void remove_watch(const string& path)
    {
      int fd = descriptors_by_file_name[path];
      descriptors_by_file_name.erase(path);
      file_names_by_descriptor.erase(fd);
      file_modes.erase(fd);

      close(fd);
    }
    void remove_watch(int fd)
    {
      string name = file_names_by_descriptor[fd];
      file_names_by_descriptor.erase(fd);
      descriptors_by_file_name.erase(name);
      file_modes.erase(fd);

      close(fd);
    }
Exemple #3
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FSW_SESSION * get_session(const FSW_HANDLE handle)
{
  if (sessions.find(handle) == sessions.end())
    throw int(FSW_ERR_SESSION_UNKNOWN);

#ifdef HAVE_CXX_UNIQUE_PTR
  return sessions[handle].get();
#else
  return sessions[handle];
#endif
}
Exemple #4
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int fsw_start_monitor(const FSW_HANDLE handle)
{
  try
  {
#ifdef HAVE_CXX_MUTEX
    unique_lock<mutex> session_lock(session_mutex, defer_lock);
    session_lock.lock();
#endif

    FSW_SESSION * session = get_session(handle);

#ifdef HAVE_CXX_MUTEX
    if (session->running.load(memory_order_acquire))
      return fsw_set_last_error(int(FSW_ERR_MONITOR_ALREADY_RUNNING));

#  ifdef HAVE_CXX_UNIQUE_PTR
    unique_ptr<mutex> & sm = session_mutexes.at(handle);
    lock_guard<mutex> lock_sm(*sm.get());
#  else
    mutex * sm = session_mutexes.at(handle);
    lock_guard<mutex> lock_sm(*sm);
#  endif

    session_lock.unlock();
#endif

    if (!session->monitor)
      create_monitor(handle, session->type);

    session->monitor->set_filters(session->filters);
    session->monitor->set_follow_symlinks(session->follow_symlinks);
    session->monitor->set_latency(session->latency);
    session->monitor->set_recursive(session->recursive);

#ifdef HAVE_CXX_MUTEX
    session->running.store(true, memory_order_release);
    monitor_start_guard<bool> guard(session->running, false);
#endif

    session->monitor->start();
  }
  catch (int error)
  {
    return fsw_set_last_error(error);
  }

  return fsw_set_last_error(FSW_OK);
}
Exemple #5
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int fsw_destroy_session(const FSW_HANDLE handle)
{
  try
  {
#ifdef HAVE_CXX_MUTEX
    std::lock_guard<std::mutex> session_lock(session_mutex);
#endif
    FSW_SESSION * session = get_session(handle);

#ifdef HAVE_CXX_MUTEX
#  ifdef HAVE_CXX_UNIQUE_PTR
    const unique_ptr<mutex> & sm = session_mutexes[handle];
    lock_guard<mutex> sm_lock(*sm.get());
#  else
    mutex * sm = session_mutexes[handle];
    lock_guard<mutex> sm_lock(*sm);
#  endif
#endif

    if (session->monitor)
    {
      void * context = session->monitor->get_context();

      if (!context)
      {
        session->monitor->set_context(nullptr);
        delete static_cast<fsw_callback_context *> (context);
      }

      delete session->monitor;
    }

    sessions.erase(handle);
#ifdef HAVE_CXX_MUTEX
    session_mutexes.erase(handle);
#endif
  }
  catch (int error)
  {
    return fsw_set_last_error(error);
  }

  return fsw_set_last_error(FSW_OK);
}
Exemple #6
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FSW_HANDLE fsw_init_session(const fsw_monitor_type type)
{
#ifdef HAVE_CXX_MUTEX
  std::lock_guard<std::mutex> session_lock(session_mutex);
#endif

  if (!srand_initialized)
  {
    srand(time(nullptr));
    srand_initialized = true;
  }

  int handle;

  do
  {
    handle = rand();
  }
  while (sessions.find(handle) != sessions.end());

  FSW_SESSION *session = new FSW_SESSION{};

  session->handle = handle;
  session->type = type;

  // Store the handle and a mutex to guard access to session instances.
#ifdef HAVE_CXX_UNIQUE_PTR
  sessions[handle] = unique_ptr<FSW_SESSION>(session);
#else
  sessions[handle] = session;
#endif

#ifdef HAVE_CXX_MUTEX
#  ifdef HAVE_CXX_UNIQUE_PTR
  session_mutexes[handle] = unique_ptr<mutex>(new mutex);
#  else
  session_mutexes[handle] = new mutex;
#  endif
#endif

  return handle;
}