void SoundPlayerOpenAL::updateStreams() { assert(context != 0); try { for(StreamSoundSources::iterator i = streamSources.begin(); i != streamSources.end(); ++i) { StreamSoundSource* source = *i; try { source->update(); } catch(std::exception& e) { std::cerr << "Error while updating sound stream: " << e.what() << "\n"; } } alcProcessContext(context); checkAlcError("Error while processing audio context: "); } catch(...) { printOpenALInfo(); throw; } }