static void rand_fill(tensor_type& tensor) { for(std::size_t i = 0ul; i < tensor.size(); ++i) tensor[i] = GlobalFixture::world->rand() % 27; }
static void rand_fill(tensor_type& tensor) { for(std::size_t i = 0ul; i < tensor.size(); ++i) tensor[i] = GlobalFixture::world->rand() % 27; }