AudioProcessorEditor* DisplayNode::createEditor()
{

    Visualizer* visualizer = new Visualizer(this, viewport, dataViewport);

    GenericProcessor* source = (GenericProcessor*) getSourceNode();


    visualizer->setBuffers(source->getContinuousBuffer(),source->getEventBuffer());
    visualizer->setUIComponent(getUIComponent());
    visualizer->setConfiguration(config);

    setEditor(visualizer);

    std::cout << "Creating visualizer." << std::endl;
    return visualizer;

}