Exemple #1
0
void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
	Vector3i blockPos(a_BlockX, a_BlockY, a_BlockZ);

	// Get the base of the piston
	NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(blockPos.x, blockPos.y, blockPos.z);
	blockPos -= cBlockPistonHandler::MetadataToOffset(OldMeta);

	BLOCKTYPE Block = a_ChunkInterface.GetBlock(blockPos);
	if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON))
	{
		a_ChunkInterface.DigBlock(a_WorldInterface, blockPos.x, blockPos.y, blockPos.z);
		if (a_Player->IsGameModeCreative())
		{
			return;  // No pickups if creative
		}

		cItems Pickups;
		Pickups.push_back(cItem(Block, 1));
		a_WorldInterface.SpawnItemPickups(Pickups, blockPos.x + 0.5, blockPos.y + 0.5, blockPos.z + 0.5);
	}
}
Exemple #2
0
void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
	NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);

	int newX = a_BlockX;
	int newY = a_BlockY;
	int newZ = a_BlockZ;
	AddPistonDir(newX, newY, newZ, OldMeta, -1);

	BLOCKTYPE Block = a_ChunkInterface.GetBlock(newX, newY, newZ);
	if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON))
	{
		a_ChunkInterface.DigBlock(a_WorldInterface, newX, newY, newZ);
		if (a_Player->IsGameModeCreative())
		{
			return;  // No pickups if creative
		}

		cItems Pickups;
		Pickups.push_back(cItem(Block, 1));
		a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5);
	}
}