void War2Wiz::SendMessage ( const JIndex playerIndex, const JIndex id, ostrstream& data ) { data << ends; SendMessage(playerIndex, id, data.str()); JUnfreeze(data); }
{ if (value & 0x01) { toValue.PrependCharacter('1'); } else { toValue.PrependCharacter('0'); } value = value >> 1; } while (value != 0); } else { ostrstream s; s << setbase(toBase) << value << ends; toValue = s.str(); JUnfreeze(s); } if (toBase == 16) { toValue.ToUpper(); toValue.Prepend("0x"); } itsToValue->SetText(toValue); itsToValue->SelectAll(); }