Exemple #1
0
void StartScene::addWayPoint()
{
    DataModel *m = DataModel::getModel();
    auto objects = this->_tileMap->objectGroupNamed("Objects");
    WayPoint *wp = NULL;
    std::string stringWithFormat = "Waypoint";
    int wayPointCounter = 0;
    ValueMap wayPoint;
    wayPoint = objects->objectNamed(stringWithFormat + to_string(wayPointCounter));
    while (wayPoint.begin() != wayPoint.end())
    {
        int x = wayPoint.at("x").asInt();
        int y = wayPoint.at("y").asInt();
        wp = WayPoint::create();
        wp->setPosition(ccp(x, y));
        m->waypoints.pushBack(wp);
        wayPointCounter++;
        wayPoint = objects->objectNamed(stringWithFormat + to_string(wayPointCounter));
    }
    wp =NULL;
}
void HelloWorld::addWaypoint() {
	DataModel *m = DataModel::getModel();
	
	CCTMXObjectGroup *objects =_tileMap->objectGroupNamed("Objects");
	WayPoint *wp = NULL;
	
	int spawnPointCounter = 0;
	CCDictionary *spawnPoint;
	while ((spawnPoint =objects ->objectNamed(CCString::createWithFormat("Waypoint%d", spawnPointCounter)->getCString()))) {
		int x = spawnPoint->valueForKey("x")->intValue();
		int y = spawnPoint->valueForKey("y")->intValue();
		
		wp =(WayPoint *)WayPoint::create();
		wp->setPosition(ccp(x, y));
		m->getWaypoints()->addObject(wp);
		spawnPointCounter++;
	}
	
//	NSAssert([m->getWaypoints()->count()] > 0, @"Waypoint objects missing");
	wp = NULL;
}