PointersOTE* __fastcall ObjectMemory::shallowCopy(PointersOTE* ote) { ASSERT(!ote->isBytes()); // A pointer object is a bit more tricky to copy (but not much) VariantObject* obj = ote->m_location; BehaviorOTE* classPointer = ote->m_oteClass; PointersOTE* copyPointer; MWORD size; if (ote->heapSpace() == OTEFlags::VirtualSpace) { Interpreter::resizeActiveProcess(); //size = obj->PointerSize(); size = ote->pointersSize(); VirtualObject* pVObj = reinterpret_cast<VirtualObject*>(obj); VirtualObjectHeader* pBase = pVObj->getHeader(); unsigned maxByteSize = pBase->getMaxAllocation(); unsigned currentTotalByteSize = pBase->getCurrentAllocation(); VirtualOTE* virtualCopy = ObjectMemory::newVirtualObject(classPointer, currentTotalByteSize / sizeof(MWORD), maxByteSize / sizeof(MWORD)); if (!virtualCopy) return nullptr; pVObj = virtualCopy->m_location; pBase = pVObj->getHeader(); ASSERT(pBase->getMaxAllocation() == maxByteSize); ASSERT(pBase->getCurrentAllocation() == currentTotalByteSize); virtualCopy->setSize(ote->getSize()); copyPointer = reinterpret_cast<PointersOTE*>(virtualCopy); } else { //size = obj->PointerSize(); size = ote->pointersSize(); copyPointer = newPointerObject(classPointer, size); } // Now copy over all the fields VariantObject* copy = copyPointer->m_location; ASSERT(copyPointer->pointersSize() == size); for (unsigned i = 0; i<size; i++) { copy->m_fields[i] = obj->m_fields[i]; countUp(obj->m_fields[i]); } return copyPointer; }
// Resize an object in VirtualSpace (commit/decommit some memory) // N.B. Assumes that there are no ref. counted object above shrinkTo (primarily intended for // Process stacks) POBJECT ObjectMemory::resizeVirtual(OTE* ote, MWORD newByteSize) { ASSERT(ote->heapSpace() == OTEFlags::VirtualSpace); VariantObject* pObject = static_cast<VariantObject*>(ote->m_location); VirtualObject* pVObj = reinterpret_cast<VirtualObject*>(pObject); VirtualObjectHeader* pBase = pVObj->getHeader(); unsigned maxByteSize = pBase->getMaxAllocation(); maxByteSize; unsigned currentTotalByteSize = pBase->getCurrentAllocation(); ASSERT(_ROUND2(currentTotalByteSize, dwPageSize) == currentTotalByteSize); unsigned newTotalByteSize = _ROUND2(newByteSize + sizeof(VirtualObjectHeader), dwPageSize); // Minimum virtual allocation is one page (4k normally) ASSERT(newTotalByteSize >= dwPageSize); if (newTotalByteSize > currentTotalByteSize) { // The object is increasing in size - commit some more memory ASSERT(newByteSize <= maxByteSize); unsigned allocSize = newTotalByteSize - currentTotalByteSize; ASSERT(_ROUND2(allocSize, dwPageSize) == allocSize); if (!::VirtualAlloc(reinterpret_cast<BYTE*>(pBase) + currentTotalByteSize, allocSize, MEM_COMMIT, PAGE_READWRITE)) return 0; // Request to resize failed } else if (newTotalByteSize < currentTotalByteSize) { const Behavior* behavior = ote->m_oteClass->m_location; behavior; // The object is shrinking - decommit some memory ASSERT(newByteSize > (ObjectHeaderSize+behavior->fixedFields())*sizeof(MWORD)); MWORD* pCeiling = reinterpret_cast<MWORD*>(reinterpret_cast<BYTE*>(pBase) + newTotalByteSize); // Determine the size of the committed region above shrinkTo MEMORY_BASIC_INFORMATION mbi; VERIFY(::VirtualQuery(pCeiling, &mbi, sizeof(mbi)) == sizeof(mbi)); ASSERT(mbi.AllocationBase == pBase); if (mbi.State == MEM_COMMIT) { // Decommit memory above new ceiling VERIFY(::VirtualFree(pCeiling, mbi.RegionSize, MEM_DECOMMIT)); } } // And resize the object as far as Smalltalk is concerned to the nearest page boundary // above and including shrinkTo //pBase->setCurrentAllocation(newTotalByteSize); ote->setSize(newByteSize); return pObject; }
void VirtualClass::instantiate(VirtualObject& object) const { object.setClass(*this); object.initialize(getTotalVariables()); }