] != 0){
			// Rumbleeeeeee
			send_command('n', 0);
		}else if (joystick.axis[12] == 0 && joystick.axis[13] != 0){
			//input_processing(FWD, joystick.axis[13]);
			cout << "frente" << endl;
			send_command('f', joystick.axis[12]/547);
		}else if(joystick.axis[12] != 0 && joystick.axis[13] == 0){
			//input_processing(BCK, joystick.axis[12]);
			send_command('b', joystick.axis[13]/547);
		}else{
			send_command('n', 0);
		}
		
		joystick.getData();
		
		if (joystick.axis[0] > 0){
			send_command('r', joystick.axis[0]);
		}else if(joystick.axis[0] < 0){
			send_command('l', abs(joystick.axis[0]));
		}else{
			send_command('l', 0);
		}
	}

	serialPort.disconnect();
	close( joy_fd );	/* too bad we never get here */
	return 0;
}
Exemple #4
0
int main() {
	cout << "AX Control starts" << endl; // prints AX Control 
	int error=0; 
	int idAX12=0; 
	SerialPort serialPort; 
	if (serialPort.connect("/dev/ttyUSB0")!=0) {
		printf ("Serial port opened\n");
		// Sync Write: 0xFF 0xFF 0xFE(broadcast) [(L+1) * N + 4] 0x83(instruction)  0x20(location) 0x02(lenght of the data) 0x01(id1) lowvel1 hivel1 0x02(id2) lowvel2 hivel2 chk
		// This one sends vels to both motors with orientation
		sendVels(1,512,1, 2,512,0, &serialPort);
		serialPort.disconnect();
	} else {
		printf ("nCan't open serial port");
		error=-1;
	}
	 
	cout << endl << "AX Control ends" << endl; // prints AX Control
	return error;
}
Exemple #5
0
int main() {
  Gamepad gpad(0);
  SerialPort serial;
  Sleep(1000);
  serial.connect("\\\\.\\COM11");

  while (true) {
    gpad.update();
    float lx = scaleInput(gpad.getStickLeftX());
    float ly = scaleInput(gpad.getStickLeftY());
    float rx = scaleInput(gpad.getStickRightX());
    float ry = scaleInput(gpad.getStickRightY());
    printf("lx = %f ly =%f rx = %f ry = %f\n", lx, ly, rx, ry);
    int16_t v[2];
    v[0] = ly * 255;
    v[1] = ry * 255;
    int ret = serial.WriteData((char*)v, 4);
    Sleep(20);
  }

}