int main() { cout << "!!!Hello World!!!" << endl; // prints !!!Hello World!!! FileStream fileStream = File.OpenRead("recorded.flac");//my.flac MemoryStream memoryStream = new MemoryStream(); memoryStream.SetLength(fileStream.Length); fileStream.Read(memoryStream.GetBuffer(), 0, (int)fileStream.Length); byte[] BA_AudioFile = memoryStream.GetBuffer(); HttpWebRequest _HWR_SpeechToText = null; _HWR_SpeechToText = (HttpWebRequest)HttpWebRequest.Create("https://www.google.com/speech-api/v2/recognize?output=json&lang=en-us&key=" + ACCESS_GOOGLE_SPEECH_KEY); _HWR_SpeechToText.Credentials = CredentialCache.DefaultCredentials; _HWR_SpeechToText.Method = "POST"; _HWR_SpeechToText.ContentType = "audio/x-flac; rate=44100"; _HWR_SpeechToText.ContentLength = BA_AudioFile.Length; Stream stream = _HWR_SpeechToText.GetRequestStream(); stream.Write(BA_AudioFile, 0, BA_AudioFile.Length); stream.Close(); HttpWebResponse HWR_Response = (HttpWebResponse)_HWR_SpeechToText.GetResponse(); StreamReader SR_Response = new StreamReader(HWR_Response.GetResponseStream()); string responseFromServer = (SR_Response.ReadToEnd()); String[] jsons = responseFromServer.Split('\n'); foreach (String j in jsons) { dynamic jsonObject = JsonConvert.DeserializeObject(j); if (jsonObject == null || jsonObject.result.Count <= 0) { continue; } text = jsonObject.result[0].alternative[0].transcript; jsons = null; }
void DeleteStaleSaveGames() { for (int nGame = knGameReinitializeSave; nGame < 20;) { Stream *pstm = HostOpenSaveGameStream(nGame, false); if (pstm != NULL) { char szVersion[32]; szVersion[0] = 0; pstm->ReadString(szVersion, sizeof(szVersion)); byte bVer = pstm->ReadByte(); byte bPlatform = 0; if (bVer >= 6) bPlatform = pstm->ReadByte(); pstm->Close(); delete pstm; if (!CheckSaveGameVersion(szVersion, bPlatform)) HostDeleteSaveGame(NULL, nGame); } // Ugly if (nGame == knGameReinitializeSave) { nGame = 0; } else { nGame++; } } // delete any crashed save games HostDeleteSaveGame(kszTempName, 0); }
void TEST_Serialization::LeafJoins() { ObjectFactory<Serializable> factory; factory.Register("ObjectA", new ObjectCreator<ObjectA, Serializable>()); factory.Register("ObjectC", new ObjectCreator<ObjectC, Serializable>()); Stream * file = new BinaryFileStream(); file->StartWrite("test9.txt"); ObjectA * a = new ObjectA(1, 2, 3); ObjectC * c = new ObjectC(4, 5, 6, a); ObjectC * c2 = new ObjectC(7, 8, 9, a); *file << c; *file << c2; *file << a; file->Close(); file->StartRead("test9.txt", factory); ObjectC * load_c; ObjectC * load_c2; ObjectA * load_a; file->Load(load_c); file->Load(load_c2); file->Load(load_a); load_c->a->Print(); load_c2->a->Print(); load_a->Set(12, 12, 12); load_c->a->Print(); load_c2->a->Print(); file->Close(); delete file; delete c; delete c2; delete a; delete load_c; delete load_c2; delete load_a; }
bool SaveStreamBOM(Stream& out, const WString& data) { if(!out.IsOpen() || out.IsError()) return false; word w = 0xfeff; out.Put(&w, 2); out.Put(~data, 2 * data.GetLength()); out.Close(); return out.IsOK(); }
bool SaveStreamBOMUtf8(Stream& out, const String& data) { if(!out.IsOpen() || out.IsError()) return false; static unsigned char bom[] = {0xEF, 0xBB, 0xBF}; out.Put(bom, 3); out.Put(ToCharset(CHARSET_UTF8, data)); out.Close(); return out.IsOK(); }
int Stream::SetFailed(StreamId id) { SocketUniquePtr ptr; if (Socket::AddressFailedAsWell(id, &ptr) == -1) { // Don't care recycled stream return 0; } Stream* s = (Stream*)ptr->conn(); s->Close(); return 0; }
void TEST_Serialization::Inheritance() { ObjectFactory<Serializable> factory; factory.Register("ObjectB", new ObjectCreator<ObjectB, Serializable>()); Stream * file = new BinaryFileStream(); file->StartWrite("test8.txt"); ObjectB * b = new ObjectB(1, 2, 3, 1337); *file << b; file->Close(); file->StartRead("test8.txt", factory); ObjectB * load_b; file->Load(load_b); file->Close(); delete file; delete b; delete load_b; }
bool Stream::ReadToStream(Environment &env, Stream &streamDst, size_t bytesUnit, bool finalizeFlag, const Function *pFuncFilter) { Signal &sig = env.GetSignal(); if (!CheckReadable(sig) || !streamDst.CheckWritable(sig)) return false; Attribute attr; bool validAttrFlag = false; if (finalizeFlag) { validAttrFlag = GetAttribute(attr); } AutoPtr<Memory> pMemory(new MemoryHeap(bytesUnit)); char *buff = reinterpret_cast<char *>(pMemory->GetPointer()); for (;;) { size_t bytesRead = Read(sig, buff, bytesUnit); if (bytesRead == 0) break; if (pFuncFilter != nullptr) { Value value(new Object_binary(env, buff, bytesUnit, false)); AutoPtr<Argument> pArgSub(new Argument(pFuncFilter)); if (!pArgSub->StoreValue(env, value)) return false; Value rtn = pFuncFilter->Eval(env, *pArgSub); if (sig.IsSignalled()) return false; if (rtn.Is_binary()) { const Binary &buffRtn = rtn.GetBinary(); streamDst.Write(sig, buffRtn.data(), buffRtn.size()); if (sig.IsSignalled()) return false; continue; } } streamDst.Write(sig, buff, bytesRead); if (sig.IsSignalled()) return false; } if (sig.IsSignalled()) return false; if (finalizeFlag) { streamDst.Close(); if (sig.IsSignalled()) return false; if (validAttrFlag) streamDst.SetAttribute(attr); return true; } if (!streamDst.Flush(sig)) return false; return true; }
void ResourceCompiler::Update_File_Timestamp(std::string path) { Platform* platform = Platform::Get(); std::string input_directory = platform->Extract_Directory(path); std::string input_filename = platform->Extract_Filename(path); std::string output_directory= Directory_To_Output_Directory(input_directory); std::string output_path = platform->Join_Path(output_directory, input_filename + ".timestamp"); u64 input_timestamp = StreamFactory::Get_Last_Modified(path.c_str()); Stream* stream = StreamFactory::Open(output_path.c_str(), StreamMode::Write); if (stream == NULL) { return; } stream->WriteInt32(input_timestamp); stream->Close(); SAFE_DELETE(stream); }
void TEST_Serialization::SimpleSaveLoad() { ObjectFactory<Serializable> factory; factory.Register("ObjectA", new ObjectCreator<ObjectA, Serializable>()); ObjectA * save_pointer = new ObjectA(3, 4, 5); int save_int = 5; float save_float = 3.5f; double save_double = 3.5; char save_char = '5'; bool save_bool = true; short save_short = 7; long save_long = 67; long double save_longdouble = 254.344; const char * save_string = "wee"; unsigned int save_uint = 34; unsigned char save_uchar = '3'; unsigned short save_ushort = 232; unsigned long save_ulong = 34 ; ObjectA save_object = ObjectA(6, 7, 8); ObjectA * load_pointer; int load_int = 0; float load_float = 0; double load_double = 0; char load_char = 0; bool load_bool = 0; short load_short = 0; long load_long = 0; long double load_longdouble = 0; char * load_string = 0; unsigned int load_uint = 0; unsigned char load_uchar = 0; unsigned short load_ushort = 0; unsigned long load_ulong = 0; ObjectA load_object; Stream * file = new BinaryFileStream(); file->StartWrite("test6.txt"); file->Save(save_pointer); file->Save(save_int); file->Save(save_float); file->Save(save_double); file->Save(save_char); file->Save(save_bool); file->Save(save_short); file->Save(save_long); file->Save(save_longdouble); file->Save(save_string); file->Save(save_uint); file->Save(save_uchar); file->Save(save_ushort); file->Save(save_ulong); file->Save(save_object); file->Close(); file->StartRead("test6.txt", factory); file->Load(load_pointer); file->Load(load_int); file->Load(load_float); file->Load(load_double); file->Load(load_char); file->Load(load_bool); file->Load(load_short); file->Load(load_long); file->Load(load_longdouble); file->Load(load_string); file->Load(load_uint); file->Load(load_uchar); file->Load(load_ushort); file->Load(load_ulong); file->Load(load_object); file->Close(); delete file; Assert(save_int == load_int, "int equal"); Assert(save_float == load_float, "float not equal"); Assert(save_double == load_double, "double not equal"); Assert(save_char == load_char, "char not equal"); Assert(save_bool == load_bool, "bool not equal"); Assert(save_short == load_short, "short not equal"); Assert(save_long == load_long, "long not equal"); Assert(save_longdouble == load_longdouble, "long not equal"); Assert(strcmp(save_string, load_string) == 0, "strings not equal"); Assert(save_uint == load_uint, "uint not equal"); Assert(save_uchar == load_uchar, "uchar not equal"); Assert(save_ushort == load_ushort, "ushort not equal"); Assert(save_ulong == load_ulong, "ulong not equal"); delete save_pointer; delete load_pointer; delete load_string; }
void TEST_Serialization::SimpleSaveLoad1D() { ObjectFactory<Serializable> factory; factory.Register("ObjectA", new ObjectCreator<ObjectA, Serializable>()); ObjectA * save_pointer = new ObjectA(); save_pointer->Set(1, 2, 3); int * save_int = new int[3]; float * save_float = new float[3]; double * save_double = new double[3]; char * save_char = new char[3]; bool * save_bool = new bool[3]; short * save_short = new short[3]; long * save_long = new long[3]; long double * save_longdouble = new long double[3]; unsigned int * save_uint = new unsigned int[3]; unsigned char * save_uchar = new unsigned char[3]; unsigned short * save_ushort = new unsigned short[3]; unsigned long * save_ulong = new unsigned long[3]; ObjectA * load_pointer = 0; int * load_int = 0; float * load_float = 0; double * load_double = 0; char * load_char = 0; bool * load_bool = 0; short * load_short = 0; long * load_long = 0; long double * load_longdouble = 0; unsigned int * load_uint = 0; unsigned char * load_uchar = 0; unsigned short * load_ushort = 0; unsigned long * load_ulong = 0; Stream * file = new BinaryFileStream(); file->StartWrite("test7.txt"); file->Save(save_pointer); file->Save(save_int, 3); file->Save(save_float, 3); file->Save(save_double, 3); file->Save(save_char, 3); file->Save(save_bool, 3); file->Save(save_short, 3); file->Save(save_long, 3); file->Save(save_longdouble, 3); file->Save(save_uint, 3); file->Save(save_uchar, 3); file->Save(save_ushort, 3); file->Save(save_ulong, 3); file->Close(); file->StartRead("test7.txt", factory); file->Load(load_pointer); file->Load(load_int); file->Load(load_float); file->Load(load_double); file->Load(load_char); file->Load(load_bool); file->Load(load_short); file->Load(load_long); file->Load(load_longdouble); file->Load(load_uint); file->Load(load_uchar); file->Load(load_ushort); file->Load(load_ulong); file->Close(); delete file; delete save_pointer; delete [] save_int; delete [] save_float; delete [] save_double; delete [] save_char; delete [] save_bool; delete [] save_short; delete [] save_long; delete [] save_longdouble; delete [] save_uint; delete [] save_uchar; delete [] save_ushort; delete [] save_ulong; delete load_pointer; delete [] load_int; delete [] load_float; delete [] load_double; delete [] load_char; delete [] load_bool; delete [] load_short; delete [] load_long; delete [] load_longdouble; delete [] load_uint; delete [] load_uchar; delete [] load_ushort; delete [] load_ulong; }
void DockBase::SerializeLayout(Stream& s, bool deflay) { CtrlRecord* record = NULL; DockableCtrl* ctrl = NULL; TreeCtrl& tree = grouptab.grouptree; String name; int panesize = 0; int type = 0; int alignment = 0; int state = 0; int position = 0; int id = 0; int childcount = 0; Size childsize; if(s.IsStoring()) { // Remove unused TabWindows (BugFix). RefreshTabWindowList(); // Write Tabbing mode. s % tabsnested; // Write Widgets. // Write Docked (shown or hidden) and AutoHidden widgets. childcount = GetDockedWindowCount(); s / childcount; if(childcount) for(int i = 0; i < childcount; i++) { ctrl = GetDockedWindowFromIndex(i); ASSERT(ctrl); ctrl->Serialize(s); } // Write PaneFrame sizes. for(int i = 0; i < 4; i++) { panesize = GetPaneFrame(i).GetSize(); s / panesize; } childcount = 0; int ctrlscount = ctrls.GetCount(); // Write Floating Dockwindows. for(int i = 0; i < ctrlscount * 2; i++) { if(i < ctrlscount) childcount += GetCtrlRecordFromIndex(i)->ctrl->IsFloating() ? 1 : 0; if(i >= ctrlscount) { if(i == ctrlscount) s / childcount; ctrl = GetCtrlRecordFromIndex(i - ctrlscount)->ctrl; ASSERT(ctrl); if(ctrl->IsFloating()) ctrl->Serialize(s); } } childcount = 0; // Write Floating TabWindows. int tabwindowcount = GetTabWindowCount(); if(tabwindowcount) for(int i = 0; i < tabwindowcount * 2; i++) { if(i < tabwindowcount) childcount += GetTabWindowFromIndex(i)->IsFloating() ? 1 : 0; if(i >= tabwindowcount) { if(i == tabwindowcount) s / childcount; TabWindow* tabwindow = GetTabWindowFromIndex(i - tabwindowcount); ASSERT(tabwindow); if(tabwindow->IsFloating()) tabwindow->Serialize(s); } } } if(s.IsLoading()) { childcount = 0; // Close All widgets. for(int i = 0; i < GetTabWindowCount(); i++) GetTabWindowFromIndex(i)->DetachAll(); for(int i = 0; i < ctrls.GetCount(); i++) GetCtrlRecordFromIndex(i)->ctrl->Shut(); // Remove unused TabWindows (BugFix). RefreshTabWindowList(); // Read Tabbing Mode s % tabsnested; controlpanel.TabOptionNest <<= tabsnested; // Read Docked (shown or hidden) and AutoHidden widgets. s / childcount; if(childcount) for(int i = 0; i < childcount; i++) { s / type / id; if(type == DockableCtrl::TYPE_DOCKWINDOW) GetCtrlRecordFromId(id)->ctrl->Serialize(s); if(type == DockableCtrl::TYPE_TABWINDOW) GetPaneFrame(0).AddTabWindow()->Serialize(s); } // Read PaneFrame sizes. for(int i = 0; i < 4; i++) { s / panesize; GetPaneFrame(i).SetSize(panesize); } childcount = 0; s / childcount; if(childcount) for(int i = 0; i < childcount; i++) { s / type / id; GetCtrlRecordFromId(id)->ctrl->Serialize(s); } childcount = 0; s / childcount; if(childcount) for(int j = 0; j < childcount; j++) { s / type / id; TabWindow* tabwindow = GetPaneFrame(0).AddTabWindow(); tabwindow->Serialize(s); } } s.Close(); }