//根据状态插入到相应队列中 void VC::PushTask(const TaskPtr& task) { TaskState ts = task->GetTaskState(); assert(ts == TASK_WAIT || ts == TASK_RUN); if(ts == TASK_WAIT) m_wait_queue.PushBack(task); else m_run_queue.PushBack(task); }
void VC::RemoveTask(const TaskPtr& task) { //里面有并发控制机制 TaskState ts = task->GetTaskState(); assert(ts == TASK_WAIT || ts == TASK_RUN); if(ts == TASK_WAIT) { m_wait_queue.Erase(task->GetId()); } else { m_run_queue.Erase(task->GetId()); } }
//这个错误处理是很麻烦的事情 void VC::KillTask(const TaskPtr& task) { TaskState ts = task->GetTaskState(); assert(ts == TASK_WAIT || ts == TASK_RUN); if(ts == TASK_WAIT) { m_wait_queue.Erase(task->GetId()); } else { try { string endpoint = task->GetRunOn(); Proxy<WorkerClient> proxy = Rpc<WorkerClient, WorkerClient>::GetProxy(endpoint); if(proxy().KillTask(task->GetId()) != 0) { LOG4CPLUS_ERROR(logger, "delete task " << task->GetId() << " failed"); return; } m_run_queue.Erase(task->GetId()); } catch (TException &tx) { LOG4CPLUS_ERROR(logger, "delte task error " << task->GetId() << " failed"); } } }
// add m_used_cpu and m_used_memory of group bool GroupPool::AddUsedResource(const TaskPtr& task_ptr) { if (task_ptr->GetTaskState() != TASK_WAITING) { // restart return true; } GroupPtr group_ptr = GetGroupPtr(task_ptr->GetGroupName()); if (!group_ptr) { LOG4CPLUS_ERROR(logger, "No this group, group name: " << task_ptr->GetGroupName()); return false; } double factor = 1.0; int32_t priority = task_ptr->GetRawPriority(); if (JOB_RAW_PRIO_PRIVILEGE == priority) { factor = m_privilege_factor; } group_ptr->SetUsedCPU(task_ptr->GetNeedCpu() * factor); group_ptr->SetUsedMemory(task_ptr->GetNeedMemory() * factor); return true; }