static inline void add_to_hull(point_type const& p, container_type& output)
    {
        typedef typename strategy::side::services::default_strategy<cs_tag>::type side;

        output.push_back(p);
        std::size_t output_size = output.size();
        while (output_size >= 3)
        {
            rev_iterator rit = output.rbegin();
            point_type const last = *rit++;
            point_type const& last2 = *rit++;

            if (Factor * side::apply(*rit, last, last2) <= 0)
            {
                // Remove last two points from stack, and add last again
                // This is much faster then erasing the one but last.
                output.pop_back();
                output.pop_back();
                output.push_back(last);
                output_size--;
            }
            else
            {
                return;
            }
        }
    }
Exemple #2
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		static void                                  pop_back(container_type& pointSequence) { pointSequence.pop_back(); }