JSResourceEditor ::JSResourceEditor(Context* context, const String &fullpath, UITabContainer *container) : ResourceEditor(context, fullpath, container) { TBLayout* layout = new TBLayout(); layout->SetLayoutSize(LAYOUT_SIZE_GRAVITY); layout->SetGravity(WIDGET_GRAVITY_ALL); layout->SetLayoutDistribution(LAYOUT_DISTRIBUTION_GRAVITY); rootContentWidget_->GetInternalWidget()->AddChild(layout); TBContainer* c = new TBContainer(); c->SetGravity(WIDGET_GRAVITY_ALL); layout->AddChild(c); ToolEnvironment* tenv = GetSubsystem<ToolEnvironment>(); String codeEditorDir = tenv->GetToolDataDir(); codeEditorDir += "CodeEditor/Editor.html"; #ifdef ATOMIC_PLATFORM_OSX String url = "file://" + codeEditorDir; #else String url = "file:///" + codeEditorDir; #endif webView_ = new UIWebView(context_, url); webClient_ = webView_->GetWebClient(); messageHandler_ = new WebMessageHandler(context_); webClient_->AddMessageHandler(messageHandler_); webView_->GetWebTexture2D()->SetClearColor(Color(.23f, .23f, .23f, 1)); SubscribeToEvent(webClient_, E_WEBVIEWLOADEND, HANDLER(JSResourceEditor, HandleWebViewLoadEnd)); SubscribeToEvent(messageHandler_, E_WEBMESSAGE, HANDLER(JSResourceEditor, HandleWebMessage)); SubscribeToEvent(E_RENAMERESOURCENOTIFICATION, HANDLER(JSResourceEditor, HandleRenameResourceNotification)); SubscribeToEvent(E_DELETERESOURCENOTIFICATION, HANDLER(JSResourceEditor, HandleDeleteResourceNotification)); SubscribeToEvent(E_PROJECTUNLOADEDNOTIFICATION, HANDLER(JSResourceEditor, HandleProjectUnloadedNotification)); c->AddChild(webView_->GetInternalWidget()); }
void BuildAndroid::Build(const String& buildPath) { ToolEnvironment* tenv = GetSubsystem<ToolEnvironment>(); ToolSystem* tsystem = GetSubsystem<ToolSystem>(); Project* project = tsystem->GetProject(); buildPath_ = AddTrailingSlash(buildPath) + GetBuildSubfolder(); Initialize(); if (!BuildClean(buildPath_)) return; //generate manifest file String manifest; for (unsigned i = 0; i < resourceEntries_.Size(); i++) { BuildResourceEntry* entry = resourceEntries_[i]; manifest += entry->packagePath_; if ( i != resourceEntries_.Size() - 1) manifest += ";"; } String buildSourceDir = tenv->GetToolDataDir(); String androidProject = buildSourceDir + "Deployment/Android"; // Copy the base android project FileSystem* fileSystem = GetSubsystem<FileSystem>(); if( !BuildCopyDir(androidProject, buildPath_)) return; Vector<String> defaultResourcePaths; GetDefaultResourcePaths(defaultResourcePaths); String projectResources = project->GetResourcePath(); for (unsigned i = 0; i < defaultResourcePaths.Size(); i++) { if ( !BuildCopyDir(defaultResourcePaths[i], buildPath_ + "/assets/" + GetFileName(RemoveTrailingSlash(defaultResourcePaths[i])))) return; } if( !BuildCopyDir(project->GetProjectPath() + "Cache/", buildPath_ + "/assets/Cache")) return; if( !BuildCopyDir(projectResources, buildPath_ + "/assets/AtomicResources")) return; // write the manifest SharedPtr<File> mfile(new File(context_, buildPath_ + "/assets/AtomicManifest", FILE_WRITE)); mfile->WriteString(manifest); mfile->Close(); //check for Deployment/Android/libs/armeabi-v7a/libAtomicPlayer.so if ( !fileSystem->FileExists(androidProject + "/libs/armeabi-v7a/libAtomicPlayer.so") ) { FailBuild( "The file libAtomicPlayer.so is not found. This is required for APK generation." ); return; } AndroidProjectGenerator gen(context_, this); gen.SetBuildPath(buildPath_); if (!gen.Generate()) { FailBuild(gen.GetErrorText()); return; } RunAntDebug(); }