int Wav_loadMemEx(void * aClassPtr, unsigned char * aMem, unsigned int aLength, int aCopy, int aTakeOwnership) { Wav * cl = (Wav *)aClassPtr; return cl->loadMem(aMem, aLength, !!aCopy, !!aTakeOwnership); }
int Wav_loadMem(void * aClassPtr, unsigned char * aMem, unsigned int aLength) { Wav * cl = (Wav *)aClassPtr; return cl->loadMem(aMem, aLength); }