Exemple #1
0
    // starting function (executed once at the beginning of the simulation loop)
    void start(const OdeHandle& odeHandle, const OsgHandle& osgHandle, GlobalData& global)
    {
        setCameraHomePos(Pos(-6.32561, 5.12705, 3.17278),  Pos(-130.771, -17.7744, 0));


        global.odeConfig.setParam("noise", 0.05);
        global.odeConfig.setParam("controlinterval", 2);
        global.odeConfig.setParam("cameraspeed", 250);
        global.odeConfig.setParam("gravity", -6);
        setParam("UseQMPThread", false);

        // use Playground as boundary:
        AbstractGround* playground =
            new Playground(odeHandle, osgHandle, osg::Vec3(8, 0.2, 1), 1);
        //     // playground->setColor(Color(0,0,0,0.8));
        playground->setGroundColor(Color(2,2,2,1));
        playground->setPosition(osg::Vec3(0,0,0.05)); // playground positionieren und generieren
        global.obstacles.push_back(playground);

        Boxpile* boxpile = new Boxpile(odeHandle, osgHandle);
        boxpile->setColor("wall");
        boxpile->setPose(ROTM(M_PI/5.0,0,0,1)*TRANSM(0, 0,0.2));
        global.obstacles.push_back(boxpile);


        //     global.obstacles.push_back(playground);
        // double diam = .90;
        // OctaPlayground* playground3 = new OctaPlayground(odeHandle, osgHandle, osg::Vec3(/*Diameter*/4.0*diam, 5,/*Height*/ .3), 12,
        //                                                  false);
        // //  playground3->setColor(Color(.0,0.2,1.0,1));
        // playground3->setPosition(osg::Vec3(0,0,0)); // playground positionieren und generieren
        // global.obstacles.push_back(playground3);

        controller=0;

        //    addParameter("gamma_s",&teacher);
        global.configs.push_back(this);

        for(int i=0; i< bars; i++) {
            PassiveBox* b = new PassiveBox(odeHandle, osgHandle.changeColor(Color(0.,0.,0.)),
                                           osg::Vec3(1,10,0.3+i*.1),10);
            b->setPosition(osg::Vec3(10+i*7,0,0));
            global.obstacles.push_back(b);
        }

        /*******  H E X A P O D  *********/
        int numhexapods = 1;
        for ( int ii = 0; ii< numhexapods; ii++) {

            HexapodConf myHexapodConf        = Hexapod::getDefaultConf();
            myHexapodConf.coxaPower          = 1.5;
            myHexapodConf.tebiaPower         = 0.8;
            myHexapodConf.coxaJointLimitV    = .9; // M_PI/8;  // angle range for vertical dir. of legs
            myHexapodConf.coxaJointLimitH    = 1.3; //M_PI/4;
            myHexapodConf.tebiaJointLimit    = 1.8; // M_PI/4; // +- 45 degree
            myHexapodConf.percentageBodyMass = .5;
            myHexapodConf.useBigBox          = false;
            myHexapodConf.tarsus             = true;
            myHexapodConf.numTarsusSections  = 1;
            myHexapodConf.useTarsusJoints    = true;
            //    myHexapodConf.numTarsusSections = 2;

            OdeHandle rodeHandle = odeHandle;
            rodeHandle.substance.toRubber(20);


            vehicle = new Hexapod(rodeHandle, osgHandle.changeColor("Green"),
                                  myHexapodConf, "Hexapod_" + std::itos(teacher*10000));

            // on the top
            vehicle->place(osg::Matrix::rotate(M_PI*1,1,0,0)*osg::Matrix::translate(0,0,1.5+ 2*ii));
            // normal position
            //    vehicle->place(osg::Matrix::translate(0,0,0));

//     InvertMotorNStepConf cc = InvertMotorNStep::getDefaultConf();
//     cc.cInit=1.0;
//     cc.useS=false;
            //    cc.someInternalParams=true;
//     InvertMotorNStep *semox = new InvertMotorNStep(cc);
//     semox->setParam("steps", 1);
//     semox->setParam("continuity", 0.005);
//     semox->setParam("teacher", teacher);

            SoMLConf sc = SoML::getDefaultConf();
            sc.useHiddenContr=true;
            sc.useHiddenModel=false;
            sc.someInternalParams=false;
            sc.useS=false;
            SoML* soml = new SoML(sc);
            soml->setParam("epsC",0.105);
            soml->setParam("epsA",0.05);

            Sox* sox = new Sox(1.2, false);
            sox->setParam("epsC",0.105);
            sox->setParam("epsA",0.05);
            sox->setParam("Logarithmic",1);


            SeMoXConf cc = SeMoX::getDefaultConf();
            //cc.cInit=.95;
            cc.cInit=.99;
            cc.modelExt=false;
            cc.someInternalParams=true;
            SeMoX* semox = new SeMoX(cc);

            DerInfConf dc = DerInf::getDefaultConf();
            dc.cInit=.599;
            dc.someInternalParams=false;
            AbstractController* derinf = new DerInf(dc);
            derinf->setParam("epsC",0.1);
            derinf->setParam("epsA",0.05);

            AbstractController* sine = 0;
            if(useSineController) {
                // sine = new SineController(~0, SineController::Sine);
                sine = new SineController(~0, SineController::Impulse);
                // //     // //     // motorpower 20
                sine->setParam("period", 30);
                sine->setParam("phaseshift", 0.5);
                sine->setParam("amplitude", 0.5);
            }

            semox->setParam("epsC", 0.1);
            semox->setParam("epsA", 0.1);
            semox->setParam("rootE", 3);
            semox->setParam("s4avg", 1);
            semox->setParam("gamma_cont", 0.005);

            semox->setParam("gamma_teach", teacher);


            if(useSineController) {
                controller = sine;
            } else {
                //      controller = semox;
                controller = sox;
                //  controller = soml;
                // controller = derinf;
            }

            One2OneWiring* wiring = new One2OneWiring(new ColorUniformNoise(0.1));
            // the feedbackwiring feeds here 75% of the motor actions as inputs and only 25% of real inputs
//     AbstractWiring* wiring = new FeedbackWiring(new ColorUniformNoise(0.1),
//                                                 FeedbackWiring::Motor, 0.75);
            //global.plotoptions.push_back(PlotOption(GuiLogger,Robot,5));
            OdeAgent* agent = new OdeAgent(global);
            agent->init(controller, vehicle, wiring);
            // add an operator to keep robot from falling over
            agent->addOperator(new LimitOrientationOperator(Axis(0,0,1), Axis(0,0,1), M_PI*0.5, 30));
            if(track) {
                TrackRobotConf c = TrackRobot::getDefaultConf();
                c.displayTrace = true;
                c.scene        = "";
                c.interval     = 1;
                c.trackSpeed   = false;
                c.displayTraceThickness = 0.01;
                agent->setTrackOptions(TrackRobot(c));
            }
            if(tracksegm) {
                TrackRobotConf c   = TrackRobot::getDefaultConf();
                Color      col = osgHandle.getColor("joint");
                c.displayTrace = true;
                c.scene        = "segm";
                c.interval     = 1;
                c.displayTraceThickness = 0.02;
                col.alpha()    = 0.5;
                agent->addTracking(5, TrackRobot(c), col);
                agent->addTracking(8, TrackRobot(c), col);
            }

            global.agents.push_back(agent);
            global.configs.push_back(agent);
            //agent->startMotorBabblingMode(5000);

            // this->getHUDSM()->setColor(Color(1.0,1.0,0));
            // this->getHUDSM()->setFontsize(18);
            // this->getHUDSM()->addMeasure(teacher,"gamma_s",ID,1);

        }
    }
Exemple #2
0
  void addRobot(const OdeHandle& odeHandle, const OsgHandle& osgHandle, GlobalData& global, int i){
    Color col;
    
    Sphererobot3MassesConf conf = Sphererobot3Masses::getDefaultConf();  
    conf.addSensor(new AxisOrientationSensor(AxisOrientationSensor::ZProjection));
    conf.diameter=1.0;
    conf.pendularrange= 0.30; // 0.15;
    conf.motorpowerfactor  = 150;     
    conf.spheremass = 1;
    conf.motorsensor=false;
    
    conf.addSensor(new SpeedSensor(5, SpeedSensor::RotationalRel));
    

    //SphererobotArms* sphere = new SphererobotArms ( odeHandle, conf);
    switch(i){
    case 0:
      col.r()=0;
      col.g()=1;
      col.b()=0.1;
      sphere = new Sphererobot3Masses ( odeHandle, osgHandle.changeColor(col), conf, "sphere 1", 0.4);
      sphere->place ( osg::Matrix::translate(9.5 , 0 , height+1 ));
      break;
    case 1:
      col.r()=1;
      col.g()=0.2;
      col.b()=0;
      sphere = new Sphererobot3Masses ( odeHandle, osgHandle.changeColor(col), conf, "sphere 2", 0.4);
      sphere->place ( osg::Matrix::translate( 2 , -2 , height+1 ));
      break;
    case 3:
      col.r()=0;
      col.g()=0;
      col.b()=1;
      sphere = new Sphererobot3Masses ( odeHandle, osgHandle.changeColor(col), conf, "sphere" + 
					string(envnames[env]), 0.4);
      sphere->place ( osg::Matrix::translate( 0 , 0 , .5 ));
      break;
    default:
    case 2:
      col.r()=0;
      col.g()=1;
      col.b()=0.4;
      sphere = new Sphererobot3Masses ( odeHandle, osgHandle.changeColor(col), conf, "sphere 3", 0.4);
      sphere->place ( osg::Matrix::translate( double(rand())/RAND_MAX*10 , 0 , height+1 ));
      break;
    }
  
    Sox* sox = new Sox(.8,true);  
    sox->setParam("epsC", 0.2);
    sox->setParam("epsA", 0.2);        
    if(env==ElipticBasin){
      sox->setParam("epsC", 0.3);
      sox->setParam("epsA", 0.3);        
    }
    sox->setParam("Logarithmic", 0);
    sox->setParam("sense", 0.5);
    AbstractController *controller = new GroupController(sox, 3); 
   
  
    //    AbstractWiring* wiring = new One2OneWiring ( new ColorUniformNoise() );   
  AbstractWiring* wiring = new SelectiveOne2OneWiring(new WhiteUniformNoise(), 
                                                      new select_from_to(0,2), 
                                                      AbstractWiring::Robot);
  
    OdeAgent* agent;
    if(i==0 || i==3 ){
      agent = new OdeAgent (global);
    }
    else
      agent = new OdeAgent (global, PlotOption(NoPlot));

    agent->init ( controller , sphere , wiring );
    if(track)
      agent->setTrackOptions(TrackRobot(true,true,true,false,"",2));

    global.agents.push_back ( agent );
    //global.configs.push_back ( controller );  
    global.configs.push_back ( sphere);  
  }