void cMojangAPI::Start(cIniFile & a_SettingsIni) { m_NameToUUIDServer = a_SettingsIni.GetValueSet("MojangAPI", "NameToUUIDServer", DEFAULT_NAME_TO_UUID_SERVER); m_NameToUUIDAddress = a_SettingsIni.GetValueSet("MojangAPI", "NameToUUIDAddress", DEFAULT_NAME_TO_UUID_ADDRESS); m_UUIDToProfileServer = a_SettingsIni.GetValueSet("MojangAPI", "UUIDToProfileServer", DEFAULT_UUID_TO_PROFILE_SERVER); m_UUIDToProfileAddress = a_SettingsIni.GetValueSet("MojangAPI", "UUIDToProfileAddress", DEFAULT_UUID_TO_PROFILE_ADDRESS); LoadCachesFromDisk(); }
bool cChunkGenerator::Start(cWorld * a_World, cIniFile & a_IniFile) { MTRand rnd; m_World = a_World; m_Seed = a_IniFile.GetValueSetI("Seed", "Seed", rnd.randInt()); AString GeneratorName = a_IniFile.GetValueSet("Generator", "Generator", "Composable"); if (NoCaseCompare(GeneratorName, "Noise3D") == 0) { m_Generator = new cNoise3DGenerator(*this); } else { if (NoCaseCompare(GeneratorName, "composable") != 0) { LOGWARN("[Generator]::Generator value \"%s\" not recognized, using \"Composable\".", GeneratorName.c_str()); } m_Generator = new cComposableGenerator(*this); } if (m_Generator == NULL) { LOGERROR("Generator could not start, aborting the server"); return false; } m_Generator->Initialize(a_World, a_IniFile); return super::Start(); }
void cBioGenDistortedVoronoi::InitializeBiomeGen(cIniFile & a_IniFile) { super::InitializeBiomeGen(a_IniFile); m_CellSize = a_IniFile.GetValueSetI("Generator", "DistortedVoronoiCellSize", 96); m_Voronoi.SetCellSize(m_CellSize); InitializeBiomes(a_IniFile.GetValueSet("Generator", "DistortedVoronoiBiomes", "")); }
void cBioGenCheckerboard::InitializeBiomeGen(cIniFile & a_IniFile) { super::InitializeBiomeGen(a_IniFile); AString Biomes = a_IniFile.GetValueSet ("Generator", "CheckerBoardBiomes", ""); m_BiomeSize = a_IniFile.GetValueSetI("Generator", "CheckerboardBiomeSize", 64); m_BiomeSize = (m_BiomeSize < 8) ? 8 : m_BiomeSize; InitializeBiomes(Biomes); }
cItem GetIniItemSet(cIniFile & a_IniFile, const char * a_Section, const char * a_Key, const char * a_Default) { AString ItemStr = a_IniFile.GetValueSet(a_Section, a_Key, a_Default); cItem res; if (!StringToItem(ItemStr, res)) { res.Empty(); } return res; }
void cBioGenConstant::InitializeBiomeGen(cIniFile & a_IniFile) { AString Biome = a_IniFile.GetValueSet("Generator", "ConstantBiome", "Plains"); m_Biome = StringToBiome(Biome); if (m_Biome == biInvalidBiome) { LOGWARN("[Generator]::ConstantBiome value \"%s\" not recognized, using \"Plains\".", Biome.c_str()); m_Biome = biPlains; } }
void cBioGenVoronoi::InitializeBiomeGen(cIniFile & a_IniFile) { super::InitializeBiomeGen(a_IniFile); int CellSize = a_IniFile.GetValueSetI("Generator", "VoronoiCellSize", 128); int JitterSize = a_IniFile.GetValueSetI("Generator", "VoronoiJitterSize", CellSize); int OddRowOffset = a_IniFile.GetValueSetI("Generator", "VoronoiOddRowOffset", 0); m_Voronoi.SetCellSize(CellSize); m_Voronoi.SetJitterSize(JitterSize); m_Voronoi.SetOddRowOffset(OddRowOffset); InitializeBiomes(a_IniFile.GetValueSet ("Generator", "VoronoiBiomes", "")); }
BLOCKTYPE cChunkGenerator::GetIniBlock(cIniFile & a_IniFile, const AString & a_SectionName, const AString & a_ValueName, const AString & a_Default) { AString BlockType = a_IniFile.GetValueSet(a_SectionName, a_ValueName, a_Default); int Block = BlockStringToType(BlockType); if (Block < 0) { LOGWARN("[%s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(), a_Default.c_str()); return static_cast<BLOCKTYPE>(BlockStringToType(a_Default)); } return static_cast<BLOCKTYPE>(Block); }
void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) { int Seed = m_ChunkGenerator.GetSeed(); eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld")); AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow,Lilypads,BottomLava,DeadBushes,PreSimulator"); AStringVector Str = StringSplitAndTrim(Finishers, ","); for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) { // Finishers, alpha-sorted: if (NoCaseCompare(*itr, "BottomLava") == 0) { int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10; int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel); m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel)); } else if (NoCaseCompare(*itr, "DeadBushes") == 0) { m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, biDesert, 2, E_BLOCK_SAND, E_BLOCK_SAND)); } else if (NoCaseCompare(*itr, "Ice") == 0) { m_FinishGens.push_back(new cFinishGenIce); } else if (NoCaseCompare(*itr, "LavaSprings") == 0) { m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension)); } else if (NoCaseCompare(*itr, "Lilypads") == 0) { m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER)); } else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0) { m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed)); } else if (NoCaseCompare(*itr, "PreSimulator") == 0) { m_FinishGens.push_back(new cFinishGenPreSimulator); } else if (NoCaseCompare(*itr, "Snow") == 0) { m_FinishGens.push_back(new cFinishGenSnow); } else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0) { m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed)); } else if (NoCaseCompare(*itr, "WaterSprings") == 0) { m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension)); } } // for itr - Str[] }
cFinishGenFluidSprings::cFinishGenFluidSprings(int a_Seed, BLOCKTYPE a_Fluid, cIniFile & a_IniFile, eDimension a_Dimension) : m_Noise(a_Seed + a_Fluid * 100), // Need to take fluid into account, otherwise water and lava springs generate next to each other m_HeightDistribution(255), m_Fluid(a_Fluid) { bool IsWater = (a_Fluid == E_BLOCK_WATER); AString SectionName = IsWater ? "WaterSprings" : "LavaSprings"; AString DefaultHeightDistribution; int DefaultChance = 0; switch (a_Dimension) { case dimNether: { DefaultHeightDistribution = IsWater ? DEF_NETHER_WATER_SPRINGS : DEF_NETHER_LAVA_SPRINGS; DefaultChance = IsWater ? 0 : 15; break; } case dimOverworld: { DefaultHeightDistribution = IsWater ? DEF_OVERWORLD_WATER_SPRINGS : DEF_OVERWORLD_LAVA_SPRINGS; DefaultChance = IsWater ? 24 : 9; break; } case dimEnd: { DefaultHeightDistribution = IsWater ? DEF_END_WATER_SPRINGS : DEF_END_LAVA_SPRINGS; DefaultChance = 0; break; } default: { ASSERT(!"Unhandled world dimension"); break; } } // switch (dimension) AString HeightDistribution = a_IniFile.GetValueSet(SectionName, "HeightDistribution", DefaultHeightDistribution); if (!m_HeightDistribution.SetDefString(HeightDistribution) || (m_HeightDistribution.GetSum() <= 0)) { LOGWARNING("[%sSprings]: HeightDistribution is invalid, using the default of \"%s\".", (a_Fluid == E_BLOCK_WATER) ? "Water" : "Lava", DefaultHeightDistribution.c_str() ); m_HeightDistribution.SetDefString(DefaultHeightDistribution); } m_Chance = a_IniFile.GetValueSetI(SectionName, "Chance", DefaultChance); }
bool cChunkGenerator::Start(cPluginInterface & a_PluginInterface, cChunkSink & a_ChunkSink, cIniFile & a_IniFile) { m_PluginInterface = &a_PluginInterface; m_ChunkSink = &a_ChunkSink; // Get the seed; create a new one and log it if not found in the INI file: if (a_IniFile.HasValue("Seed", "Seed")) { m_Seed = a_IniFile.GetValueI("Seed", "Seed"); } else { MTRand rnd; m_Seed = rnd.randInt(); LOGINFO("Chosen a new random seed for world: %d", m_Seed); a_IniFile.SetValueI("Seed", "Seed", m_Seed); } // Get the generator engine based on the INI file settings: AString GeneratorName = a_IniFile.GetValueSet("Generator", "Generator", "Composable"); if (NoCaseCompare(GeneratorName, "Noise3D") == 0) { m_Generator = new cNoise3DGenerator(*this); } else { if (NoCaseCompare(GeneratorName, "composable") != 0) { LOGWARN("[Generator]::Generator value \"%s\" not recognized, using \"Composable\".", GeneratorName.c_str()); } m_Generator = new cComposableGenerator(*this); } if (m_Generator == nullptr) { LOGERROR("Generator could not start, aborting the server"); return false; } m_Generator->Initialize(a_IniFile); return super::Start(); }
void cRoot::LoadWorlds(cIniFile & IniFile) { // First get the default world AString DefaultWorldName = IniFile.GetValueSet("Worlds", "DefaultWorld", "world"); m_pDefaultWorld = new cWorld(DefaultWorldName.c_str()); m_WorldsByName[ DefaultWorldName ] = m_pDefaultWorld; // Then load the other worlds int KeyNum = IniFile.FindKey("Worlds"); int NumWorlds = IniFile.GetNumValues(KeyNum); if (NumWorlds <= 0) { return; } bool FoundAdditionalWorlds = false; for (int i = 0; i < NumWorlds; i++) { AString ValueName = IniFile.GetValueName(KeyNum, i); if (ValueName.compare("World") != 0) { continue; } AString WorldName = IniFile.GetValue(KeyNum, i); if (WorldName.empty()) { continue; } FoundAdditionalWorlds = true; cWorld* NewWorld = new cWorld( WorldName.c_str()); m_WorldsByName[ WorldName ] = NewWorld; } // for i - Worlds if (!FoundAdditionalWorlds) { if (IniFile.GetKeyComment("Worlds", 0) != " World=secondworld") { IniFile.DeleteKeyComment("Worlds", 0); IniFile.AddKeyComment("Worlds", " World=secondworld"); } } }
void cBioGenVoronoi::InitializeBiomeGen(cIniFile & a_IniFile) { super::InitializeBiomeGen(a_IniFile); m_Voronoi.SetCellSize(a_IniFile.GetValueSetI("Generator", "VoronoiCellSize", 64)); InitializeBiomes (a_IniFile.GetValueSet ("Generator", "VoronoiBiomes", "")); }
void cAuthenticator::ReadINI(cIniFile & IniFile) { m_Server = IniFile.GetValueSet("Authentication", "Server", DEFAULT_AUTH_SERVER); m_Address = IniFile.GetValueSet("Authentication", "Address", DEFAULT_AUTH_ADDRESS); m_ShouldAuthenticate = IniFile.GetValueSetB("Authentication", "Authenticate", true); }
bool cServer::InitServer(cIniFile & a_SettingsIni, bool a_ShouldAuth) { m_Description = a_SettingsIni.GetValueSet("Server", "Description", "MCServer - in C++!"); m_MaxPlayers = a_SettingsIni.GetValueSetI("Server", "MaxPlayers", 100); m_bIsHardcore = a_SettingsIni.GetValueSetB("Server", "HardcoreEnabled", false); m_bAllowMultiLogin = a_SettingsIni.GetValueSetB("Server", "AllowMultiLogin", false); m_PlayerCount = 0; m_PlayerCountDiff = 0; m_FaviconData = Base64Encode(cFile::ReadWholeFile(FILE_IO_PREFIX + AString("favicon.png"))); // Will return empty string if file nonexistant; client doesn't mind if (m_bIsConnected) { LOGERROR("ERROR: Trying to initialize server while server is already running!"); return false; } LOGINFO("Compatible clients: %s", MCS_CLIENT_VERSIONS); LOGINFO("Compatible protocol versions %s", MCS_PROTOCOL_VERSIONS); m_Ports = ReadUpgradeIniPorts(a_SettingsIni, "Server", "Ports", "Port", "PortsIPv6", "25565"); m_RCONServer.Initialize(a_SettingsIni); m_bIsConnected = true; m_ServerID = "-"; m_ShouldAuthenticate = a_ShouldAuth; if (m_ShouldAuthenticate) { MTRand mtrand1; unsigned int r1 = (mtrand1.randInt() % 1147483647) + 1000000000; unsigned int r2 = (mtrand1.randInt() % 1147483647) + 1000000000; std::ostringstream sid; sid << std::hex << r1; sid << std::hex << r2; m_ServerID = sid.str(); m_ServerID.resize(16, '0'); } // Check if both BungeeCord and online mode are on, if so, warn the admin: m_ShouldAllowBungeeCord = a_SettingsIni.GetValueSetB("Authentication", "AllowBungeeCord", false); if (m_ShouldAllowBungeeCord && m_ShouldAuthenticate) { LOGWARNING("WARNING: BungeeCord is allowed and server set to online mode. This is unsafe and will not work properly. Disable either authentication or BungeeCord in settings.ini."); } m_ShouldLoadOfflinePlayerData = a_SettingsIni.GetValueSetB("PlayerData", "LoadOfflinePlayerData", false); m_ShouldLoadNamedPlayerData = a_SettingsIni.GetValueSetB("PlayerData", "LoadNamedPlayerData", true); m_ClientViewDistance = a_SettingsIni.GetValueSetI("Server", "DefaultViewDistance", cClientHandle::DEFAULT_VIEW_DISTANCE); if (m_ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE) { m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE; LOGINFO("Setting default viewdistance to the minimum of %d", m_ClientViewDistance); } if (m_ClientViewDistance > cClientHandle::MAX_VIEW_DISTANCE) { m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE; LOGINFO("Setting default viewdistance to the maximum of %d", m_ClientViewDistance); } PrepareKeys(); return true; }
void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) { int Seed = m_ChunkGenerator.GetSeed(); eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld")); AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", ""); // Create all requested finishers: AStringVector Str = StringSplitAndTrim(Finishers, ","); for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) { // Finishers, alpha-sorted: if (NoCaseCompare(*itr, "BottomLava") == 0) { int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10; int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel); m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel)); } else if (NoCaseCompare(*itr, "DeadBushes") == 0) { // A list with all the allowed biomes. cFinishGenSingleTopBlock::BiomeList AllowedBiomes; AllowedBiomes.push_back(biDesert); AllowedBiomes.push_back(biDesertHills); AllowedBiomes.push_back(biDesertM); AllowedBiomes.push_back(biMesa); AllowedBiomes.push_back(biMesaBryce); AllowedBiomes.push_back(biMesaPlateau); AllowedBiomes.push_back(biMesaPlateauF); AllowedBiomes.push_back(biMesaPlateauFM); AllowedBiomes.push_back(biMesaPlateauM); // A list with all the allowed blocks that can be below the dead bush. cFinishGenSingleTopBlock::BlockList AllowedBlocks; AllowedBlocks.push_back(E_BLOCK_SAND); AllowedBlocks.push_back(E_BLOCK_HARDENED_CLAY); AllowedBlocks.push_back(E_BLOCK_STAINED_CLAY); m_FinishGens.push_back(new cFinishGenSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, AllowedBiomes, 2, AllowedBlocks)); } else if (NoCaseCompare(*itr, "DirectOverhangs") == 0) { m_FinishGens.push_back(new cStructGenDirectOverhangs(Seed)); } else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0) { m_FinishGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed)); } else if (NoCaseCompare(*itr, "DualRidgeCaves") == 0) { float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3); m_FinishGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold)); } else if (NoCaseCompare(*itr, "DungeonRooms") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsGridSize", 48); int MaxSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMaxSize", 7); int MinSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMinSize", 5); AString HeightDistrib = a_IniFile.GetValueSet ("Generator", "DungeonRoomsHeightDistrib", "0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1"); m_FinishGens.push_back(new cDungeonRoomsFinisher(*m_HeightGen, Seed, GridSize, MaxSize, MinSize, HeightDistrib)); } else if (NoCaseCompare(*itr, "Ice") == 0) { m_FinishGens.push_back(new cFinishGenIce); } else if (NoCaseCompare(*itr, "LavaLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10); m_FinishGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability)); } else if (NoCaseCompare(*itr, "LavaSprings") == 0) { m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension)); } else if (NoCaseCompare(*itr, "MarbleCaves") == 0) { m_FinishGens.push_back(new cStructGenMarbleCaves(Seed)); } else if (NoCaseCompare(*itr, "MineShafts") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 512); int MaxOffset = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxOffset", 256); int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 160); int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600); int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200); int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200); m_FinishGens.push_back(new cStructGenMineShafts( Seed, GridSize, MaxOffset, MaxSystemSize, ChanceCorridor, ChanceCrossing, ChanceStaircase )); } else if (NoCaseCompare(*itr, "Lilypads") == 0) { // A list with all the allowed biomes. cFinishGenSingleTopBlock::BiomeList AllowedBiomes; AllowedBiomes.push_back(biSwampland); AllowedBiomes.push_back(biSwamplandM); // A list with all the allowed blocks that can be below the lilypad. cFinishGenSingleTopBlock::BlockList AllowedBlocks; AllowedBlocks.push_back(E_BLOCK_WATER); AllowedBlocks.push_back(E_BLOCK_STATIONARY_WATER); m_FinishGens.push_back(new cFinishGenSingleTopBlock(Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks)); } else if (NoCaseCompare(*itr, "NaturalPatches") == 0) { cStructGenOreNests::OreList Ores; // Dirt vein cStructGenOreNests::OreInfo DirtVein; DirtVein.BlockType = E_BLOCK_DIRT; DirtVein.MaxHeight = 127; DirtVein.NumNests = 20; DirtVein.NestSize = 32; Ores.push_back(DirtVein); // Gravel vein cStructGenOreNests::OreInfo GravelVein; GravelVein.BlockType = E_BLOCK_DIRT; GravelVein.MaxHeight = 127; GravelVein.NumNests = 20; GravelVein.NestSize = 32; Ores.push_back(GravelVein); m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE)); } else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0) { m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed)); } else if (NoCaseCompare(*itr, "NetherForts") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "NetherFortsGridSize", 512); int MaxOffset = a_IniFile.GetValueSetI("Generator", "NetherFortMaxOffset", 128); int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12); m_FinishGens.push_back(new cNetherFortGen(Seed, GridSize, MaxOffset, MaxDepth)); } else if (NoCaseCompare(*itr, "NetherOreNests") == 0) { cStructGenOreNests::OreList Ores; // Quartz vein cStructGenOreNests::OreInfo QuartzVein; QuartzVein.BlockType = E_BLOCK_NETHER_QUARTZ_ORE; QuartzVein.MaxHeight = 255; QuartzVein.NumNests = 80; QuartzVein.NestSize = 8; Ores.push_back(QuartzVein); m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_NETHERRACK)); } else if (NoCaseCompare(*itr, "OreNests") == 0) { cStructGenOreNests::OreList Ores; // Coal vein cStructGenOreNests::OreInfo CoalVein; CoalVein.BlockType = E_BLOCK_COAL_ORE; CoalVein.MaxHeight = 127; CoalVein.NumNests = 50; CoalVein.NestSize = 10; Ores.push_back(CoalVein); // Iron vein cStructGenOreNests::OreInfo IronVein; IronVein.BlockType = E_BLOCK_IRON_ORE; IronVein.MaxHeight = 64; IronVein.NumNests = 14; IronVein.NestSize = 6; Ores.push_back(IronVein); // Gold vein cStructGenOreNests::OreInfo GoldVein; GoldVein.BlockType = E_BLOCK_GOLD_ORE; GoldVein.MaxHeight = 32; GoldVein.NumNests = 2; GoldVein.NestSize = 6; Ores.push_back(GoldVein); // Redstone vein cStructGenOreNests::OreInfo RedstoneVein; RedstoneVein.BlockType = E_BLOCK_REDSTONE_ORE; RedstoneVein.MaxHeight = 16; RedstoneVein.NumNests = 4; RedstoneVein.NestSize = 6; Ores.push_back(RedstoneVein); // Lapis vein cStructGenOreNests::OreInfo LapisVein; LapisVein.BlockType = E_BLOCK_LAPIS_ORE; LapisVein.MaxHeight = 30; LapisVein.NumNests = 2; LapisVein.NestSize = 5; Ores.push_back(LapisVein); // Diamond vein cStructGenOreNests::OreInfo DiamondVein; DiamondVein.BlockType = E_BLOCK_DIAMOND_ORE; DiamondVein.MaxHeight = 15; DiamondVein.NumNests = 1; DiamondVein.NestSize = 4; Ores.push_back(DiamondVein); m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE)); } else if (NoCaseCompare(*itr, "POCPieces") == 0) { m_FinishGens.push_back(new cPOCPieceGenerator(Seed)); } else if (NoCaseCompare(*itr, "PreSimulator") == 0) { // Load the settings bool PreSimulateFallingBlocks = a_IniFile.GetValueSetB("Generator", "PreSimulatorFallingBlocks", true); bool PreSimulateWater = a_IniFile.GetValueSetB("Generator", "PreSimulatorWater", true); bool PreSimulateLava = a_IniFile.GetValueSetB("Generator", "PreSimulatorLava", true); m_FinishGens.push_back(new cFinishGenPreSimulator(PreSimulateFallingBlocks, PreSimulateWater, PreSimulateLava)); } else if (NoCaseCompare(*itr, "RainbowRoads") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsGridSize", 512); int MaxOffset = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxOffset", 128); int MaxDepth = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxDepth", 30); int MaxSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxSize", 260); m_FinishGens.push_back(new cRainbowRoadsGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize)); } else if (NoCaseCompare(*itr, "Ravines") == 0) { m_FinishGens.push_back(new cStructGenRavines(Seed, 128)); } else if (NoCaseCompare(*itr, "RoughRavines") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesGridSize", 256); int MaxOffset = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxOffset", 128); int MaxSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxSize", 128); int MinSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesMinSize", 64); double MaxCenterWidth = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCenterWidth", 8); double MinCenterWidth = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCenterWidth", 2); double MaxRoughness = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxRoughness", 0.2); double MinRoughness = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinRoughness", 0.05); double MaxFloorHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxFloorHeightEdge", 8); double MinFloorHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinFloorHeightEdge", 30); double MaxFloorHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxFloorHeightCenter", 20); double MinFloorHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinFloorHeightCenter", 6); double MaxCeilingHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightEdge", 56); double MinCeilingHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightEdge", 38); double MaxCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightCenter", 58); double MinCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightCenter", 36); m_FinishGens.push_back(new cRoughRavines( Seed, MaxSize, MinSize, (float)MaxCenterWidth, (float)MinCenterWidth, (float)MaxRoughness, (float)MinRoughness, (float)MaxFloorHeightEdge, (float)MinFloorHeightEdge, (float)MaxFloorHeightCenter, (float)MinFloorHeightCenter, (float)MaxCeilingHeightEdge, (float)MinCeilingHeightEdge, (float)MaxCeilingHeightCenter, (float)MinCeilingHeightCenter, GridSize, MaxOffset )); } else if (NoCaseCompare(*itr, "Snow") == 0) { m_FinishGens.push_back(new cFinishGenSnow); } else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0) { m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed)); } else if (NoCaseCompare(*itr, "TallGrass") == 0) { m_FinishGens.push_back(new cFinishGenTallGrass(Seed)); } else if (NoCaseCompare(*itr, "TestRails") == 0) { m_FinishGens.push_back(new cTestRailsGen(Seed, 100, 1, 7, 50)); } else if (NoCaseCompare(*itr, "Trees") == 0) { m_FinishGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen)); } else if (NoCaseCompare(*itr, "UnderwaterBases") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseGridSize", 1024); int MaxOffset = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxOffset", 128); int MaxDepth = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxDepth", 7); int MaxSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxSize", 128); m_FinishGens.push_back(new cUnderwaterBaseGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, *m_BiomeGen)); } else if (NoCaseCompare(*itr, "Villages") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 384); int MaxOffset = a_IniFile.GetValueSetI("Generator", "VillageMaxOffset", 128); int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 2); int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128); int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50); int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80); m_FinishGens.push_back(new cVillageGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, *m_BiomeGen, *m_HeightGen)); } else if (NoCaseCompare(*itr, "WaterLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25); m_FinishGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen, Probability)); } else if (NoCaseCompare(*itr, "WaterSprings") == 0) { m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension)); } else if (NoCaseCompare(*itr, "WormNestCaves") == 0) { int Size = a_IniFile.GetValueSetI("Generator", "WormNestCavesSize", 64); int Grid = a_IniFile.GetValueSetI("Generator", "WormNestCavesGrid", 96); int MaxOffset = a_IniFile.GetValueSetI("Generator", "WormNestMaxOffset", 32); m_FinishGens.push_back(new cStructGenWormNestCaves(Seed, Size, Grid, MaxOffset)); } else { LOGWARNING("Unknown Finisher in the [Generator] section: \"%s\". Ignoring.", itr->c_str()); } } // for itr - Str[] }
cTerrainHeightGenPtr cTerrainHeightGen::CreateHeightGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault) { AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", ""); if (HeightGenName.empty()) { LOGWARN("[Generator] HeightGen value not set in world.ini, using \"Biomal\"."); HeightGenName = "Biomal"; } a_CacheOffByDefault = false; cTerrainHeightGen * res = nullptr; if (NoCaseCompare(HeightGenName, "flat") == 0) { res = new cHeiGenFlat; a_CacheOffByDefault = true; // We're generating faster than a cache would retrieve data } else if (NoCaseCompare(HeightGenName, "classic") == 0) { res = new cHeiGenClassic(a_Seed); } else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0) { res = new cDistortedHeightmap(a_Seed, a_BiomeGen); } else if (NoCaseCompare(HeightGenName, "End") == 0) { res = new cEndGen(a_Seed); } else if (NoCaseCompare(HeightGenName, "MinMax") == 0) { res = new cHeiGenMinMax(a_Seed, a_BiomeGen); } else if (NoCaseCompare(HeightGenName, "Mountains") == 0) { res = new cHeiGenMountains(a_Seed); } else if (NoCaseCompare(HeightGenName, "BiomalNoise3D") == 0) { res = new cBiomalNoise3DComposable(a_Seed, a_BiomeGen); } else if (NoCaseCompare(HeightGenName, "Noise3D") == 0) { res = new cNoise3DComposable(a_Seed); } else if (NoCaseCompare(HeightGenName, "biomal") == 0) { res = new cHeiGenBiomal(a_Seed, a_BiomeGen); /* // Performance-testing: LOGINFO("Measuring performance of cHeiGenBiomal..."); clock_t BeginTick = clock(); for (int x = 0; x < 500; x++) { cChunkDef::HeightMap Heights; res->GenHeightMap(x * 5, x * 5, Heights); } clock_t Duration = clock() - BeginTick; LOGINFO("HeightGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC); //*/ } else { // No match found, force-set the default and retry LOGWARN("Unknown HeightGen \"%s\", using \"Biomal\" instead.", HeightGenName.c_str()); a_IniFile.DeleteValue("Generator", "HeightGen"); a_IniFile.SetValue("Generator", "HeightGen", "Biomal"); return CreateHeightGen(a_IniFile, a_BiomeGen, a_Seed, a_CacheOffByDefault); } // Read the settings: res->InitializeHeightGen(a_IniFile); return cTerrainHeightGenPtr(res); }
cTerrainCompositionGenPtr cTerrainCompositionGen::CreateCompositionGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, cTerrainShapeGenPtr a_ShapeGen, int a_Seed) { AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", ""); if (CompoGenName.empty()) { LOGWARN("[Generator] CompositionGen value not set in world.ini, using \"Biomal\"."); CompoGenName = "Biomal"; } // Compositor list is alpha-sorted cTerrainCompositionGenPtr res; if (NoCaseCompare(CompoGenName, "Biomal") == 0) { res = CreateCompoGenBiomal(a_Seed); } else if (NoCaseCompare(CompoGenName, "BiomalNoise3D") == 0) { // The composition that used to be provided with BiomalNoise3D is now provided by the Biomal compositor: res = CreateCompoGenBiomal(a_Seed); } else if (NoCaseCompare(CompoGenName, "Classic") == 0) { res = std::make_shared<cCompoGenClassic>(); } else if (NoCaseCompare(CompoGenName, "DebugBiomes") == 0) { res = std::make_shared<cCompoGenDebugBiomes>(); } else if (NoCaseCompare(CompoGenName, "DistortedHeightmap") == 0) { // The composition that used to be provided with DistortedHeightmap is now provided by the Biomal compositor: res = CreateCompoGenBiomal(a_Seed); } else if (NoCaseCompare(CompoGenName, "End") == 0) { res = std::make_shared<cEndGen>(a_Seed); } else if (NoCaseCompare(CompoGenName, "Nether") == 0) { res = std::make_shared<cCompoGenNether>(a_Seed); } else if (NoCaseCompare(CompoGenName, "Noise3D") == 0) { // The composition that used to be provided with Noise3D is now provided by the Biomal compositor: res = CreateCompoGenBiomal(a_Seed); } else if (NoCaseCompare(CompoGenName, "SameBlock") == 0) { res = std::make_shared<cCompoGenSameBlock>(); } else { LOGWARN("Unknown CompositionGen \"%s\", using \"Biomal\" instead.", CompoGenName.c_str()); a_IniFile.SetValue("Generator", "CompositionGen", "Biomal"); return CreateCompositionGen(a_IniFile, a_BiomeGen, a_ShapeGen, a_Seed); } ASSERT(res != nullptr); // Read the settings from the ini file: res->InitializeCompoGen(a_IniFile); return cTerrainCompositionGenPtr(res); }
cTerrainShapeGenPtr cTerrainShapeGen::CreateShapeGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault) { AString shapeGenName = a_IniFile.GetValueSet("Generator", "ShapeGen", ""); if (shapeGenName.empty()) { LOGWARN("[Generator] ShapeGen value not set in world.ini, using \"BiomalNoise3D\"."); shapeGenName = "BiomalNoise3D"; } // If the shapegen is HeightMap, redirect to older HeightMap-based generators: if (NoCaseCompare(shapeGenName, "HeightMap") == 0) { cTerrainHeightGenPtr heightGen = cTerrainHeightGen::CreateHeightGen(a_IniFile, a_BiomeGen, a_Seed, a_CacheOffByDefault); if (heightGen != nullptr) { return std::make_shared<cTerrainHeightToShapeGen>(heightGen); } // The height gen was not recognized; several heightgens were promoted to shape gens, so let's try them instead: shapeGenName = a_IniFile.GetValue("Generator", "HeightGen", ""); if (shapeGenName.empty()) { LOGWARNING("[Generator] ShapeGen set to HeightMap, but HeightGen not set. Reverting to \"BiomalNoise3D\"."); shapeGenName = "BiomalNoise3D"; a_IniFile.SetValue("Generator", "ShapeGen", shapeGenName); } } // Choose the shape generator based on the name: a_CacheOffByDefault = false; cTerrainShapeGenPtr res; if (NoCaseCompare(shapeGenName, "DistortedHeightmap") == 0) { res = std::make_shared<cDistortedHeightmap>(a_Seed, a_BiomeGen); } else if (NoCaseCompare(shapeGenName, "End") == 0) { res = std::make_shared<cEndGen>(a_Seed); } else if (NoCaseCompare(shapeGenName, "BiomalNoise3D") == 0) { res = std::make_shared<cBiomalNoise3DComposable>(a_Seed, a_BiomeGen); } else if (NoCaseCompare(shapeGenName, "Noise3D") == 0) { res = std::make_shared<cNoise3DComposable>(a_Seed); } else if (NoCaseCompare(shapeGenName, "TwoHeights") == 0) { res = CreateShapeGenTwoHeights(a_Seed, a_BiomeGen); } else { // No match found, force-set the default and retry LOGWARN("Unknown ShapeGen \"%s\", using \"BiomalNoise3D\" instead.", shapeGenName.c_str()); a_IniFile.SetValue("Generator", "ShapeGen", "BiomalNoise3D"); return CreateShapeGen(a_IniFile, a_BiomeGen, a_Seed, a_CacheOffByDefault); } // Read the settings: res->InitializeShapeGen(a_IniFile); return res; }
void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) { int Seed = m_ChunkGenerator.GetSeed(); eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld")); // Older configuration used "Structures" in addition to "Finishers"; we don't distinguish between the two anymore (#398) // Therefore, we load Structures from the ini file for compatibility, but move its contents over to Finishers: AString Structures = a_IniFile.GetValue("Generator", "Structures", ""); AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "Ravines, WormNestCaves, WaterLakes, LavaLakes, OreNests, Trees, SprinkleFoliage, Ice, Snow, Lilypads, BottomLava, DeadBushes, PreSimulator"); if (!Structures.empty()) { LOGINFO("[Generator].Structures is deprecated, moving the contents to [Generator].Finishers."); // Structures used to generate before Finishers, so place them first: Structures.append(", "); Finishers = Structures + Finishers; a_IniFile.SetValue("Generator", "Finishers", Finishers); } a_IniFile.DeleteValue("Generator", "Structures"); // Create all requested finishers: AStringVector Str = StringSplitAndTrim(Finishers, ","); for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) { // Finishers, alpha-sorted: if (NoCaseCompare(*itr, "BottomLava") == 0) { int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10; int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel); m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel)); } else if (NoCaseCompare(*itr, "DeadBushes") == 0) { m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, biDesert, 2, E_BLOCK_SAND, E_BLOCK_SAND)); } else if (NoCaseCompare(*itr, "DirectOverhangs") == 0) { m_FinishGens.push_back(new cStructGenDirectOverhangs(Seed)); } else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0) { m_FinishGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed)); } else if (NoCaseCompare(*itr, "DualRidgeCaves") == 0) { float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3); m_FinishGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold)); } else if (NoCaseCompare(*itr, "Ice") == 0) { m_FinishGens.push_back(new cFinishGenIce); } else if (NoCaseCompare(*itr, "LavaLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10); m_FinishGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability)); } else if (NoCaseCompare(*itr, "LavaSprings") == 0) { m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension)); } else if (NoCaseCompare(*itr, "MarbleCaves") == 0) { m_FinishGens.push_back(new cStructGenMarbleCaves(Seed)); } else if (NoCaseCompare(*itr, "MineShafts") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 512); int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 160); int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600); int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200); int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200); m_FinishGens.push_back(new cStructGenMineShafts( Seed, GridSize, MaxSystemSize, ChanceCorridor, ChanceCrossing, ChanceStaircase )); } else if (NoCaseCompare(*itr, "Lilypads") == 0) { m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER)); } else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0) { m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed)); } else if (NoCaseCompare(*itr, "NetherForts") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "NetherFortsGridSize", 512); int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12); m_FinishGens.push_back(new cNetherFortGen(Seed, GridSize, MaxDepth)); } else if (NoCaseCompare(*itr, "OreNests") == 0) { m_FinishGens.push_back(new cStructGenOreNests(Seed)); } else if (NoCaseCompare(*itr, "POCPieces") == 0) { m_FinishGens.push_back(new cPOCPieceGenerator(Seed)); } else if (NoCaseCompare(*itr, "PreSimulator") == 0) { m_FinishGens.push_back(new cFinishGenPreSimulator); } else if (NoCaseCompare(*itr, "RainbowRoads") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsGridSize", 512); int MaxDepth = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxDepth", 30); int MaxSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxSize", 260); m_FinishGens.push_back(new cRainbowRoadsGen(Seed, GridSize, MaxDepth, MaxSize)); } else if (NoCaseCompare(*itr, "Ravines") == 0) { m_FinishGens.push_back(new cStructGenRavines(Seed, 128)); } else if (NoCaseCompare(*itr, "Snow") == 0) { m_FinishGens.push_back(new cFinishGenSnow); } else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0) { m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed)); } else if (NoCaseCompare(*itr, "Trees") == 0) { m_FinishGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen)); } else if (NoCaseCompare(*itr, "UnderwaterBases") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseGridSize", 1024); int MaxDepth = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxDepth", 7); int MaxSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxSize", 128); m_FinishGens.push_back(new cUnderwaterBaseGen(Seed, GridSize, MaxDepth, MaxSize, *m_BiomeGen)); } else if (NoCaseCompare(*itr, "Villages") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 384); int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 2); int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128); int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50); int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80); m_FinishGens.push_back(new cVillageGen(Seed, GridSize, MaxDepth, MaxSize, MinDensity, MaxDensity, *m_BiomeGen, *m_HeightGen)); } else if (NoCaseCompare(*itr, "WaterLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25); m_FinishGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen, Probability)); } else if (NoCaseCompare(*itr, "WaterSprings") == 0) { m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension)); } else if (NoCaseCompare(*itr, "WormNestCaves") == 0) { m_FinishGens.push_back(new cStructGenWormNestCaves(Seed)); } else { LOGWARNING("Unknown Finisher in the [Generator] section: \"%s\". Ignoring.", itr->c_str()); } } // for itr - Str[] }
bool cServer::InitServer(cIniFile & a_SettingsIni) { m_Description = a_SettingsIni.GetValueSet("Server", "Description", "MCServer - in C++!").c_str(); m_MaxPlayers = a_SettingsIni.GetValueSetI("Server", "MaxPlayers", 100); m_bIsHardcore = a_SettingsIni.GetValueSetB("Server", "HardcoreEnabled", false); m_PlayerCount = 0; m_PlayerCountDiff = 0; if (m_bIsConnected) { LOGERROR("ERROR: Trying to initialize server while server is already running!"); return false; } LOGINFO("Compatible clients: %s", MCS_CLIENT_VERSIONS); LOGINFO("Compatible protocol versions %s", MCS_PROTOCOL_VERSIONS); if (cSocket::WSAStartup() != 0) // Only does anything on Windows, but whatever { LOGERROR("WSAStartup() != 0"); return false; } bool HasAnyPorts = false; AString Ports = a_SettingsIni.GetValueSet("Server", "Port", "25565"); m_ListenThreadIPv4.SetReuseAddr(true); if (m_ListenThreadIPv4.Initialize(Ports)) { HasAnyPorts = true; } Ports = a_SettingsIni.GetValueSet("Server", "PortsIPv6", "25565"); m_ListenThreadIPv6.SetReuseAddr(true); if (m_ListenThreadIPv6.Initialize(Ports)) { HasAnyPorts = true; } if (!HasAnyPorts) { LOGERROR("Couldn't open any ports. Aborting the server"); return false; } m_RCONServer.Initialize(a_SettingsIni); m_bIsConnected = true; m_ServerID = "-"; if (a_SettingsIni.GetValueSetB("Authentication", "Authenticate", true)) { MTRand mtrand1; unsigned int r1 = (mtrand1.randInt() % 1147483647) + 1000000000; unsigned int r2 = (mtrand1.randInt() % 1147483647) + 1000000000; std::ostringstream sid; sid << std::hex << r1; sid << std::hex << r2; m_ServerID = sid.str(); m_ServerID.resize(16, '0'); } m_ClientViewDistance = a_SettingsIni.GetValueSetI("Server", "DefaultViewDistance", cClientHandle::DEFAULT_VIEW_DISTANCE); if (m_ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE) { m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE; LOGINFO("Setting default viewdistance to the minimum of %d", m_ClientViewDistance); } if (m_ClientViewDistance > cClientHandle::MAX_VIEW_DISTANCE) { m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE; LOGINFO("Setting default viewdistance to the maximum of %d", m_ClientViewDistance); } m_NotifyWriteThread.Start(this); PrepareKeys(); return true; }
void cComposableGenerator::InitStructureGens(cIniFile & a_IniFile) { AString Structures = a_IniFile.GetValueSet("Generator", "Structures", "Ravines, WormNestCaves, WaterLakes, LavaLakes, OreNests, Trees"); int Seed = m_ChunkGenerator.GetSeed(); AStringVector Str = StringSplitAndTrim(Structures, ","); for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) { if (NoCaseCompare(*itr, "DualRidgeCaves") == 0) { float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3); m_StructureGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold)); } else if (NoCaseCompare(*itr, "DirectOverhangs") == 0) { m_StructureGens.push_back(new cStructGenDirectOverhangs(Seed)); } else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0) { m_StructureGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed)); } else if (NoCaseCompare(*itr, "LavaLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10); m_StructureGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability)); } else if (NoCaseCompare(*itr, "MarbleCaves") == 0) { m_StructureGens.push_back(new cStructGenMarbleCaves(Seed)); } else if (NoCaseCompare(*itr, "MineShafts") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 512); int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 160); int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600); int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200); int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200); m_StructureGens.push_back(new cStructGenMineShafts( Seed, GridSize, MaxSystemSize, ChanceCorridor, ChanceCrossing, ChanceStaircase )); } else if (NoCaseCompare(*itr, "OreNests") == 0) { m_StructureGens.push_back(new cStructGenOreNests(Seed)); } else if (NoCaseCompare(*itr, "Ravines") == 0) { m_StructureGens.push_back(new cStructGenRavines(Seed, 128)); } else if (NoCaseCompare(*itr, "Trees") == 0) { m_StructureGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen)); } else if (NoCaseCompare(*itr, "WaterLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25); m_StructureGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen, Probability)); } else if (NoCaseCompare(*itr, "WormNestCaves") == 0) { m_StructureGens.push_back(new cStructGenWormNestCaves(Seed)); } else { LOGWARNING("Unknown structure generator: \"%s\". Ignoring.", itr->c_str()); } } // for itr - Str[] }
void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile) { AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", ""); if (HeightGenName.empty()) { LOGWARN("[Generator] HeightGen value not set in world.ini, using \"Biomal\"."); HeightGenName = "Biomal"; } int Seed = m_ChunkGenerator.GetSeed(); bool CacheOffByDefault = false; if (NoCaseCompare(HeightGenName, "flat") == 0) { int Height = a_IniFile.GetValueSetI("Generator", "FlatHeight", 5); m_HeightGen = new cHeiGenFlat(Height); CacheOffByDefault = true; // We're generating faster than a cache would retrieve data } else if (NoCaseCompare(HeightGenName, "classic") == 0) { // These used to be in terrain.ini, but now they are in world.ini (so that multiple worlds can have different values): float HeightFreq1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1); float HeightFreq2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0); float HeightFreq3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0); float HeightAmp1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0); float HeightAmp2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5); float HeightAmp3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5); m_HeightGen = new cHeiGenClassic(Seed, HeightFreq1, HeightAmp1, HeightFreq2, HeightAmp2, HeightFreq3, HeightAmp3); } else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0) { m_HeightGen = new cDistortedHeightmap(Seed, *m_BiomeGen); ((cDistortedHeightmap *)m_HeightGen)->Initialize(a_IniFile); } else if (NoCaseCompare(HeightGenName, "End") == 0) { m_HeightGen = new cEndGen(Seed); ((cEndGen *)m_HeightGen)->Initialize(a_IniFile); } else if (NoCaseCompare(HeightGenName, "Noise3D") == 0) { m_HeightGen = new cNoise3DComposable(Seed); ((cNoise3DComposable *)m_HeightGen)->Initialize(a_IniFile); } else // "biomal" or <not found> { if (NoCaseCompare(HeightGenName, "biomal") != 0) { LOGWARN("Unknown HeightGen \"%s\", using \"Biomal\" instead.", HeightGenName.c_str()); } m_HeightGen = new cHeiGenBiomal(Seed, *m_BiomeGen); /* // Performance-testing: LOGINFO("Measuring performance of cHeiGenBiomal..."); clock_t BeginTick = clock(); for (int x = 0; x < 500; x++) { cChunkDef::HeightMap Heights; m_HeightGen->GenHeightMap(x * 5, x * 5, Heights); } clock_t Duration = clock() - BeginTick; LOGINFO("HeightGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC); //*/ } // Add a cache, if requested: int CacheSize = a_IniFile.GetValueSetI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64); if (CacheSize > 0) { if (CacheSize < 4) { LOGWARNING("Heightgen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d", CacheSize, 4 ); CacheSize = 4; } LOGINFO("Using a cache for Heightgen of size %d.", CacheSize); m_UnderlyingHeightGen = m_HeightGen; m_HeightGen = new cHeiGenCache(m_UnderlyingHeightGen, CacheSize); } }
void cComposableGenerator::InitBiomeGen(cIniFile & a_IniFile) { AString BiomeGenName = a_IniFile.GetValueSet("Generator", "BiomeGen", ""); if (BiomeGenName.empty()) { LOGWARN("[Generator] BiomeGen value not set in world.ini, using \"MultiStepMap\"."); BiomeGenName = "MultiStepMap"; } int Seed = m_ChunkGenerator.GetSeed(); bool CacheOffByDefault = false; if (NoCaseCompare(BiomeGenName, "constant") == 0) { m_BiomeGen = new cBioGenConstant; CacheOffByDefault = true; // we're generating faster than a cache would retrieve data :) } else if (NoCaseCompare(BiomeGenName, "checkerboard") == 0) { m_BiomeGen = new cBioGenCheckerboard; CacheOffByDefault = true; // we're (probably) generating faster than a cache would retrieve data } else if (NoCaseCompare(BiomeGenName, "voronoi") == 0) { m_BiomeGen = new cBioGenVoronoi(Seed); } else if (NoCaseCompare(BiomeGenName, "distortedvoronoi") == 0) { m_BiomeGen = new cBioGenDistortedVoronoi(Seed); } else { if (NoCaseCompare(BiomeGenName, "multistepmap") != 0) { LOGWARNING("Unknown BiomeGen \"%s\", using \"MultiStepMap\" instead.", BiomeGenName.c_str()); } m_BiomeGen = new cBioGenMultiStepMap(Seed); /* // Performance-testing: LOGINFO("Measuring performance of cBioGenMultiStepMap..."); clock_t BeginTick = clock(); for (int x = 0; x < 5000; x++) { cChunkDef::BiomeMap Biomes; m_BiomeGen->GenBiomes(x * 5, x * 5, Biomes); } clock_t Duration = clock() - BeginTick; LOGINFO("cBioGenMultiStepMap for 5000 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC); //*/ } // Add a cache, if requested: int CacheSize = a_IniFile.GetValueSetI("Generator", "BiomeGenCacheSize", CacheOffByDefault ? 0 : 64); if (CacheSize > 0) { if (CacheSize < 4) { LOGWARNING("Biomegen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d", CacheSize, 4 ); CacheSize = 4; } LOGD("Using a cache for biomegen of size %d.", CacheSize); m_UnderlyingBiomeGen = m_BiomeGen; m_BiomeGen = new cBioGenCache(m_UnderlyingBiomeGen, CacheSize); } m_BiomeGen->Initialize(a_IniFile); }
void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile) { AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", ""); if (CompoGenName.empty()) { LOGWARN("[Generator] CompositionGen value not set in world.ini, using \"Biomal\"."); CompoGenName = "Biomal"; } if (NoCaseCompare(CompoGenName, "sameblock") == 0) { int Block = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "SameBlockType", "stone"); bool Bedrocked = (a_IniFile.GetValueSetI("Generator", "SameBlockBedrocked", 1) != 0); m_CompositionGen = new cCompoGenSameBlock((BLOCKTYPE)Block, Bedrocked); } else if (NoCaseCompare(CompoGenName, "debugbiomes") == 0) { m_CompositionGen = new cCompoGenDebugBiomes; } else if (NoCaseCompare(CompoGenName, "classic") == 0) { int SeaLevel = a_IniFile.GetValueSetI("Generator", "ClassicSeaLevel", 60); int BeachHeight = a_IniFile.GetValueSetI("Generator", "ClassicBeachHeight", 2); int BeachDepth = a_IniFile.GetValueSetI("Generator", "ClassicBeachDepth", 4); BLOCKTYPE BlockTop = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockTop", "grass"); BLOCKTYPE BlockMiddle = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockMiddle", "dirt"); BLOCKTYPE BlockBottom = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockBottom", "stone"); BLOCKTYPE BlockBeach = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeach", "sand"); BLOCKTYPE BlockBeachBottom = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeachBottom", "sandstone"); BLOCKTYPE BlockSea = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockSea", "stationarywater"); m_CompositionGen = new cCompoGenClassic( SeaLevel, BeachHeight, BeachDepth, BlockTop, BlockMiddle, BlockBottom, BlockBeach, BlockBeachBottom, BlockSea ); } else if (NoCaseCompare(CompoGenName, "DistortedHeightmap") == 0) { m_CompositionGen = new cDistortedHeightmap(m_ChunkGenerator.GetSeed(), *m_BiomeGen); ((cDistortedHeightmap *)m_CompositionGen)->Initialize(a_IniFile); } else if (NoCaseCompare(CompoGenName, "end") == 0) { m_CompositionGen = new cEndGen(m_ChunkGenerator.GetSeed()); ((cEndGen *)m_CompositionGen)->Initialize(a_IniFile); } else if (NoCaseCompare(CompoGenName, "nether") == 0) { m_CompositionGen = new cCompoGenNether(m_ChunkGenerator.GetSeed()); } else if (NoCaseCompare(CompoGenName, "Noise3D") == 0) { m_CompositionGen = new cNoise3DComposable(m_ChunkGenerator.GetSeed()); ((cNoise3DComposable *)m_CompositionGen)->Initialize(a_IniFile); } else { if (NoCaseCompare(CompoGenName, "biomal") != 0) { LOGWARN("Unknown CompositionGen \"%s\", using \"biomal\" instead.", CompoGenName.c_str()); } int SeaLevel = a_IniFile.GetValueSetI("Generator", "BiomalSeaLevel", 62); int Seed = m_ChunkGenerator.GetSeed(); m_CompositionGen = new cCompoGenBiomal(Seed, SeaLevel); /* // Performance-testing: LOGINFO("Measuring performance of cCompoGenBiomal..."); clock_t BeginTick = clock(); for (int x = 0; x < 500; x++) { cChunkDesc Desc(200 + x * 8, 200 + x * 8); m_BiomeGen->GenBiomes(Desc.GetChunkX(), Desc.GetChunkZ(), Desc.GetBiomeMap()); m_HeightGen->GenHeightMap(Desc.GetChunkX(), Desc.GetChunkZ(), Desc.GetHeightMap()); m_CompositionGen->ComposeTerrain(Desc); } clock_t Duration = clock() - BeginTick; LOGINFO("CompositionGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC); //*/ } int CompoGenCacheSize = a_IniFile.GetValueSetI("Generator", "CompositionGenCacheSize", 64); if (CompoGenCacheSize > 1) { m_UnderlyingCompositionGen = m_CompositionGen; m_CompositionGen = new cCompoGenCache(m_UnderlyingCompositionGen, 32); } }
void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) { int Seed = m_ChunkGenerator.GetSeed(); eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld")); auto seaLevel = a_IniFile.GetValueI("Generator", "SeaLevel"); AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", ""); // Create all requested finishers: AStringVector Str = StringSplitAndTrim(Finishers, ","); for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) { auto split = StringSplitAndTrim(*itr, ":"); if (split.empty()) { continue; } const auto & finisher = split[0]; // Finishers, alpha-sorted: if (NoCaseCompare(finisher, "Animals") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPassiveMobs(Seed, a_IniFile, Dimension))); } else if (NoCaseCompare(finisher, "BottomLava") == 0) { int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10; int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel); m_FinishGens.push_back(cFinishGenPtr(new cFinishGenBottomLava(BottomLavaLevel))); } else if (NoCaseCompare(finisher, "DeadBushes") == 0) { // A list with all the allowed biomes. cFinishGenSingleTopBlock::BiomeList AllowedBiomes; AllowedBiomes.push_back(biDesert); AllowedBiomes.push_back(biDesertHills); AllowedBiomes.push_back(biDesertM); AllowedBiomes.push_back(biMesa); AllowedBiomes.push_back(biMesaBryce); AllowedBiomes.push_back(biMesaPlateau); AllowedBiomes.push_back(biMesaPlateauF); AllowedBiomes.push_back(biMesaPlateauFM); AllowedBiomes.push_back(biMesaPlateauM); // A list with all the allowed blocks that can be below the dead bush. cFinishGenSingleTopBlock::BlockList AllowedBlocks; AllowedBlocks.push_back(E_BLOCK_SAND); AllowedBlocks.push_back(E_BLOCK_HARDENED_CLAY); AllowedBlocks.push_back(E_BLOCK_STAINED_CLAY); m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, AllowedBiomes, 2, AllowedBlocks))); } else if (NoCaseCompare(finisher, "DirectOverhangs") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cStructGenDirectOverhangs(Seed))); } else if (NoCaseCompare(finisher, "DirtPockets") == 0) { auto gen = std::make_shared<cFinishGenOrePockets>(Seed + 1, cFinishGenOrePockets::DefaultNaturalPatches()); if (gen->Initialize(a_IniFile, "DirtPockets")) { m_FinishGens.push_back(gen); } } else if (NoCaseCompare(finisher, "DistortedMembraneOverhangs") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cStructGenDistortedMembraneOverhangs(Seed))); } else if (NoCaseCompare(finisher, "DualRidgeCaves") == 0) { float Threshold = static_cast<float>(a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3)); m_FinishGens.push_back(cFinishGenPtr(new cStructGenDualRidgeCaves(Seed, Threshold))); } else if (NoCaseCompare(finisher, "DungeonRooms") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsGridSize", 48); int MaxSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMaxSize", 7); int MinSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMinSize", 5); AString HeightDistrib = a_IniFile.GetValueSet ("Generator", "DungeonRoomsHeightDistrib", "0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1"); m_FinishGens.push_back(cFinishGenPtr(new cDungeonRoomsFinisher(m_ShapeGen, Seed, GridSize, MaxSize, MinSize, HeightDistrib))); } else if (NoCaseCompare(finisher, "GlowStone") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cFinishGenGlowStone(Seed))); } else if (NoCaseCompare(finisher, "Ice") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cFinishGenIce)); } else if (NoCaseCompare(finisher, "LavaLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10); m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, m_ShapeGen, Probability))); } else if (NoCaseCompare(finisher, "LavaSprings") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension))); } else if (NoCaseCompare(finisher, "Lilypads") == 0) { // A list with all the allowed biomes. cFinishGenSingleTopBlock::BiomeList AllowedBiomes; AllowedBiomes.push_back(biSwampland); AllowedBiomes.push_back(biSwamplandM); // A list with all the allowed blocks that can be below the lilypad. cFinishGenSingleTopBlock::BlockList AllowedBlocks; AllowedBlocks.push_back(E_BLOCK_WATER); AllowedBlocks.push_back(E_BLOCK_STATIONARY_WATER); m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks))); } else if (NoCaseCompare(finisher, "MarbleCaves") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cStructGenMarbleCaves(Seed))); } else if (NoCaseCompare(finisher, "MineShafts") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 512); int MaxOffset = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxOffset", 256); int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 160); int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600); int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200); int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200); m_FinishGens.push_back(cFinishGenPtr(new cStructGenMineShafts( Seed, GridSize, MaxOffset, MaxSystemSize, ChanceCorridor, ChanceCrossing, ChanceStaircase ))); } else if (NoCaseCompare(finisher, "NaturalPatches") == 0) { m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(Seed + 1, cFinishGenOreNests::DefaultNaturalPatches())); } else if (NoCaseCompare(finisher, "NetherClumpFoliage") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cFinishGenNetherClumpFoliage(Seed))); } else if (NoCaseCompare(*itr, "NetherForts") == 0) { LOGINFO("The NetherForts finisher is obsolete, you should use \"PieceStructures: NetherFort\" instead."); auto gen = std::make_shared<cPieceStructuresGen>(Seed); if (gen->Initialize("NetherFort", seaLevel, m_BiomeGen, m_CompositedHeightCache)) { m_FinishGens.push_back(gen); } } else if (NoCaseCompare(finisher, "NetherOreNests") == 0) { m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(Seed + 2, cFinishGenOreNests::DefaultNetherOres())); } else if (NoCaseCompare(finisher, "OreNests") == 0) { m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(Seed + 3, cFinishGenOreNests::DefaultOverworldOres())); } else if (NoCaseCompare(finisher, "OrePockets") == 0) { auto gen = std::make_shared<cFinishGenOrePockets>(Seed + 2, cFinishGenOrePockets::DefaultOverworldOres()); if (gen->Initialize(a_IniFile, "OrePockets")) { m_FinishGens.push_back(gen); } } else if (NoCaseCompare(finisher, "PieceStructures") == 0) { if (split.size() < 2) { LOGWARNING("The PieceStructures generator needs the structures to use. Example: \"PieceStructures: NetherFort\"."); continue; } auto gen = std::make_shared<cPieceStructuresGen>(Seed); if (gen->Initialize(split[1], seaLevel, m_BiomeGen, m_CompositedHeightCache)) { m_FinishGens.push_back(gen); } } else if (NoCaseCompare(finisher, "PreSimulator") == 0) { // Load the settings bool PreSimulateFallingBlocks = a_IniFile.GetValueSetB("Generator", "PreSimulatorFallingBlocks", true); bool PreSimulateWater = a_IniFile.GetValueSetB("Generator", "PreSimulatorWater", true); bool PreSimulateLava = a_IniFile.GetValueSetB("Generator", "PreSimulatorLava", true); m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPreSimulator(PreSimulateFallingBlocks, PreSimulateWater, PreSimulateLava))); } else if (NoCaseCompare(finisher, "RainbowRoads") == 0) { LOGINFO("The RainbowRoads finisher is obsolete, you should use \"PieceStructures: RainbowRoads\" instead."); auto gen = std::make_shared<cPieceStructuresGen>(Seed); if (gen->Initialize("RainbowRoads", seaLevel, m_BiomeGen, m_CompositedHeightCache)) { m_FinishGens.push_back(gen); } } else if (NoCaseCompare(finisher, "Ravines") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cStructGenRavines(Seed, 128))); } else if (NoCaseCompare(finisher, "RoughRavines") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesGridSize", 256); int MaxOffset = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxOffset", 128); int MaxSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxSize", 128); int MinSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesMinSize", 64); double MaxCenterWidth = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCenterWidth", 8); double MinCenterWidth = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCenterWidth", 2); double MaxRoughness = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxRoughness", 0.2); double MinRoughness = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinRoughness", 0.05); double MaxFloorHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxFloorHeightEdge", 8); double MinFloorHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinFloorHeightEdge", 30); double MaxFloorHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxFloorHeightCenter", 20); double MinFloorHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinFloorHeightCenter", 6); double MaxCeilingHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightEdge", 56); double MinCeilingHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightEdge", 38); double MaxCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightCenter", 58); double MinCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightCenter", 36); m_FinishGens.push_back(cFinishGenPtr(new cRoughRavines( Seed, MaxSize, MinSize, static_cast<float>(MaxCenterWidth), static_cast<float>(MinCenterWidth), static_cast<float>(MaxRoughness), static_cast<float>(MinRoughness), static_cast<float>(MaxFloorHeightEdge), static_cast<float>(MinFloorHeightEdge), static_cast<float>(MaxFloorHeightCenter), static_cast<float>(MinFloorHeightCenter), static_cast<float>(MaxCeilingHeightEdge), static_cast<float>(MinCeilingHeightEdge), static_cast<float>(MaxCeilingHeightCenter), static_cast<float>(MinCeilingHeightCenter), GridSize, MaxOffset ))); } else if (NoCaseCompare(finisher, "SoulsandRims") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSoulsandRims(Seed))); } else if (NoCaseCompare(finisher, "Snow") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSnow)); } else if (NoCaseCompare(finisher, "SprinkleFoliage") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSprinkleFoliage(Seed))); } else if (NoCaseCompare(finisher, "TallGrass") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cFinishGenTallGrass(Seed))); } else if (NoCaseCompare(finisher, "Trees") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cStructGenTrees(Seed, m_BiomeGen, m_ShapeGen, m_CompositionGen))); } else if (NoCaseCompare(finisher, "UnderwaterBases") == 0) { LOGINFO("The UnderwaterBases finisher is obsolete, you should use \"PieceStructures: UnderwaterBases\" instead."); auto gen = std::make_shared<cPieceStructuresGen>(Seed); if (gen->Initialize("UnderwaterBases", seaLevel, m_BiomeGen, m_CompositedHeightCache)) { m_FinishGens.push_back(gen); } } else if (NoCaseCompare(finisher, "Villages") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 384); int MaxOffset = a_IniFile.GetValueSetI("Generator", "VillageMaxOffset", 128); int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 2); int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128); int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50); int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80); AString PrefabList = a_IniFile.GetValueSet("Generator", "VillagePrefabs", "PlainsVillage, SandVillage"); auto Prefabs = StringSplitAndTrim(PrefabList, ","); m_FinishGens.push_back(std::make_shared<cVillageGen>(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, m_BiomeGen, m_CompositedHeightCache, seaLevel, Prefabs)); } else if (NoCaseCompare(finisher, "Vines") == 0) { int Level = a_IniFile.GetValueSetI("Generator", "VinesLevel", 40); m_FinishGens.push_back(std::make_shared<cFinishGenVines>(Seed, Level)); } else if (NoCaseCompare(finisher, "WaterLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25); m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, m_ShapeGen, Probability))); } else if (NoCaseCompare(finisher, "WaterSprings") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension))); } else if (NoCaseCompare(finisher, "WormNestCaves") == 0) { int Size = a_IniFile.GetValueSetI("Generator", "WormNestCavesSize", 64); int Grid = a_IniFile.GetValueSetI("Generator", "WormNestCavesGrid", 96); int MaxOffset = a_IniFile.GetValueSetI("Generator", "WormNestMaxOffset", 32); m_FinishGens.push_back(cFinishGenPtr(new cStructGenWormNestCaves(Seed, Size, Grid, MaxOffset))); } else { LOGWARNING("Unknown Finisher in the [Generator] section: \"%s\". Ignoring.", finisher.c_str()); } } // for itr - Str[] }