bool cDvbTuner::IsTunedTo(const cChannel *Channel) const { return tunerStatus != tsIdle && channel.Source() == Channel->Source() && channel.Transponder() == Channel->Transponder(); }
void cDvbTuner::Action(void) { cTimeMs Timer; bool LostLock = false; fe_status_t Status = (fe_status_t)0; while (Running()) { fe_status_t NewStatus; if (GetFrontendStatus(NewStatus, 10)) Status = NewStatus; cMutexLock MutexLock(&mutex); switch (tunerStatus) { case tsIdle: break; case tsSet: tunerStatus = SetFrontend() ? tsTuned : tsIdle; Timer.Set(tuneTimeout); continue; case tsTuned: if (Timer.TimedOut()) { tunerStatus = tsSet; diseqcCommands = NULL; if (time(NULL) - lastTimeoutReport > 60) { // let's not get too many of these isyslog("frontend %d timed out while tuning to channel %d, tp %d", cardIndex, channel.Number(), channel.Transponder()); lastTimeoutReport = time(NULL); } continue; } case tsLocked: if (Status & FE_REINIT) { tunerStatus = tsSet; diseqcCommands = NULL; isyslog("frontend %d was reinitialized", cardIndex); lastTimeoutReport = 0; continue; } else if (Status & FE_HAS_LOCK) { if (LostLock) { isyslog("frontend %d regained lock on channel %d, tp %d", cardIndex, channel.Number(), channel.Transponder()); LostLock = false; } tunerStatus = tsLocked; locked.Broadcast(); lastTimeoutReport = 0; } else if (tunerStatus == tsLocked) { LostLock = true; isyslog("frontend %d lost lock on channel %d, tp %d", cardIndex, channel.Number(), channel.Transponder()); tunerStatus = tsTuned; Timer.Set(lockTimeout); lastTimeoutReport = 0; continue; } } if (ciHandler) ciHandler->Process(); if (tunerStatus != tsTuned) newSet.TimedWait(mutex, 1000); } }
int Transponder(void) const { return channel.Transponder(); }