Exemple #1
0
SkView::Click* SkView::findClickHandler(SkScalar x, SkScalar y, unsigned modi) {
    if (x < 0 || y < 0 || x >= fWidth || y >= fHeight) {
        return nullptr;
    }

    if (this->onSendClickToChildren(x, y, modi)) {
        F2BIter    iter(this);
        SkView*    child;

        while ((child = iter.next()) != nullptr)
        {
            SkPoint p;
            if (!child->globalToLocal(x, y, &p)) {
                continue;
            }

            Click* click = child->findClickHandler(p.fX, p.fY, modi);

            if (click) {
                return click;
            }
        }
    }

    return this->onFindClickHandler(x, y, modi);
}
Exemple #2
0
SkView::Click* SkView::findClickHandler(SkScalar x, SkScalar y, unsigned modi) {
    if (x < 0 || y < 0 || x >= fWidth || y >= fHeight) {
        return nullptr;
    }

    if (this->onSendClickToChildren(x, y, modi)) {
        F2BIter    iter(this);
        SkView*    child;

        while ((child = iter.next()) != nullptr) {
            SkPoint p;
#if 0
            if (!child->globalToLocal(x, y, &p)) {
                continue;
            }
#else
            // the above seems broken, so just respecting fLoc for now <reed>
            p.set(x - child->fLoc.x(), y - child->fLoc.y());
#endif

            Click* click = child->findClickHandler(p.fX, p.fY, modi);

            if (click) {
                return click;
            }
        }
    }

    return this->onFindClickHandler(x, y, modi);
}
Exemple #3
0
void SkView::DoClickUp(Click* click, int x, int y)
{
	SkASSERT(click);

	SkView* target = (SkView*)SkEventSink::FindSink(click->fTargetID);
	if (target == NULL)
		return;

	click->fIPrev = click->fICurr;
	click->fICurr.set(x, y);

	click->fPrev = click->fCurr;
	click->fCurr.iset(x, y);
	target->globalToLocal(&click->fCurr);

	click->fState = Click::kUp_State;
	target->onClick(click);
}
void SkView::DoClickUp(Click* click, int x, int y)
{
    SkASSERT(click);

    SkView* target = (SkView*)SkEventSink::FindSink(click->fTargetID);
    if (NULL == target) {
        return;
    }

    click->fIPrev = click->fICurr;
    click->fICurr.set(x, y);

    click->fPrev = click->fCurr;
    click->fCurr.iset(x, y);
    if (!target->globalToLocal(&click->fCurr)) {
        // on failure pretend the mouse didn't move
        click->fCurr = click->fPrev;
    }

    click->fState = Click::kUp_State;
    target->onClick(click);
}
void SkView::DoClickDown(Click* click, int x, int y)
{
    SkASSERT(click);

    SkView* target = (SkView*)SkEventSink::FindSink(click->fTargetID);
    if (NULL == target) {
        return;
    }

    click->fIOrig.set(x, y);
    click->fICurr = click->fIPrev = click->fIOrig;

    click->fOrig.iset(x, y);
    if (!target->globalToLocal(&click->fOrig)) {
        // no history to let us recover from this failure
        return;
    }
    click->fPrev = click->fCurr = click->fOrig;

    click->fState = Click::kDown_State;
    target->onClick(click);
}
Exemple #6
0
void SkView::DoClickMoved(Click* click, int x, int y, unsigned modi) {
    SkASSERT(click);

    SkView* target = (SkView*)SkEventSink::FindSink(click->fTargetID);
    if (nullptr == target) {
        return;
    }

    click->fIPrev = click->fICurr;
    click->fICurr.set(x, y);

    click->fPrev = click->fCurr;
    click->fCurr.iset(x, y);
    if (!target->globalToLocal(&click->fCurr)) {
        // on failure pretend the mouse didn't move
        click->fCurr = click->fPrev;
    }

    click->fState = Click::kMoved_State;
    click->fModifierKeys = modi;
    target->onClick(click);
}