static void
defineDotEdges(pANTLR3_BASE_TREE_ADAPTOR adaptor, void * t, pANTLR3_STRING dotSpec)
{
	// How many nodes are we talking about?
	//
	int	nCount;
	int i;

	if	(t == NULL)
	{
		// No tree, so do nothing
		//
		return;
	}

	// Count the nodes
	//
	nCount = adaptor->getChildCount(adaptor, t);

	if	(nCount == 0)
	{
		// This will already have been included as a child of another node
		// so there is nothing to add.
		//
		return;
	}

	// For each child, define an edge from this parent, then process
	// and children of this child in the same way
	//
	for	(i=0; i<nCount; i++)
	{
		pANTLR3_BASE_TREE child;
		char	buff[128];

		// Next child
		//
		child	= adaptor->getChild(adaptor, t, i);

		// Create the edge relation
		//
		sprintf(buff, "\t\tn%p -> n%p\t\t// ",  t, child);
		dotSpec->append8(dotSpec, buff);

		// Document the relationship
		//
		dotSpec->appendS(dotSpec, adaptor->getText(adaptor, t));
		dotSpec->append8(dotSpec, " -> ");
		dotSpec->appendS(dotSpec, adaptor->getText(adaptor, child));
		dotSpec->append8(dotSpec, "\n");

		// Define edges for this child
		//
		defineDotEdges(adaptor, child, dotSpec);
	}

	// Done
	//
	return;
}
static  void
toStringWork    (pANTLR3_TREE_NODE_STREAM tns, pANTLR3_BASE_TREE p, pANTLR3_BASE_TREE stop, pANTLR3_STRING buf)
{

        ANTLR3_UINT32   n;
        ANTLR3_UINT32   c;

        if      (!p->isNilNode(p) )
        {
                pANTLR3_STRING  text;

                text    = p->toString(p);

                if  (text == NULL)
                {
                        text = tns->ctns->stringFactory->newRaw(tns->ctns->stringFactory);

                        text->addc      (text, ' ');
                        text->addi      (text, p->getType(p));
                }

                buf->appendS(buf, text);
        }

        if      (p == stop)
        {
                return;         /* Finished */
        }

        n = p->getChildCount(p);

        if      (n > 0 && ! p->isNilNode(p) )
        {
                buf->addc   (buf, ' ');
                buf->addi   (buf, ANTLR3_TOKEN_DOWN);
        }

        for     (c = 0; c<n ; c++)
        {
                pANTLR3_BASE_TREE   child;

                child = p->getChild(p, c);
                tns->toStringWork(tns, child, stop, buf);
        }

        if      (n > 0 && ! p->isNilNode(p) )
        {
                buf->addc   (buf, ' ');
                buf->addi   (buf, ANTLR3_TOKEN_UP);
        }
}
Exemple #3
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static	pANTLR3_UINT8
insert8	(pANTLR3_STRING string, ANTLR3_UINT32 point, const char * newbit)
{
    ANTLR3_UINT32	len;

    if	(point >= string->len)
    {
        return	string->append(string, newbit);
    }

    len	= (ANTLR3_UINT32)strlen(newbit);

    if	(len == 0)
    {
        return	string->chars;
    }

    if	(string->size < (string->len + len + 1))
    {
        string->chars	= (pANTLR3_UINT8) ANTLR3_REALLOC((void *)string->chars, (ANTLR3_UINT32)(string->len + len + 1));
        string->size	= string->len + len + 1;
    }

    /* Move the characters we are inserting before, including the delimiter
     */
    ANTLR3_MEMMOVE((void *)(string->chars + point + len), (void *)(string->chars + point), (ANTLR3_UINT32)(string->len - point + 1));

    /* Note we copy the exact number of bytes
     */
    ANTLR3_MEMMOVE((void *)(string->chars + point), newbit, (ANTLR3_UINT32)(len));

    string->len += len;

    return  string->chars;
}
Exemple #4
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static	  pANTLR3_UINT8
insertiUTF16    (pANTLR3_STRING string, ANTLR3_UINT32 point, ANTLR3_INT32 i)
{
    ANTLR3_UINT8	    newbit[32];

    sprintf((char *)newbit, "%d", i);
    return  string->insert8(string, point, (const char *)newbit);
}
Exemple #5
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static    pANTLR3_UINT8
addiUTF16	(pANTLR3_STRING string, ANTLR3_INT32 i)
{
    ANTLR3_UINT8	    newbit[32];

    sprintf((char *)newbit, "%d", i);

    return  string->append8(string, (const char *)newbit);
}
Exemple #6
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static    pANTLR3_UINT8	    appendS	(pANTLR3_STRING string, pANTLR3_STRING newbit)
{
    /* We may be passed an empty string, in which case we just return the current pointer
     */
    if	(newbit == NULL || newbit->len == 0 || newbit->size == 0 || newbit->chars == NULL)
    {
        return	string->chars;
    }
    else
    {
        return  string->append(string, (const char *)(newbit->chars));
    }
}
Exemple #7
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static	pANTLR3_UINT8
insertUTF16_UTF16	(pANTLR3_STRING string, ANTLR3_UINT32 point, const char * newbit)
{
    ANTLR3_UINT32	len;
    pANTLR3_UINT16	in;

    if	(point >= string->len)
    {
        return	string->append(string, newbit);
    }

    /** First, determine the length of the input string
     */
    in	    = (pANTLR3_UINT16)newbit;
    len	    = 0;

    while   (*in++ != '\0')
    {
        len++;
    }

    if	(len == 0)
    {
        return	string->chars;
    }

    if	(string->size < (string->len + len + 1))
    {
        string->chars	= (pANTLR3_UINT8) ANTLR3_REALLOC((void *)string->chars, (ANTLR3_UINT32)(sizeof(ANTLR3_UINT16)*(string->len + len + 1)));
        string->size	= string->len + len + 1;
    }

    /* Move the characters we are inserting before, including the delimiter
     */
    ANTLR3_MEMMOVE((void *)(((pANTLR3_UINT16)string->chars) + point + len), (void *)(((pANTLR3_UINT16)string->chars) + point), (ANTLR3_UINT32)(sizeof(ANTLR3_UINT16)*(string->len - point + 1)));


    /* Note we copy the exact number of characters
     */
    ANTLR3_MEMMOVE((void *)(((pANTLR3_UINT16)string->chars) + point), newbit, (ANTLR3_UINT32)(sizeof(ANTLR3_UINT16)*(len)));

    string->len += len;

    return  string->chars;
}
Exemple #8
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static	pANTLR3_UINT8
insertUTF16_8	(pANTLR3_STRING string, ANTLR3_UINT32 point, const char * newbit)
{
    ANTLR3_UINT32	len;
    ANTLR3_UINT32	count;
    pANTLR3_UINT16	inPoint;

    if	(point >= string->len)
    {
        return	string->append8(string, newbit);
    }

    len	= (ANTLR3_UINT32)strlen(newbit);

    if	(len == 0)
    {
        return	string->chars;
    }

    if	(string->size < (string->len + len + 1))
    {
        string->chars	= (pANTLR3_UINT8) ANTLR3_REALLOC((void *)string->chars, (ANTLR3_UINT32)(sizeof(ANTLR3_UINT16)*(string->len + len + 1)));
        string->size	= string->len + len + 1;
    }

    /* Move the characters we are inserting before, including the delimiter
     */
    ANTLR3_MEMMOVE((void *)(((pANTLR3_UINT16)string->chars) + point + len), (void *)(((pANTLR3_UINT16)string->chars) + point), (ANTLR3_UINT32)(sizeof(ANTLR3_UINT16)*(string->len - point + 1)));

    string->len += len;

    inPoint = ((pANTLR3_UINT16)(string->chars))+point;
    for	(count = 0; count<len; count++)
    {
        *(inPoint + count) = (ANTLR3_UINT16)(*(newbit+count));
    }

    return  string->chars;
}
Exemple #9
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/* Function that compares the text of a string with the supplied string
 * (which is assumed to be in the same encoding as the string itself) and returns a result
 * a la strcmp()
 */
static ANTLR3_UINT32
compareS    (pANTLR3_STRING string, pANTLR3_STRING compStr)
{
    return  string->compare(string, (const char *)compStr->chars);
}
Exemple #10
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static	  pANTLR3_UINT8	    insertS	(pANTLR3_STRING string, ANTLR3_UINT32 point, pANTLR3_STRING newbit)
{
    return  string->insert(string, point, (const char *)(newbit->chars));
}
Exemple #11
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static    pANTLR3_UINT8	    setS	(pANTLR3_STRING string, pANTLR3_STRING chars)
{
    return  string->set(string, (const char *)(chars->chars));
}
static void
defineDotEdges(pANTLR3_BASE_TREE_ADAPTOR adaptor, void * t, pANTLR3_STRING dotSpec)
{
	// How many nodes are we talking about?
	//
	int	nCount;
	int i;

	if	(t == NULL)
	{
		// No tree, so do nothing
		//
		return;
	}

	// Count the nodes
	//
	nCount = adaptor->getChildCount(adaptor, t);

	if	(nCount == 0)
	{
		// This will already have been included as a child of another node
		// so there is nothing to add.
		//
		return;
	}

	// For each child, define an edge from this parent, then process
	// and children of this child in the same way
	//
	for	(i=0; i<nCount; i++)
	{
		pANTLR3_BASE_TREE child;
		char	buff[128];
        pANTLR3_STRING text;
        int                 j;

		// Next child
		//
		child	= (pANTLR3_BASE_TREE)adaptor->getChild(adaptor, t, i);

		// Create the edge relation
		//
		sprintf(buff, "\t\tn%p -> n%p\t\t// ",  t, child);
        
		dotSpec->append8(dotSpec, buff);

		// Document the relationship
		//
        text = adaptor->getText(adaptor, t);
		for (j = 0; j < (ANTLR3_INT32)(text->len); j++)
        {
                switch(text->charAt(text, j))
                {
                    case '"':

                        dotSpec->append8(dotSpec, "\\\"");
                        break;

                    case '\n':

                        dotSpec->append8(dotSpec, "\\n");
                        break;

                    case '\r':

                        dotSpec->append8(dotSpec, "\\r");
                        break;

                    default:

                        dotSpec->addc(dotSpec, text->charAt(text, j));
                        break;
                }
        }

        dotSpec->append8(dotSpec, " -> ");

        text = adaptor->getText(adaptor, child);
        for (j = 0; j < (ANTLR3_INT32)(text->len); j++)
        {
                switch(text->charAt(text, j))
                {
                    case '"':

                        dotSpec->append8(dotSpec, "\\\"");
                        break;

                    case '\n':

                        dotSpec->append8(dotSpec, "\\n");
                        break;

                    case '\r':

                        dotSpec->append8(dotSpec, "\\r");
                        break;

                    default:

                        dotSpec->addc(dotSpec, text->charAt(text, j));
                        break;
                }
        }
		dotSpec->append8(dotSpec, "\n");

        
		// Define edges for this child
		//
		defineDotEdges(adaptor, child, dotSpec);
	}

	// Done
	//
	return;
}
static void
defineDotNodes(pANTLR3_BASE_TREE_ADAPTOR adaptor, void * t, pANTLR3_STRING dotSpec )
{
	// How many nodes are we talking about?
	//
	int	nCount;
	int i;
    pANTLR3_BASE_TREE child;
	char	buff[64];
	pANTLR3_STRING	text;
	int		j;





	// Count the nodes
	//
	nCount = adaptor->getChildCount(adaptor, t);

	if	(nCount == 0)
	{
		// This will already have been included as a child of another node
		// so there is nothing to add.
		//
		return;
	}

	// For each child of the current tree, define a node using the
	// memory address of the node to name it
	//
	for	(i = 0; i<nCount; i++)
	{

		// Pick up a pointer for the child
		//
		child = (pANTLR3_BASE_TREE)adaptor->getChild(adaptor, t, i);

		// Name the node
		//
		sprintf(buff, "\tn%p[label=\"", child);
		dotSpec->append8(dotSpec, buff);
		text = adaptor->getText(adaptor, child);
		for (j = 0; j < (ANTLR3_INT32)(text->len); j++)
		{
            switch(text->charAt(text, j))
            {
                case '"':

                    dotSpec->append8(dotSpec, "\\\"");
                    break;

                case '\n':

                    dotSpec->append8(dotSpec, "\\n");
                    break;

                case '\r':

                    dotSpec->append8(dotSpec, "\\r");
                    break;

                default:

                    dotSpec->addc(dotSpec, text->charAt(text, j));
                    break;
            }
		}
		dotSpec->append8(dotSpec, "\"]\n");

		// And now define the children of this child (if any)
		//
		defineDotNodes(adaptor, child, dotSpec);
	}
	
	// Done
	//
	return;
}