Exemple #1
0
void SoundManager::onDurationChanged( SoundPlayer* player, int64_t duration )
{
    SoundClip* clip = player->clip();

    double fps = static_cast< double >( editor()->fps() );

    double frameLength = duration * fps / 1000.0;
    clip->setLength( frameLength );

    emit soundClipDurationChanged();
}
Exemple #2
0
Status SoundManager::loadSound(Layer* soundLayer, int frameNumber, QString strSoundFile)
{
    Q_ASSERT(soundLayer);
    if (soundLayer->type() != Layer::SOUND)
    {
        return Status::ERROR_INVALID_LAYER_TYPE;
    }

    if (frameNumber < 0)
    {
        return Status::ERROR_INVALID_FRAME_NUMBER;
    }

    if (!QFile::exists(strSoundFile))
    {
        return Status::FILE_NOT_FOUND;
    }

    KeyFrame* key = soundLayer->getKeyFrameAt(frameNumber);
    if (key == nullptr)
    {
        key = new SoundClip;
        soundLayer->addKeyFrame(frameNumber, key);
    }

    if (!key->fileName().isEmpty())
    {
        // file path should be empty.
        // we can only load a audio clip to an empty key! 
        return Status::FAIL;
    }

    QString strCopyFile = soundLayer->object()->copyFileToDataFolder(strSoundFile);
    Q_ASSERT(!strCopyFile.isEmpty());

    QString sOriginalName = QFileInfo(strSoundFile).fileName();

    SoundClip* soundClip = dynamic_cast<SoundClip*>(key);
    soundClip->init(strCopyFile);
    soundClip->setSoundClipName(sOriginalName);

    Status st = createMediaPlayer(soundClip);
    if (!st.ok())
    {
        delete soundClip;
        return st;
    }

    return Status::OK;
}
Exemple #3
0
Status SoundManager::loadSound( Layer* soundLayer, int frameNumber, QString strSoundFile )
{
    Q_ASSERT( soundLayer );
    if ( soundLayer->type() != Layer::SOUND )
    {
        return Status::ERROR_INVALID_LAYER_TYPE;
    }

    if ( frameNumber < 0 )
    {
        return Status::ERROR_INVALID_FRAME_NUMBER;
    }

    if ( !QFile::exists( strSoundFile ) )
    {
        return Status::FILE_NOT_FOUND;
    }
    
    KeyFrame* key = soundLayer->getKeyFrameAt( frameNumber );
    if ( key == nullptr )
    {
        key = new SoundClip;
    }
    
    if ( !key->fileName().isEmpty() )
    {
        return Status::FAIL;
    }
    
    SoundClip* soundClip = dynamic_cast< SoundClip* >( key );
    soundClip->init( strSoundFile );
    
    Status st = mSoundPlayer->addSound( soundClip );

    if ( !st.ok() )
    {
        delete soundClip;
        return st;
    }
    
    bool bAddOK = soundLayer->addKeyFrame( frameNumber, soundClip );
    if ( !bAddOK )
    {
        delete soundClip;
        return Status::FAIL;
    }

    return Status::OK;
}
Exemple #4
0
Status LayerSound::loadSoundAtFrame( QString strFilePath, int frameNumber )
{
    if ( !QFile::exists( strFilePath ) )
    {
        return Status::FILE_NOT_FOUND;
    }
    
    QFileInfo info( strFilePath );
    if ( !info.isFile() )
    {
        strFilePath = "";
    }

    SoundClip* clip = new SoundClip;
    clip->init( strFilePath );
    clip->setPos( frameNumber );
    loadKey( clip );
    return Status::OK;
}
void PlaybackManager::stopSounds()
{
    std::vector< LayerSound* > kSoundLayers;
    for ( int i = 0; i < object()->getLayerCount(); ++i )
    {
        Layer* layer = object()->getLayer( i );
        if ( layer->type() == Layer::SOUND )
        {
            kSoundLayers.push_back( static_cast< LayerSound* >( layer ) );
        }
    }

    for ( LayerSound* layer : kSoundLayers )
    {
        layer->foreachKeyFrame( []( KeyFrame* key )
        {
            SoundClip* clip = static_cast< SoundClip* >( key );
            clip->stop();
        } );
    }
}
void PlaybackManager::playSounds( int frame )
{
    std::vector< LayerSound* > kSoundLayers;
    for ( int i = 0; i < object()->getLayerCount(); ++i )
    {
        Layer* layer = object()->getLayer( i );
        if ( layer->type() == Layer::SOUND )
        {
            kSoundLayers.push_back( static_cast< LayerSound* >( layer ) );
        }
    }

    for ( LayerSound* layer : kSoundLayers )
    {
        if ( layer->keyExists( frame ) )
        {
            KeyFrame* key = layer->getKeyFrameAt( frame );
            SoundClip* clip = static_cast< SoundClip* >( key );

            clip->play();
        }
    }
}
Exemple #7
0
void Editor::backup(int backupLayer, int backupFrame, QString undoText)
{
    while (mBackupList.size() - 1 > mBackupIndex && mBackupList.size() > 0)
    {
        delete mBackupList.takeLast();
    }
    while (mBackupList.size() > 19)   // we authorize only 20 levels of cancellation
    {
        delete mBackupList.takeFirst();
        mBackupIndex--;
    }

    Layer* layer = mObject->getLayer(backupLayer);
    if (layer != nullptr)
    {
        if (layer->type() == Layer::BITMAP)
        {
            BitmapImage* bitmapImage = static_cast<LayerBitmap*>(layer)->getLastBitmapImageAtFrame(backupFrame, 0);
            if (currentFrame() == 1) {
                int previous = layer->getPreviousKeyFramePosition(backupFrame);
                bitmapImage = static_cast<LayerBitmap*>(layer)->getBitmapImageAtFrame(previous);
            }
            if (bitmapImage != nullptr)
            {
                BackupBitmapElement* element = new BackupBitmapElement(bitmapImage);
                element->layer = backupLayer;
                element->frame = backupFrame;
                element->undoText = undoText;
                element->somethingSelected = getScribbleArea()->isSomethingSelected();
                element->mySelection = getScribbleArea()->mySelection;
                element->myTransformedSelection = getScribbleArea()->myTransformedSelection;
                element->myTempTransformedSelection = getScribbleArea()->myTempTransformedSelection;
                mBackupList.append(element);
                mBackupIndex++;
            }
        }
        else if (layer->type() == Layer::VECTOR)
        {
            VectorImage* vectorImage = static_cast<LayerVector*>(layer)->getLastVectorImageAtFrame(backupFrame, 0);
            if (vectorImage != nullptr)
            {
                BackupVectorElement* element = new BackupVectorElement(vectorImage);
                element->layer = backupLayer;
                element->frame = backupFrame;
                element->undoText = undoText;
                element->somethingSelected = getScribbleArea()->isSomethingSelected();
                element->mySelection = getScribbleArea()->mySelection;
                element->myTransformedSelection = getScribbleArea()->myTransformedSelection;
                element->myTempTransformedSelection = getScribbleArea()->myTempTransformedSelection;
                mBackupList.append(element);
                mBackupIndex++;
            }
        }
        else if (layer->type() == Layer::SOUND)
        {
            int previous = layer->getPreviousKeyFramePosition(backupFrame);
            KeyFrame* key = layer->getLastKeyFrameAtPosition(backupFrame);

            // in case tracks overlap, get previous frame
            if (key == nullptr)
            {
                KeyFrame* previousKey = layer->getKeyFrameAt(previous);
                key = previousKey;
            }
            if (key != nullptr) {
                SoundClip* clip = static_cast<SoundClip*>(key);
                if (clip)
                {
                    BackupSoundElement* element = new BackupSoundElement(clip);
                    element->layer = backupLayer;
                    element->frame = backupFrame;
                    element->undoText = undoText;
                    element->fileName = clip->fileName();
                    mBackupList.append(element);
                    mBackupIndex++;
                }
            }
        }
    }

    updateAutoSaveCounter();

    emit updateBackup();
}