void addShowHideStageObjectCmd(QMenu *menu, const TStageObjectId &id, bool isShow) { TXsheet *xsh = TApp::instance()->getCurrentXsheet()->getXsheet(); TStageObject *pegbar = xsh->getStageObject(id); QString cmdStr; if (id.isCamera()) cmdStr = (isShow ? "Show " : "Hide ") + QString::fromStdString(pegbar->getName()); else cmdStr = (isShow ? "Show Column" : "Hide Column") + QString::fromStdString(pegbar->getName()); QAction *showHideAction = new QAction(cmdStr, menu); showHideAction->setData((int)id.getCode()); menu->addAction(showHideAction); }
void StageObjectsData::storeObjects(const std::vector<TStageObjectId> &ids, TXsheet *xsh, int fxFlags) { assert(m_fxTable.empty()); // Should be enforced OUTSIDE. Track implicit uses. m_fxTable.clear(); // TO BE REMOVED int i, objCount = ids.size(); // Discriminate sensible stage object types (ie cameras and columns from the rest). // Store them in a map, ordered by object index. std::map<int, TStageObjectId> cameraIds, columnIds, pegbarIds; for (i = 0; i < objCount; ++i) { TStageObjectId id = ids[i]; if (id.isColumn()) columnIds[id.getIndex()] = id; else if (id.isPegbar()) pegbarIds[id.getIndex()] = id; else if (id.isCamera()) cameraIds[id.getIndex()] = id; } // Store a suitable object for each std::map<int, TStageObjectId>::iterator it; for (it = cameraIds.begin(); it != cameraIds.end(); ++it) { // Cameras TCameraDataElement *cameraElement = new TCameraDataElement(); cameraElement->storeCamera(it->second, xsh); m_elements.append(cameraElement); } for (it = pegbarIds.begin(); it != pegbarIds.end(); ++it) { // Pegbars (includes curves) TStageObjectDataElement *objElement = new TStageObjectDataElement(); objElement->storeObject(it->second, xsh); m_elements.append(objElement); } for (it = columnIds.begin(); it != columnIds.end(); ++it) { // Columns int colIndex = it->second.getIndex(); TXshColumn *column = xsh->getColumn(colIndex); if (!column) continue; TColumnDataElement *columnElement = new TColumnDataElement(); columnElement->storeColumn(xsh, colIndex, fxFlags); m_elements.append(columnElement); TXshColumn *copiedColumn = columnElement->m_column.getPointer(); if (column->getFx() && copiedColumn->getFx()) { // Store column fx pairings (even if the originals are not cloned) m_fxTable[column->getFx()] = copiedColumn->getFx(); m_originalColumnFxs.insert(column->getFx()); } } // Insert terminal fxs set<TFx *>::iterator jt; for (jt = m_originalColumnFxs.begin(); jt != m_originalColumnFxs.end(); ++jt) { if (isColumnSelectionTerminalFx( *jt, xsh->getFxDag()->getTerminalFxs(), m_originalColumnFxs)) { TFx *fx = m_fxTable[*jt]; fx->addRef(); m_terminalFxs.insert(fx); } } }
void SceneViewerContextMenu::addLevelCommands(std::vector<int> &indices) { addSeparator(); TXsheet *xsh = TApp::instance()->getCurrentXsheet()->getXsheet(); TStageObjectId currentId = TApp::instance()->getCurrentObject()->getObjectId(); /*- Xsheet内の、空でないColumnを登録 -*/ std::vector<TXshColumn *> columns; for (int i = 0; i < (int)indices.size(); i++) { if (xsh->isColumnEmpty(indices[i])) continue; TXshColumn *column = xsh->getColumn(indices[i]); if (column) { columns.push_back(column); } } if (!columns.empty()) { // show/hide if (columns.size() > 1) { QMenu *subMenu = addMenu("Show / Hide"); for (int i = 0; i < (int)columns.size(); i++) addShowHideCommand(subMenu, columns[i]); } else addShowHideCommand(this, columns[0]); addSeparator(); } // selection /* if(selectableColumns.size()==1) { addSelectCommand(this, TStageObjectId::ColumnId(selectableColumns[0]->getIndex())); } else */ /*-- Scene内の全Objectを選択可能にする --*/ TStageObjectId id; QMenu *cameraMenu = addMenu(tr("Select Camera")); QMenu *pegbarMenu = addMenu(tr("Select Pegbar")); QMenu *columnMenu = addMenu(tr("Select Column")); bool flag = false; for (int i = 0; i < xsh->getStageObjectTree()->getStageObjectCount(); i++) { id = xsh->getStageObjectTree()->getStageObject(i)->getId(); if (id.isColumn()) { int columnIndex = id.getIndex(); if (xsh->isColumnEmpty(columnIndex)) continue; else { addSelectCommand(columnMenu, id); flag = true; } } else if (id.isTable()) addSelectCommand(this, id); else if (id.isCamera()) addSelectCommand(cameraMenu, id); else if (id.isPegbar()) addSelectCommand(pegbarMenu, id); } /*- カラムがひとつも無かったらDisable -*/ if (!flag) columnMenu->setEnabled(false); }