bool GrStrokePathRenderer::canDrawPath(const SkPath& path, const SkStrokeRec& stroke, const GrDrawTarget* target, bool antiAlias) const { // FIXME : put the proper condition once GrDrawTarget::isOpaque is implemented const bool isOpaque = true; // target->isOpaque(); // FIXME : remove this requirement once we have AA circles and implement the // circle joins/caps appropriately in the ::onDrawPath() function. const bool requiresAACircle = (stroke.getCap() == SkPaint::kRound_Cap) || (stroke.getJoin() == SkPaint::kRound_Join); // Indices being stored in uint16, we don't want to overflow the indices capacity static const int maxVBSize = 1 << 16; const int maxNbVerts = (path.countPoints() + 1) * 5; // Check that the path contains no curved lines, only straight lines static const uint32_t unsupportedMask = SkPath::kQuad_SegmentMask | SkPath::kCubic_SegmentMask; // Must not be filled nor hairline nor semi-transparent // Note : May require a check to path.isConvex() if AA is supported return ((stroke.getStyle() == SkStrokeRec::kStroke_Style) && (maxNbVerts < maxVBSize) && !path.isInverseFillType() && isOpaque && !requiresAACircle && !antiAlias && ((path.getSegmentMasks() & unsupportedMask) == 0)); }
bool GrDefaultPathRenderer::canDrawPath(const SkPath& path, const SkStrokeRec& stroke, const GrDrawTarget* target, bool antiAlias) const { // this class can draw any path with any fill but doesn't do any anti-aliasing. return !antiAlias && !(SkPath::kConic_SegmentMask & path.getSegmentMasks()) && (stroke.isFillStyle() || IsStrokeHairlineOrEquivalent(stroke, target->getDrawState().getViewMatrix(), NULL)); }
bool GrAAHairLinePathRenderer::canDrawPath(const GrDrawTarget::Caps& targetCaps, const SkPath& path, GrPathFill fill, bool antiAlias) const { static const uint32_t gReqDerivMask = SkPath::kCubic_SegmentMask | SkPath::kQuad_SegmentMask; return (kHairLine_PathFill == fill && antiAlias && (targetCaps.fShaderDerivativeSupport || !(gReqDerivMask & path.getSegmentMasks()))); }
bool GrAAHairLinePathRenderer::canDrawPath(const SkPath& path, const SkStrokeRec& stroke, const GrDrawTarget* target, bool antiAlias) const { if (!stroke.isHairlineStyle() || !antiAlias) { return false; } static const uint32_t gReqDerivMask = SkPath::kCubic_SegmentMask | SkPath::kQuad_SegmentMask; if (!target->getCaps().shaderDerivativeSupport() && (gReqDerivMask & path.getSegmentMasks())) { return false; } return true; }
bool GrAAHairLinePathRenderer::canDrawPath(const SkPath& path, GrPathFill fill, const GrDrawTarget* target, bool antiAlias) const { if (fill != kHairLine_GrPathFill || !antiAlias) { return false; } static const uint32_t gReqDerivMask = SkPath::kCubic_SegmentMask | SkPath::kQuad_SegmentMask; if (!target->getCaps().fShaderDerivativeSupport && (gReqDerivMask & path.getSegmentMasks())) { return false; } return true; }
bool GrAAHairLinePathRenderer::canDrawPath(const GrDrawTarget* target, const GrPipelineBuilder* pipelineBuilder, const SkMatrix& viewMatrix, const SkPath& path, const GrStrokeInfo& stroke, bool antiAlias) const { if (!antiAlias) { return false; } if (!IsStrokeHairlineOrEquivalent(stroke, viewMatrix, NULL)) { return false; } if (SkPath::kLine_SegmentMask == path.getSegmentMasks() || target->caps()->shaderCaps()->shaderDerivativeSupport()) { return true; } return false; }
bool GrAAHairLinePathRenderer::canDrawPath(const SkPath& path, const SkStrokeRec& stroke, const GrDrawTarget* target, bool antiAlias) const { if (!antiAlias) { return false; } if (!IsStrokeHairlineOrEquivalent(stroke, target->getDrawState().getViewMatrix(), NULL)) { return false; } if (SkPath::kLine_SegmentMask == path.getSegmentMasks() || target->caps()->shaderDerivativeSupport()) { return true; } return false; }
void GrGLPath::InitPathObjectPathData(GrGLGpu* gpu, GrGLuint pathID, const SkPath& skPath) { SkASSERT(!skPath.isEmpty()); #ifdef SK_SCALAR_IS_FLOAT // This branch does type punning, converting SkPoint* to GrGLfloat*. if ((skPath.getSegmentMasks() & SkPath::kConic_SegmentMask) == 0) { int verbCnt = skPath.countVerbs(); int pointCnt = skPath.countPoints(); int coordCnt = pointCnt * 2; SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt); SkSTArray<16, GrGLfloat, true> pathCoords(coordCnt); static_assert(sizeof(SkPoint) == sizeof(GrGLfloat) * 2, "sk_point_not_two_floats"); pathCommands.resize_back(verbCnt); pathCoords.resize_back(coordCnt); skPath.getPoints(reinterpret_cast<SkPoint*>(&pathCoords[0]), pointCnt); skPath.getVerbs(&pathCommands[0], verbCnt); SkDEBUGCODE(int verbCoordCnt = 0); for (int i = 0; i < verbCnt; ++i) { SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]); pathCommands[i] = verb_to_gl_path_cmd(v); SkDEBUGCODE(verbCoordCnt += num_coords(v)); } SkASSERT(verbCnt == pathCommands.count()); SkASSERT(verbCoordCnt == pathCoords.count()); SkDEBUGCODE(verify_floats(&pathCoords[0], pathCoords.count())); GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0], pathCoords.count(), GR_GL_FLOAT, &pathCoords[0])); return; } #endif SkAssertResult(init_path_object_for_general_path<false>(gpu, pathID, skPath)); }
void GrGLPath::InitPathObject(GrGLGpu* gpu, GrGLuint pathID, const SkPath& skPath, const GrStrokeInfo& stroke) { SkASSERT(!stroke.isDashed()); if (!skPath.isEmpty()) { int verbCnt = skPath.countVerbs(); int pointCnt = skPath.countPoints(); int minCoordCnt = pointCnt * 2; SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt); SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt); SkDEBUGCODE(int numCoords = 0); if ((skPath.getSegmentMasks() & SkPath::kConic_SegmentMask) == 0) { // This branch does type punning, converting SkPoint* to GrGLfloat*. SK_COMPILE_ASSERT(sizeof(SkPoint) == sizeof(GrGLfloat) * 2, sk_point_not_two_floats); // This branch does not convert with SkScalarToFloat. #ifndef SK_SCALAR_IS_FLOAT #error Need SK_SCALAR_IS_FLOAT. #endif pathCommands.resize_back(verbCnt); pathCoords.resize_back(minCoordCnt); skPath.getPoints(reinterpret_cast<SkPoint*>(&pathCoords[0]), pointCnt); skPath.getVerbs(&pathCommands[0], verbCnt); for (int i = 0; i < verbCnt; ++i) { SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]); pathCommands[i] = verb_to_gl_path_cmd(v); SkDEBUGCODE(numCoords += num_coords(v)); } } else { SkPoint points[4]; SkPath::RawIter iter(skPath); SkPath::Verb verb; while ((verb = iter.next(points)) != SkPath::kDone_Verb) { pathCommands.push_back(verb_to_gl_path_cmd(verb)); GrGLfloat coords[6]; int coordsForVerb; switch (verb) { case SkPath::kMove_Verb: points_to_coords(points, 0, 1, coords); coordsForVerb = 2; break; case SkPath::kLine_Verb: points_to_coords(points, 1, 1, coords); coordsForVerb = 2; break; case SkPath::kConic_Verb: points_to_coords(points, 1, 2, coords); coords[4] = SkScalarToFloat(iter.conicWeight()); coordsForVerb = 5; break; case SkPath::kQuad_Verb: points_to_coords(points, 1, 2, coords); coordsForVerb = 4; break; case SkPath::kCubic_Verb: points_to_coords(points, 1, 3, coords); coordsForVerb = 6; break; case SkPath::kClose_Verb: continue; default: SkASSERT(false); // Not reached. continue; } SkDEBUGCODE(numCoords += num_coords(verb)); pathCoords.push_back_n(coordsForVerb, coords); } } SkASSERT(verbCnt == pathCommands.count()); SkASSERT(numCoords == pathCoords.count()); GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0], pathCoords.count(), GR_GL_FLOAT, &pathCoords[0])); } else { GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, NULL, 0, GR_GL_FLOAT, NULL)); } if (stroke.needToApply()) { SkASSERT(!stroke.isHairlineStyle()); GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_STROKE_WIDTH, SkScalarToFloat(stroke.getWidth()))); GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_MITER_LIMIT, SkScalarToFloat(stroke.getMiter()))); GrGLenum join = join_to_gl_join(stroke.getJoin()); GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join)); GrGLenum cap = cap_to_gl_cap(stroke.getCap()); GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAPS, cap)); GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_STROKE_BOUND, 0.02f)); } }