void SkSVGDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bm, const SkRect* srcOrNull, const SkRect& dst, const SkPaint& paint, SkCanvas::SrcRectConstraint) { SkMatrix adjustedMatrix; adjustedMatrix.setRectToRect(srcOrNull ? *srcOrNull : SkRect::Make(bm.bounds()), dst, SkMatrix::kFill_ScaleToFit); adjustedMatrix.postConcat(*draw.fMatrix); SkDraw adjustedDraw(draw); adjustedDraw.fMatrix = &adjustedMatrix; SkClipStack adjustedClipStack; if (srcOrNull && *srcOrNull != SkRect::Make(bm.bounds())) { adjustedClipStack = *draw.fClipStack; adjustedClipStack.clipRect(dst, *draw.fMatrix, SkCanvas::kIntersect_Op, paint.isAntiAlias()); adjustedDraw.fClipStack = &adjustedClipStack; } drawBitmapCommon(adjustedDraw, bm, paint); }
// Ensure that the 'getConservativeBounds' calls are returning bounds clamped // to the render target DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrClipBounds, reporter, ctxInfo) { static const int kXSize = 100; static const int kYSize = 100; const SkIRect intScreen = SkIRect::MakeWH(kXSize, kYSize); const SkRect screen = SkRect::Make(intScreen); SkRect clipRect(screen); clipRect.outset(10, 10); // create a clip stack that will (trivially) reduce to a single rect that // is larger than the screen SkClipStack stack; stack.clipRect(clipRect, SkMatrix::I(), kReplace_SkClipOp, false); bool isIntersectionOfRects = true; SkRect devStackBounds; stack.getConservativeBounds(0, 0, kXSize, kYSize, &devStackBounds, &isIntersectionOfRects); // make sure that the SkClipStack is behaving itself REPORTER_ASSERT(reporter, screen == devStackBounds); REPORTER_ASSERT(reporter, isIntersectionOfRects); // wrap the SkClipStack in a GrClip GrClipStackClip clipData(&stack); SkIRect devGrClipBound; clipData.getConservativeBounds(kXSize, kYSize, &devGrClipBound, &isIntersectionOfRects); // make sure that GrClip is behaving itself REPORTER_ASSERT(reporter, intScreen == devGrClipBound); REPORTER_ASSERT(reporter, isIntersectionOfRects); }