void TOutputGLSLBase::writeVariableType(const TType &type) { TInfoSinkBase &out = objSink(); if (type.isInvariant()) { out << "invariant "; } TQualifier qualifier = type.getQualifier(); if (qualifier != EvqTemporary && qualifier != EvqGlobal) { if (IsGLSL130OrNewer(mOutput)) { switch (qualifier) { case EvqAttribute: out << "in "; break; case EvqVaryingIn: out << "in "; break; case EvqVaryingOut: out << "out "; break; default: out << type.getQualifierString() << " "; break; } } else { out << type.getQualifierString() << " "; } } // Declare the struct if we have not done so already. if (type.getBasicType() == EbtStruct && !structDeclared(type.getStruct())) { TStructure *structure = type.getStruct(); declareStruct(structure); if (!structure->name().empty()) { mDeclaredStructs.insert(structure->uniqueId()); } } else { if (writeVariablePrecision(type.getPrecision())) out << " "; out << getTypeName(type); } }
void GetVariableTraverser::setTypeSpecificInfo( const TType &type, const TString& name, Varying *variable) { ASSERT(variable); switch (type.getQualifier()) { case EvqVaryingIn: case EvqVaryingOut: case EvqVertexOut: case EvqSmoothOut: case EvqFlatOut: case EvqCentroidOut: if (mSymbolTable.isVaryingInvariant(std::string(name.c_str())) || type.isInvariant()) { variable->isInvariant = true; } break; default: break; } variable->interpolation = GetInterpolationType(type.getQualifier()); }