void play(double *output) { CurrentCount=myCounter.phasor(1, 1, 9);//phasor can take three arguments; frequency, start value and end value. if (CurrentCount<5)//simple if statement myOscOutput=mySwitchableOsc.square(CurrentCount*100); else if (CurrentCount>=5)//and the 'else' bit. myOscOutput=mySwitchableOsc.saw(CurrentCount*50);//one osc object can produce whichever waveform you want. if (CurrentCount==1) myEnvelope.trigger(0,myEnvelopeData[0]); //trigger the envelope myFilteredOutput=myFilter.lores(myOscOutput,(myEnvelope.line(6, myEnvelopeData)),10);//lores takes an audio input, a frequency and a resonance factor (1-100) myPanPosition=myAutoPanner.sinewave(1); myOutputs.stereo(myFilteredOutput,myStereoOutput,myPanPosition);//Stereo, Quad or 8 Channel. Specify the input to be mixed, the output[numberofchannels], and the pan (0-1,equal power). output[0]=myStereoOutput[0];//When working with mixing, you need to specify the outputs explicityly output[1]=myStereoOutput[1];// }
void play(double *output) { //so this first bit is just a basic metronome so we can hear what we're doing. currentCount=(int)timer.phasor(0.5);//this sets up a metronome that ticks every 2 seconds if (lastCount!=currentCount) {//if we have a new timer int this sample, play the sound ADSR.trigger(0, adsrEnv[0]);//trigger the envelope from the start cout << "tick\n";//the clock ticks lastCount=0;//set lastCount to 0 } //and this is where we build the synth ADSRout=ADSR.line(8,adsrEnv);//our ADSR env has 8 value/time pairs. LFO1out=LFO1.sinebuf(0.2);//this lfo is a sinewave at 0.2 hz VCO1out=VCO1.pulse(55,0.6);//here's VCO1. it's a pulse wave at 55 hz, with a pulse width of 0.6 VCO2out=VCO2.pulse(110+LFO1out,0.2);//here's VCO2. it's a pulse wave at 110hz with LFO modulation on the frequency, and width of 0.2 VCFout=VCF.lores((VCO1out+VCO2out)*0.5, 250+(ADSRout*15000), 10);//now we stick the VCO's into the VCF, using the ADSR as the filter cutoff *output=VCFout*ADSRout;//finally we add the ADSR as an amplitude modulator }
void play(double *output) { myCurrentVolume=myEnvelope.line(4,myEnvelopeData); CurrentCount=myCounter.phasor(1, 1, 9);//phasor can take three arguments; frequency, start value and end value. if (CurrentCount<5)//simple if statement myOscOutput=mySwitchableOsc.square(CurrentCount*100); else if (CurrentCount>=5)//and the 'else' bit. myOscOutput=mySwitchableOsc.sinewave(CurrentCount*50);//one osc object can produce whichever waveform you want. if (CurrentCount==1) myEnvelope.trigger(0,myEnvelopeData[0]); //trigger the envelope *output=myOscOutput*myCurrentVolume;//point me at your speakers and fire. }