void SyncWheels() { int numWheels = GetNumWheels(); int i; for (i=0;i<numWheels;i++) { WheelInfo& info = m_vehicle->GetWheelInfo(i); PHY_IMotionState* motionState = (PHY_IMotionState*)info.m_clientInfo ; m_vehicle->UpdateWheelTransform(i); SimdTransform trans = m_vehicle->GetWheelTransformWS(i); SimdQuaternion orn = trans.getRotation(); const SimdVector3& pos = trans.getOrigin(); motionState->setWorldOrientation(orn.x(),orn.y(),orn.z(),orn[3]); motionState->setWorldPosition(pos.x(),pos.y(),pos.z()); } }