/// Opens a library /// /// \param s The Lua state. /// \param name The name of the module to create. /// \param members The list of member functions to add to the module. void lutok::registerLib(state& s, const std::map< std::string, cxx_function >& members){ assert(s.is_table()); for (std::map< std::string, cxx_function >::const_iterator iter = members.begin(); iter != members.end(); iter++) { s.push_string((*iter).first); s.push_cxx_function((*iter).second); s.set_table(-3); } }
/// Opens a library /// /// \param s The Lua state. /// \param name The name of the module to create. /// \param members The list of member functions to add to the module. void lutok::registerLib(state& s, const std::string& name, const std::map< std::string, cxx_function >& members, const int nup){ s.findLib(name, members.size(), nup); assert(s.is_table()); for (std::map< std::string, cxx_function >::const_iterator iter = members.begin(); iter != members.end(); iter++) { s.push_string((*iter).first); s.push_cxx_function((*iter).second); s.set_table(-3); } s.pop(nup); }
static void lutok::LObject<T>::commit(state& s) { s.new_table(); int methods = s.get_top(); luaL_newmetatable(s._pimpl->lua_state, T::s_lunaClassName); int metatable = s.get_top(); s.push_value(methods); set(s, LUA_GLOBALSINDEX, T::s_lunaClassName); s.push_value(methods); set(s, metatable, "__metatable"); s.push_value(methods); set(s, metatable, "__index"); s.push_cxx_function(tostringT); set(s, metatable, "__tostring"); s.push_cxx_function(gcT); set(s, metatable, "__gc"); s.new_table(); s.push_cxx_function(newT); s.push_value(); set(s, methods, "new"); set(s, -3, "__call"); s.set_metatable(methods); for (std::map< std::string, cxx_function >::const_iterator iter = T::s_lunaMethods.begin(); iter != T::s_lunaMethods.end(); iter++) { s.push_string((*iter).first); s.push_lightuserdata(reinterpret_cast<void*>((*iter).second)); s.push_cxx_closure(thunk, 1); s.set_table(methods); } TypeInfo::commit(s, methods); s.pop(2); }
/// Creates a module: i.e. a table with a set of methods in it. /// /// \param s The Lua state. /// \param name The name of the module to create. /// \param members The list of member functions to add to the module. void lutok::create_module(state& s, const std::string& name, const std::map< std::string, cxx_function >& members) { stack_cleaner cleaner(s); s.new_table(); for (std::map< std::string, cxx_function >::const_iterator iter = members.begin(); iter != members.end(); iter++) { s.push_string((*iter).first); s.push_cxx_function((*iter).second); s.set_table(-3); } s.set_global(name); }